Player Matchup

Ah Puch
Ah Puch
Olimel
Ah Puch
Level 24
God Stats
42W - 31L
1,665 SR
Queue Stats
239W - 216L
1,615 Elo+
Solo
Hun Batz
Hun Batz
PrinceDojaa
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,499 Elo+
Solo
Nox
Nox
SageGoddess6076
Nox
Level 23
God Stats
0W - 1L
1,367 SR
Queue Stats
90W - 94L
1,435 Elo+
Solo
Achilles
Achilles
WildGreens
Achilles
Level 15
God Stats
9W - 12L
1,504 SR
Queue Stats
28W - 30L
1,505 Elo+
Solo
Susano
Susano
wweddff
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,511 Elo+

VS

Team Averages
Level 20
1,623 SR
1,532 Elo+
Tyr
Tyr
ArmedLMax
Tyr
Level 12
God Stats
5W - 1L
1,759 SR
Queue Stats
168W - 56L
1,716 Elo+
Solo
Jing Wei
Jing Wei
Fxtreme95
Jing Wei
Level 33
God Stats
1W - 1L
1,713 SR
Queue Stats
41W - 44L
1,434 Elo+
Party 1
Geb
Geb
Theking_FF
Geb
Level 16
God Stats
1W - 4L
1,207 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 1
Arachne
Arachne
XxOT_NLMBxX
Arachne
Level 23
God Stats
2W - 0L
1,798 SR
Queue Stats
24W - 13L
1,543 Elo+
Solo
Nox
Nox
noxmain69
Nox
Level 16
God Stats
84W - 56L
1,638 SR
Queue Stats
267W - 211L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Olimel
Ah Puch
20
6 / 3 / 13
15,084
1,077
30,789
17,137
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
PrinceDojaa
Hun Batz
19
11 / 11 / 3
14,683
1,049
26,042
26,090
10,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 11 / 13
13,226
945
12,665
24,432
33,771
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WildGreens
Achilles
20
5 / 4 / 8
14,280
1,020
17,764
24,764
27,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
wweddff
Susano
18
0 / 8 / 3
10,961
783
293
11,152
4,639
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
14,658
1,047
20,630
27,372
26,001
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Fxtreme95
Jing Wei
20
3 / 3 / 20
14,173
1,012
11,710
13,367
4,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 2 / 9
12,311
879
7,165
16,855
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
XxOT_NLMBxX
Arachne
20
20 / 5 / 6
17,813
1,272
34,980
25,765
9,570
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 8 / 20
14,012
1,001
23,454
17,662
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
23
Kills
37
37
Deaths
23
40
Assists
65
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
W
Jing Wei
Fxtreme95
Jing Wei
3
3
20
4.33
L
Ah Puch
Olimel
Ah Puch
6
3
13
4.17
L
Hun Batz
PrinceDojaa
Hun Batz
11
11
3
1.14
L
1
11
13
0.68
W
2
2
9
3.25
L
Achilles
WildGreens
Achilles
5
4
8
2.25
W
Arachne
XxOT_NLMBxX
Arachne
20
5
6
4.6
W
2
8
20
1.5
L
Susano
wweddff
Susano
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,553
Damage
97,939
103,575
Taken
101,021
85,108
Mitigated
52,367
12,793
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,630
3,175
0
1,490
27,372
26,001
0
10,454
15,961
0
25,644
W
Jing Wei
Fxtreme95
Jing Wei
11,710
6,542
0
1,280
13,367
4,133
0
5,236
7,975
0
43,304
L
Ah Puch
Olimel
Ah Puch
30,789
2,512
0
3,255
17,137
8,249
0
3,502
13,635
75,923
0
L
Hun Batz
PrinceDojaa
Hun Batz
26,042
5,965
0
0
26,090
10,803
0
7,247
18,843
0
36,450
L
12,665
2,195
27
1,818
24,432
33,771
0
8,459
15,973
25,209
0
W
7,165
893
0
448
16,855
7,402
0
7,738
8,909
13,188
0
L
Achilles
WildGreens
Achilles
17,764
9,097
0
7,693
24,764
27,646
0
8,435
16,329
0
58,243
W
Arachne
XxOT_NLMBxX
Arachne
34,980
26,917
0
10,192
25,765
9,570
0
11,046
14,138
0
74,317
W
23,454
391
0
978
17,662
5,261
0
7,633
9,723
58,544
0
L
Susano
wweddff
Susano
293
293
0
0
11,152
4,639
0
2,976
8,176
0
2,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,234
Gold Earned
72,967
274
Minions Killed
265
6
Camps Cleared
13
1,308,445
Distance Traveled
1,493,501
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,658
1,047
15
1
0
321,087
2
W
Jing Wei
14,173
1,012
81
6
2
291,420
0
L
Ah Puch
15,084
1,077
122
9
4
265,284
1
L
Hun Batz
14,683
1,049
34
2
0
285,751
0
L
Nox
13,226
945
38
3
0
232,833
0
W
Geb
12,311
879
13
1
0
314,893
0
L
Achilles
14,280
1,020
78
6
0
303,151
1
W
Arachne
17,813
1,272
65
5
11
300,475
3
W
Nox
14,012
1,001
91
7
0
265,626
0
L
Susano
10,961
783
2
0
2
221,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role