Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AstroGhouul
Geb
Level 36
God Stats
11W - 6L
1,545 SR
Queue Stats
174W - 137L
1,545 Elo+
Party 3
Anhur
Anhur
DizzyHippy1202
Anhur
Level 53
God Stats
2W - 3L
1,755 SR
Queue Stats
62W - 49L
1,564 Elo+
Party 2
Thanatos
Thanatos
ILOVEANIME9216
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
machoCamachoMAN
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 56
1,560 SR
1,508 Elo+

VS

Team Averages
Level 89
1,526 SR
1,536 Elo+
Zhong Kui
Zhong Kui
BIG_SMUF
Zhong Kui
Level 92
God Stats
60W - 41L
1,522 SR
Queue Stats
135W - 129L
1,420 Elo+
Solo
Geb
Geb
DannyDaBoi
Geb
Level 28
God Stats
18W - 14L
1,569 SR
Queue Stats
73W - 70L
1,529 Elo+
Party 1
Loki
Loki
Protezoic
Loki
Level 114
God Stats
18W - 12L
1,599 SR
Queue Stats
440W - 408L
1,612 Elo+
Party 1
Anhur
Anhur
pizzatimejohnny
Anhur
Level 123
God Stats
13W - 14L
1,582 SR
Queue Stats
216W - 193L
1,549 Elo+
Party 1
Agni
Agni
xSup3rScrubx
Agni
Level 89
God Stats
2W - 3L
1,358 SR
Queue Stats
133W - 113L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 3 / 0
5,276
528
733
4,330
1,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
4,281
428
1,987
7,519
5,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
5,042
504
2,408
4,484
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
3 / 4 / 1
5,806
581
4,734
7,576
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 4 / 1
4,154
415
524
3,732
1,019
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIG_SMUF
Zhong Kui
11
4 / 1 / 1
6,340
634
3,925
4,959
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,310
531
1,164
5,020
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
11
5 / 0 / 1
6,699
670
4,681
6,384
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
5 / 1 / 0
5,685
569
4,464
4,616
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,253
625
3,252
4,327
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
17
17
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
L
0
5
0
0
W
Zhong Kui
BIG_SMUF
Zhong Kui
4
1
1
4.5
W
0
0
2
1
L
0
1
1
0.5
L
Thanatos
3
4
1
0.88
W
Loki
5
0
1
5.5
L
0
4
1
0.13
W
5
1
0
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,386
Damage
17,486
27,641
Taken
25,306
10,471
Mitigated
8,953
8,055
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
733
39
0
104
4,330
1,190
0
2,251
1,911
22,208
0
L
1,987
335
0
1,120
7,519
5,505
0
3,404
4,115
15,669
0
W
Zhong Kui
BIG_SMUF
Zhong Kui
3,925
594
0
2,248
4,959
3,295
748
2,255
2,704
27,846
4,588
W
1,164
104
74
1,887
5,020
1,999
0
0
5,020
13,611
0
L
2,408
1,283
0
1,260
4,484
558
0
354
4,130
0
25,306
L
Thanatos
4,734
1,087
0
5,192
7,576
2,199
0
1,254
6,270
0
23,205
W
Loki
4,681
1,428
0
4,380
6,384
1,731
0
228
6,156
0
36,187
L
524
117
79
300
3,732
1,019
112
550
3,182
0
6,472
W
4,464
2,922
0
1,542
4,616
802
0
0
4,616
0
27,064
W
3,252
430
0
1,475
4,327
1,126
64
237
4,090
30,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
30,287
197
Minions Killed
296
0
Camps Cleared
0
896,008
Distance Traveled
962,950
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,276
528
50
5
0
186,178
1
L
Geb
4,281
428
27
3
0
182,589
0
W
Zhong Kui
6,340
634
67
7
0
184,315
2
W
Geb
5,310
531
21
2
0
207,349
4
L
Anhur
5,042
504
58
6
0
173,061
3
L
Thanatos
5,806
581
45
5
0
210,105
1
W
Loki
6,699
670
82
8
0
207,727
4
L
Guan Yu
4,154
415
17
2
0
144,075
1
W
Anhur
5,685
569
50
5
0
173,809
3
W
Agni
6,253
625
76
8
0
189,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role