Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CrocAttackZ
Jing Wei
Level 81
God Stats
17W - 17L
1,463 SR
Queue Stats
248W - 254L
1,422 Elo+
Party 1
Thanatos
Thanatos
kagenplayz
Thanatos
Level 76
God Stats
2W - 3L
1,202 SR
Queue Stats
299W - 264L
1,541 Elo+
Solo
Discordia
Discordia
wartaco924
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 381L
1,452 Elo+
Solo
Bakasura
Bakasura
wizard lizzerd
Bakasura
Level 88
God Stats
33W - 19L
1,582 SR
Queue Stats
288W - 303L
1,494 Elo+
Party 1
Team Averages
Level 101
1,449 SR
1,482 Elo+

VS

Team Averages
Level 79
1,597 SR
1,433 Elo+
Cthulhu
Cthulhu
El Mapache25
Cthulhu
Level 85
God Stats
5W - 2L
1,783 SR
Queue Stats
151W - 146L
1,428 Elo+
Solo
Chaac
Chaac
F1uffz
Chaac
Level 63
God Stats
20W - 21L
1,621 SR
Queue Stats
116W - 135L
1,416 Elo+
Solo
Skadi
Skadi
Omnikite
Skadi
Level 69
God Stats
56W - 57L
1,530 SR
Queue Stats
260W - 313L
1,449 Elo+
Party 2
Poseidon
Poseidon
TheBananaTheory
Poseidon
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 119L
1,385 Elo+
Solo
Tiamat
Tiamat
YETC7
Tiamat
Level 109
God Stats
150W - 152L
1,551 SR
Queue Stats
416W - 466L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 0
6,726
448
1,250
6,991
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
CrocAttackZ
Jing Wei
12
0 / 0 / 0
6,631
442
1,976
5,496
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
kagenplayz
Thanatos
13
5 / 4 / 2
7,932
529
5,270
11,297
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
wartaco924
Discordia
14
3 / 1 / 1
7,934
529
5,097
7,398
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
3 / 3 / 3
8,641
576
11,027
11,644
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Mapache25
Cthulhu
1
0 / 0 / 0
4,334
289
0
0
0
Chaac
F1uffz
Chaac
13
3 / 5 / 1
7,928
529
6,176
15,794
9,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Omnikite
Skadi
14
0 / 0 / 0
7,903
527
7,241
4,803
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
14
3 / 3 / 2
8,156
544
8,279
7,698
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
YETC7
Tiamat
13
1 / 3 / 0
7,646
510
5,071
8,009
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
7
8
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
0
0
W
Jing Wei
CrocAttackZ
Jing Wei
0
0
0
0
L
Cthulhu
El Mapache25
Cthulhu
0
0
0
0
L
Chaac
F1uffz
Chaac
3
5
1
0.7
L
Skadi
Omnikite
Skadi
0
0
0
0
L
Poseidon
3
3
2
1.33
L
Tiamat
YETC7
Tiamat
1
3
0
0.33
W
Thanatos
kagenplayz
Thanatos
5
4
2
1.5
W
Discordia
wartaco924
Discordia
3
1
1
3.5
W
Bakasura
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
26,767
42,826
Taken
36,304
22,650
Mitigated
17,262
18,332
Healing
13,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,250
0
0
1,374
6,991
5,495
0
1,028
5,963
29,825
0
W
Jing Wei
CrocAttackZ
Jing Wei
1,976
1,603
0
1,516
5,496
1,809
58
997
4,499
0
43,982
L
Cthulhu
El Mapache25
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
F1uffz
Chaac
6,176
1,249
0
5,428
15,794
9,346
182
0
13,279
6,423
43,704
L
Skadi
Omnikite
Skadi
7,241
3,323
0
2,566
4,803
1,378
0
1,164
3,602
0
58,044
L
Poseidon
8,279
1,695
0
3,292
7,698
1,882
439
521
6,830
49,955
0
L
Tiamat
YETC7
Tiamat
5,071
675
0
2,672
8,009
4,656
0
4,082
3,389
45,137
0
W
Thanatos
kagenplayz
Thanatos
5,270
1,536
0
8,272
11,297
5,358
0
4,325
6,972
0
45,584
W
Discordia
wartaco924
Discordia
5,097
186
238
2,125
7,398
2,366
0
4,134
2,840
47,532
0
W
Bakasura
11,027
6,810
0
4,807
11,644
7,622
0
3,485
8,119
0
50,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
35,967
442
Minions Killed
444
0
Camps Cleared
0
1,460,395
Distance Traveled
1,029,070
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,726
448
52
3
0
305,180
4
W
Jing Wei
6,631
442
92
6
0
289,020
3
L
Cthulhu
4,334
289
0
0
0
0
0
L
Chaac
7,928
529
118
8
0
243,047
6
L
Skadi
7,903
527
121
8
0
268,473
7
L
Poseidon
8,156
544
100
7
0
265,446
3
L
Tiamat
7,646
510
105
7
0
252,104
5
W
Thanatos
7,932
529
78
5
0
276,968
1
W
Discordia
7,934
529
107
7
0
252,493
0
W
Bakasura
8,641
576
113
8
0
336,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role