Player Matchup

Baron Samedi
Baron Samedi
HeyZeuss66
Baron Samedi
Level 129
God Stats
13W - 17L
1,472 SR
Queue Stats
146W - 160L
1,504 Elo+
Solo
Xbalanque
Xbalanque
MC_ADREK
Xbalanque
Level 65
God Stats
2W - 4L
1,477 SR
Queue Stats
87W - 81L
1,465 Elo+
Solo
Zeus
Zeus
PAXXARP
Zeus
Level 106
God Stats
49W - 36L
1,569 SR
Queue Stats
92W - 99L
1,420 Elo+
Solo
Odin
Odin
Scrumply
Odin
Level 60
God Stats
13W - 11L
1,366 SR
Queue Stats
213W - 253L
1,417 Elo+
Solo
Kukulkan
Kukulkan
alpacal555
Kukulkan
Level 109
God Stats
68W - 56L
1,494 SR
Queue Stats
413W - 427L
1,399 Elo+
Solo
Team Averages
Level 94
1,476 SR
1,441 Elo+

VS

Team Averages
Level 87
1,369 SR
1,440 Elo+
Zeus
Zeus
CJVSTIGGER
Zeus
Level 67
God Stats
74W - 121L
1,393 SR
Queue Stats
399W - 664L
1,388 Elo+
Party 1
Nemesis
Nemesis
DeadHi7
Nemesis
Level 69
God Stats
0W - 5L
1,133 SR
Queue Stats
271W - 262L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Lil_Zaddy_P
Cthulhu
Level 94
God Stats
4W - 8L
1,085 SR
Queue Stats
642W - 859L
1,428 Elo+
Party 1
Charybdis
Charybdis
TheBeastlyBadger
Charybdis
Level 99
God Stats
5W - 7L
1,567 SR
Queue Stats
20W - 33L
1,387 Elo+
Solo
Persephone
Persephone
xXxDEE360xXx
Persephone
Level 107
God Stats
1W - 2L
1,667 SR
Queue Stats
162W - 124L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeyZeuss66
Baron Samedi
20
4 / 2 / 18
13,934
995
19,392
18,215
11,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
MC_ADREK
Xbalanque
20
8 / 8 / 17
14,533
1,038
19,902
23,529
10,783
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
PAXXARP
Zeus
20
9 / 4 / 18
15,264
1,090
30,841
10,971
3,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
20
13 / 1 / 21
17,030
1,216
21,044
24,245
21,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
alpacal555
Kukulkan
20
4 / 1 / 12
14,393
1,028
18,935
12,295
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 7
12,837
917
11,956
23,370
16,954
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
DeadHi7
Nemesis
20
4 / 9 / 9
13,942
996
19,044
25,507
13,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Lil_Zaddy_P
Cthulhu
19
6 / 9 / 8
14,500
1,036
33,312
36,806
49,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
19
1 / 5 / 6
12,546
896
10,821
19,259
8,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
xXxDEE360xXx
Persephone
20
3 / 2 / 6
14,256
1,018
11,631
12,614
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
52
38
Kills
16
16
Deaths
38
86
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
13
7
0.42
L
Nemesis
DeadHi7
Nemesis
4
9
9
0.94
W
Baron Samedi
HeyZeuss66
Baron Samedi
4
2
18
6.5
L
Cthulhu
Lil_Zaddy_P
Cthulhu
6
9
8
1.11
W
Xbalanque
MC_ADREK
Xbalanque
8
8
17
2.06
W
Zeus
PAXXARP
Zeus
9
4
18
4.5
W
Odin
13
1
21
23.5
L
Charybdis
1
5
6
0.8
W
Kukulkan
alpacal555
Kukulkan
4
1
12
10
L
Persephone
xXxDEE360xXx
Persephone
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,114
Damage
86,764
89,255
Taken
117,556
53,536
Mitigated
93,308
20,598
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,956
2,102
0
1,029
23,370
16,954
0
12,219
11,151
28,334
0
L
Nemesis
DeadHi7
Nemesis
19,044
9,152
0
3,489
25,507
13,587
0
13,408
12,099
0
41,836
W
Baron Samedi
HeyZeuss66
Baron Samedi
19,392
1,477
3,312
5,444
18,215
11,953
0
15,003
3,212
38,037
0
L
Cthulhu
Lil_Zaddy_P
Cthulhu
33,312
2,005
2,156
2,731
36,806
49,005
0
20,508
16,298
63,576
0
W
Xbalanque
MC_ADREK
Xbalanque
19,902
13,292
0
1,922
23,529
10,783
0
14,972
8,557
0
33,164
W
Zeus
PAXXARP
Zeus
30,841
2,370
470
1,587
10,971
3,821
0
6,417
4,554
46,648
0
W
Odin
21,044
6,945
1,100
5,897
24,245
21,925
0
12,075
12,170
0
32,394
L
Charybdis
10,821
8,249
0
2,663
19,259
8,526
0
13,752
5,507
0
45,474
W
Kukulkan
alpacal555
Kukulkan
18,935
493
241
625
12,295
5,054
0
8,432
3,863
80,804
0
L
Persephone
xXxDEE360xXx
Persephone
11,631
933
0
4,928
12,614
5,236
0
9,279
3,333
38,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,154
Gold Earned
68,081
290
Minions Killed
295
6
Camps Cleared
10
1,333,018
Distance Traveled
1,310,831
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,837
917
39
3
0
204,439
2
L
Nemesis
13,942
996
61
4
5
300,202
0
W
Baron Samedi
13,934
995
44
3
0
270,576
2
L
Cthulhu
14,500
1,036
76
5
3
289,112
2
W
Xbalanque
14,533
1,038
27
2
0
244,841
0
W
Zeus
15,264
1,090
40
3
4
203,294
0
W
Odin
17,030
1,216
22
2
1
320,040
0
L
Charybdis
12,546
896
71
5
2
262,601
0
W
Kukulkan
14,393
1,028
157
11
1
294,267
1
L
Persephone
14,256
1,018
48
3
0
254,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role