Player Matchup

Nemesis
Nemesis
PieMustDie
Nemesis
Level 145
God Stats
6W - 6L
1,548 SR
Queue Stats
171W - 149L
1,461 Elo+
Party 1
Neith
Neith
Slayer-x-cocox
Neith
Level 128
God Stats
2W - 5L
1,425 SR
Queue Stats
85W - 92L
1,475 Elo+
Party 1
Odin
Odin
THEE_JR3DD
Odin
Level 134
God Stats
1W - 0L
1,358 SR
Queue Stats
14W - 13L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VirulentBiomarkr
Kumbhakarna
Level 123
God Stats
1W - 1L
1,611 SR
Queue Stats
101W - 98L
1,474 Elo+
Party 1
Merlin
Merlin
youngjoker17
Merlin
Level 158
God Stats
1W - 0L
1,609 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 1
Team Averages
Level 138
1,510 SR
1,474 Elo+

VS

Team Averages
Level 104
1,520 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CuZziN GriNcH
Bacchus
Level 121
God Stats
23W - 17L
1,669 SR
Queue Stats
254W - 246L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sir S1ime
Cliodhna
Level 114
God Stats
0W - 1L
1,305 SR
Queue Stats
22W - 28L
1,493 Elo+
Party 2
Sol
Sol
Vlk crow
Sol
Level 64
God Stats
1W - 1L
1,579 SR
Queue Stats
7W - 9L
1,506 Elo+
Party 2
Mercury
Mercury
YG4Hunny
Mercury
Level 65
God Stats
12W - 10L
1,547 SR
Queue Stats
435W - 430L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PieMustDie
Nemesis
19
13 / 2 / 8
13,378
956
13,791
11,688
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 10
12,161
869
12,957
10,239
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 11
9,840
703
5,488
9,908
8,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
VirulentBiomarkr
Kumbhakarna
16
1 / 3 / 15
10,768
769
7,528
14,814
16,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
6 / 0 / 13
11,978
856
15,613
6,638
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 5 / 4
9,125
652
6,488
11,302
3,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
13
0 / 6 / 4
8,253
590
7,908
16,735
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Sir S1ime
Cliodhna
16
1 / 7 / 3
9,489
678
7,564
12,359
7,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 4
8,885
635
8,715
10,643
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
YG4Hunny
Mercury
17
5 / 6 / 1
10,212
729
6,125
15,509
5,230
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
28
Kills
8
8
Deaths
28
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
4
0.6
L
Bacchus
0
6
4
0.33
W
Nemesis
PieMustDie
Nemesis
13
2
8
8.5
L
Cliodhna
Sir S1ime
Cliodhna
1
7
3
0.36
W
6
0
10
11
W
2
3
11
2.5
W
Kumbhakarna
VirulentBiomarkr
Kumbhakarna
1
3
15
2.83
L
1
4
4
0.75
L
Mercury
YG4Hunny
Mercury
5
6
1
0.92
W
Merlin
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,377
Damage
36,800
53,287
Taken
66,548
38,413
Mitigated
34,720
9,438
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,488
1,986
451
2,293
11,302
3,694
240
3,290
8,012
0
38,952
L
Bacchus
7,908
404
0
1,042
16,735
15,409
2
5,924
10,811
21,307
0
W
Nemesis
PieMustDie
Nemesis
13,791
5,455
0
1,549
11,688
6,922
0
1,695
9,929
0
35,752
L
Cliodhna
Sir S1ime
Cliodhna
7,564
604
553
1,376
12,359
7,321
0
5,725
6,634
0
29,258
W
12,957
4,172
0
3,962
10,239
4,315
2,972
2,697
7,510
0
65,498
W
5,488
1,177
0
2,037
9,908
8,297
753
3,988
5,740
0
12,696
W
Kumbhakarna
VirulentBiomarkr
Kumbhakarna
7,528
1,051
500
1,090
14,814
16,042
780
5,518
8,942
22,560
0
L
8,715
2,299
0
1,718
10,643
3,066
729
3,235
7,408
28,938
0
L
Mercury
YG4Hunny
Mercury
6,125
1,829
0
125
15,509
5,230
0
5,270
10,239
0
22,889
W
Merlin
15,613
791
0
300
6,638
2,837
1,572
2,686
3,860
55,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
45,964
339
Minions Killed
279
10
Camps Cleared
7
1,253,648
Distance Traveled
1,213,615
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,125
652
70
5
1
223,827
2
L
Bacchus
8,253
590
29
2
1
252,877
4
W
Nemesis
13,378
956
51
4
3
294,561
2
L
Cliodhna
9,489
678
58
4
0
240,609
1
W
Neith
12,161
869
132
9
3
252,495
1
W
Odin
9,840
703
9
1
0
193,314
0
W
Kumbhakarna
10,768
769
33
2
0
265,684
1
L
Sol
8,885
635
68
5
3
236,782
1
L
Mercury
10,212
729
54
4
2
259,520
2
W
Merlin
11,978
856
114
8
4
247,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role