Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ImDoingNitequil
Charybdis
Level 28
God Stats
1W - 1L
1,502 SR
Queue Stats
72W - 65L
1,554 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Littleswaga
Tsukuyomi
Level 49
God Stats
2W - 2L
1,600 SR
Queue Stats
116W - 103L
1,495 Elo+
Party 2
Chaac
Chaac
RAMGODYOSHii
Chaac
Level 107
God Stats
14W - 10L
1,668 SR
Queue Stats
188W - 194L
1,495 Elo+
Party 2
Team Averages
Level 67
1,554 SR
1,509 Elo+

VS

Team Averages
Level 76
1,564 SR
1,486 Elo+
Kukulkan
Kukulkan
G3r4rd0M3x
Kukulkan
Level 65
God Stats
1W - 1L
1,299 SR
Queue Stats
98W - 107L
1,418 Elo+
Party 4
Mulan
Mulan
LeverageSzn
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 1
Izanami
Izanami
P4t0M3x8
Izanami
Level 27
God Stats
6W - 2L
1,763 SR
Queue Stats
105W - 114L
1,407 Elo+
Party 4
Jormungandr
Jormungandr
SimplyTired
Jormungandr
Level 154
God Stats
7W - 7L
1,530 SR
Queue Stats
906W - 834L
1,643 Elo+
Party 1
Pele
Pele
havongod
Pele
Level 107
God Stats
28W - 16L
1,725 SR
Queue Stats
634W - 606L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 6 / 4
9,179
510
11,505
9,632
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
10
2 / 3 / 2
7,472
415
2,322
11,291
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ImDoingNitequil
Charybdis
10
2 / 7 / 6
7,171
398
3,514
10,693
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Littleswaga
Tsukuyomi
14
5 / 9 / 4
9,263
515
9,756
15,347
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 8 / 2
7,363
409
5,500
15,407
8,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G3r4rd0M3x
Kukulkan
16
6 / 4 / 9
9,950
553
10,202
9,995
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 11
8,022
446
1,391
6,754
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
P4t0M3x8
Izanami
14
3 / 4 / 5
9,049
503
4,966
9,449
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SimplyTired
Jormungandr
17
11 / 1 / 12
11,195
622
20,026
15,038
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
16
13 / 6 / 5
10,438
580
14,684
14,232
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
16
Kills
33
33
Deaths
16
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
6
4
1.33
L
Bacchus
 
Bacchus
2
3
2
1
W
Kukulkan
G3r4rd0M3x
Kukulkan
6
4
9
2.63
L
Charybdis
ImDoingNitequil
Charybdis
2
7
6
0.71
W
0
1
11
5.5
L
Tsukuyomi
Littleswaga
Tsukuyomi
5
9
4
0.78
W
Izanami
P4t0M3x8
Izanami
3
4
5
1.38
L
1
8
2
0.25
W
Jormungandr
SimplyTired
Jormungandr
11
1
12
17
W
Pele
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
51,269
62,370
Taken
55,468
27,050
Mitigated
33,294
9,519
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,505
3,421
0
600
9,632
3,124
0
4,826
4,674
53,349
0
L
Bacchus
 
Bacchus
2,322
682
0
1,429
11,291
7,158
0
5,397
5,669
10,162
0
W
Kukulkan
G3r4rd0M3x
Kukulkan
10,202
773
0
410
9,995
3,932
200
4,326
5,669
55,385
0
L
Charybdis
ImDoingNitequil
Charybdis
3,514
1,601
0
1,366
10,693
2,695
626
5,390
4,771
0
22,917
W
1,391
336
0
491
6,754
5,929
667
1,851
4,903
0
6,974
L
Tsukuyomi
Littleswaga
Tsukuyomi
9,756
2,746
0
2,612
15,347
5,282
0
7,729
7,184
0
41,343
W
Izanami
P4t0M3x8
Izanami
4,966
3,200
214
1,914
9,449
3,032
4,303
3,356
6,077
0
54,502
L
5,500
487
0
3,512
15,407
8,791
0
4,965
9,844
0
31,237
W
Jormungandr
SimplyTired
Jormungandr
20,026
3,553
0
5,488
15,038
14,406
566
2,352
12,686
72,673
0
W
Pele
14,684
3,318
0
4,816
14,232
5,995
242
1,872
12,306
0
65,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,448
Gold Earned
48,654
297
Minions Killed
439
0
Camps Cleared
0
1,542,622
Distance Traveled
1,710,043
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,179
510
82
5
0
299,116
1
L
Bacchus
7,472
415
17
1
0
331,923
2
W
Kukulkan
9,950
553
88
5
0
322,422
2
L
Charybdis
7,171
398
57
3
0
299,645
1
W
Mulan
8,022
446
13
1
0
359,623
1
L
Tsukuyomi
9,263
515
70
4
0
331,627
1
W
Izanami
9,049
503
110
6
0
308,700
1
L
Chaac
7,363
409
71
4
0
280,311
1
W
Jormungandr
11,195
622
140
8
0
345,550
5
W
Pele
10,438
580
88
5
0
373,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role