Player Matchup

Hel
Hel
TILLHOX
Hel
Level 118
God Stats
2W - 2L
1,484 SR
Queue Stats
126W - 120L
1,413 Elo+
Party 2
Medusa
Medusa
moosey_mandie
Medusa
Level 46
God Stats
7W - 14L
1,381 SR
Queue Stats
95W - 143L
1,302 Elo+
Party 3
Olorun
Olorun
orpheustark
Olorun
Level 7
God Stats
2W - 2L
1,683 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Arachne
Arachne
thirdLegSlapper
Arachne
Level 29
God Stats
38W - 47L
1,433 SR
Queue Stats
131W - 164L
1,421 Elo+
Party 3
Zeus
Zeus
willwilliamll
Zeus
Level 122
God Stats
81W - 59L
1,618 SR
Queue Stats
935W - 896L
1,455 Elo+
Party 2
Team Averages
Level 64
1,520 SR
1,415 Elo+

VS

Team Averages
Level 84
1,561 SR
1,843 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DimSumGG
Fenrir
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,928 Elo+
Party 1
Kukulkan
Kukulkan
Mezi rG
Kukulkan
Level 107
God Stats
1W - 0L
1,339 SR
Queue Stats
15W - 3L
1,928 Elo+
Party 1
He Bo
He Bo
Myppinu
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,928 Elo+
Party 1
Xing Tian
Xing Tian
Splicacky
Xing Tian
Level 14
God Stats
8W - 2L
1,964 SR
Queue Stats
10W - 2L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
4 / 8 / 0
7,668
1,095
6,777
15,185
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,834
833
446
735
209
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
12
0 / 4 / 3
6,628
947
1,469
14,601
8,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
5,824
832
783
939
246
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 3
6,383
912
6,481
5,726
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

438

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 11
7,664
1,095
8,158
8,480
7,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
DimSumGG
Fenrir
13
3 / 0 / 9
7,660
1,094
5,495
5,600
3,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mezi rG
Kukulkan
13
3 / 0 / 11
7,779
1,111
9,020
2,387
883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Myppinu
He Bo
13
6 / 3 / 2
7,901
1,129
9,183
5,568
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Splicacky
Xing Tian
13
1 / 0 / 12
7,709
1,101
4,161
6,057
4,391
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
17
17
Deaths
4
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
11
9.5
W
Fenrir
DimSumGG
Fenrir
3
0
9
7.5
W
Kukulkan
Mezi rG
Kukulkan
3
0
11
8.5
W
He Bo
Myppinu
He Bo
6
3
2
2.33
W
Xing Tian
Splicacky
Xing Tian
1
0
12
7
L
Hel
4
8
0
0.5
L
0
1
1
0.5
L
Olorun
0
4
3
0.38
L
0
1
1
0.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
36,017
37,186
Taken
28,092
18,287
Mitigated
18,112
3,847
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,158
1,949
444
2,443
8,480
7,069
0
4,109
4,371
3,666
11,071
W
Fenrir
DimSumGG
Fenrir
5,495
1,331
0
312
5,600
3,708
0
2,786
2,119
3,620
12,431
W
Kukulkan
Mezi rG
Kukulkan
9,020
1,194
0
873
2,387
883
0
1,797
590
19,862
0
W
He Bo
Myppinu
He Bo
9,183
407
0
0
5,568
2,061
0
3,624
1,944
27,404
0
W
Xing Tian
Splicacky
Xing Tian
4,161
461
0
459
6,057
4,391
0
2,411
3,518
7,855
0
L
Hel
6,777
409
1,104
2,091
15,185
6,954
0
9,452
5,489
14,132
0
L
446
145
0
0
735
209
0
490
245
0
1,920
L
Olorun
1,469
480
0
317
14,601
8,562
0
10,135
4,387
4,383
0
L
783
578
0
115
939
246
0
346
585
0
839
L
6,481
398
0
220
5,726
2,316
0
3,851
1,827
9,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
38,713
36
Minions Killed
129
1
Camps Cleared
7
321,961
Distance Traveled
648,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,664
1,095
21
3
0
123,489
0
W
Fenrir
7,660
1,094
18
3
2
145,373
0
W
Kukulkan
7,779
1,111
24
3
0
121,790
0
W
He Bo
7,901
1,129
62
9
3
127,132
0
W
Xing Tian
7,709
1,101
4
1
2
130,663
0
L
Hel
7,668
1,095
16
2
0
120,933
0
L
Medusa
5,834
833
3
0
1
27,658
0
L
Olorun
6,628
947
7
1
0
82,125
0
L
Arachne
5,824
832
1
0
0
25,459
0
L
Zeus
6,383
912
9
1
0
65,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role