Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DaboiiFlacko
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Thor
Thor
Huuncho_L
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,358 Elo+
Party 2
Skadi
Skadi
JizzusWalks
Skadi
Level 69
God Stats
3W - 2L
1,702 SR
Queue Stats
284W - 291L
1,478 Elo+
Party 2
Vamana
Vamana
jcawnis19
Vamana
Level 78
God Stats
5W - 7L
1,577 SR
Queue Stats
399W - 389L
1,498 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,416 Elo+

VS

Team Averages
Level 79
1,559 SR
1,480 Elo+
Fafnir
Fafnir
Aryan_Bread
Fafnir
Level 64
God Stats
7W - 8L
1,304 SR
Queue Stats
52W - 44L
1,434 Elo+
Party 3
Hera
Hera
LeverageSzn
Hera
Level 27
God Stats
3W - 2L
1,556 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 1
Horus
Horus
SimplyTired
Horus
Level 154
God Stats
6W - 3L
1,781 SR
Queue Stats
906W - 834L
1,639 Elo+
Party 1
Artemis
Artemis
havongod
Artemis
Level 107
God Stats
18W - 13L
1,655 SR
Queue Stats
634W - 606L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
jetsky66
Cliodhna
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 1
7,627
545
6,270
8,040
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 10 / 0
5,289
378
2,007
15,363
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
0 / 4 / 2
6,067
433
2,201
9,294
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 1
6,392
457
3,632
9,398
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
jcawnis19
Vamana
11
2 / 6 / 2
7,042
503
7,291
15,484
11,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 0 / 8
6,847
489
3,942
6,891
4,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 0
6,602
472
3,885
3,792
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 0 / 2
8,573
612
15,642
13,046
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
havongod
Artemis
14
9 / 1 / 4
8,951
639
14,406
8,203
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
jetsky66
Cliodhna
11
1 / 3 / 7
7,022
502
7,943
9,153
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
25
25
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
0
1
3.5
W
Fafnir
2
0
8
6
L
0
10
0
0
L
Thor
0
4
2
0.25
L
0
5
1
0.1
W
4
2
0
2
W
9
0
2
10
W
Artemis
havongod
Artemis
9
1
4
11
L
Vamana
jcawnis19
Vamana
2
6
2
0.5
W
Cliodhna
jetsky66
Cliodhna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
45,818
57,579
Taken
41,085
26,754
Mitigated
21,100
11,501
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,270
66
110
1,407
8,040
1,639
0
1,742
6,202
45,001
0
W
Fafnir
3,942
831
90
2,739
6,891
4,714
443
2,793
3,992
9,235
0
L
2,007
467
0
631
15,363
8,495
0
3,872
11,395
7,795
0
L
Thor
2,201
350
0
2,740
9,294
2,417
0
496
8,668
0
27,753
L
3,632
2,086
0
1,528
9,398
2,777
0
1,104
8,102
0
40,538
W
3,885
1,402
0
0
3,792
1,327
537
2,231
1,417
24,933
0
W
15,642
5,353
492
7,063
13,046
9,072
612
403
12,623
5,206
46,131
W
Artemis
havongod
Artemis
14,406
10,164
0
4,435
8,203
2,918
698
1,962
6,171
0
63,164
L
Vamana
jcawnis19
Vamana
7,291
3,109
0
5,085
15,484
11,426
0
1,804
12,682
0
26,660
W
Cliodhna
jetsky66
Cliodhna
7,943
684
0
2,936
9,153
3,069
0
608
8,545
0
41,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
37,995
292
Minions Killed
338
0
Camps Cleared
0
1,286,432
Distance Traveled
1,409,343
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,627
545
96
7
0
314,977
3
W
Fafnir
6,847
489
19
1
0
286,361
1
L
Ares
5,289
378
8
1
0
245,232
0
L
Thor
6,067
433
56
4
0
256,566
0
L
Skadi
6,392
457
82
6
0
238,685
0
W
Hera
6,602
472
43
3
0
244,795
0
W
Horus
8,573
612
90
6
0
309,739
5
W
Artemis
8,951
639
110
8
0
263,657
1
L
Vamana
7,042
503
50
4
0
230,972
2
W
Cliodhna
7,022
502
76
5
0
304,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role