Player Matchup

Sobek
Sobek
Acehiru
Sobek
Level 95
God Stats
5W - 2L
1,758 SR
Queue Stats
192W - 120L
1,540 Elo+
Party 2
Chiron
Chiron
AstrayGhost
Chiron
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
66W - 27L
1,696 Elo+
Party 2
Tyr
Tyr
DeltaBacon
Tyr
Level 128
God Stats
4W - 2L
1,556 SR
Queue Stats
68W - 28L
1,700 Elo+
Party 2
Hel
Hel
HeroBrineGT
Hel
Level 128
God Stats
2W - 0L
1,770 SR
Queue Stats
64W - 29L
1,694 Elo+
Party 2
Amaterasu
Amaterasu
XWildLifeX
Amaterasu
Level 87
God Stats
1W - 0L
1,296 SR
Queue Stats
43W - 18L
1,685 Elo+
Party 2
Team Averages
Level 113
1,612 SR
1,663 Elo+

VS

Team Averages
Level 133
1,529 SR
1,598 Elo+
Yemoja
Yemoja
AlitaAlomar
Yemoja
Level 158
God Stats
3W - 11L
1,414 SR
Queue Stats
270W - 296L
1,516 Elo+
Solo
Discordia
Discordia
Berzerker-Wolf87
Discordia
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,620 Elo+
Solo
Cerberus
Cerberus
MagicVolpon3
Cerberus
Level 160
God Stats
3W - 1L
1,629 SR
Queue Stats
198W - 198L
1,607 Elo+
Party 1
Janus
Janus
Meat Moppin
Janus
Level 156
God Stats
2W - 4L
1,455 SR
Queue Stats
199W - 189L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
elsmosh2001
Ratatoskr
Level 81
God Stats
0W - 2L
1,647 SR
Queue Stats
14W - 11L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acehiru
Sobek
13
2 / 3 / 21
9,293
774
6,545
14,622
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
19
14 / 2 / 12
11,588
966
22,694
13,058
6,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 16
9,879
823
10,552
16,632
16,884
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 18
10,281
857
11,913
14,142
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
XWildLifeX
Amaterasu
14
1 / 3 / 19
8,774
731
9,086
12,089
11,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 4
8,566
714
4,886
13,795
14,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
13
0 / 6 / 6
7,505
625
11,597
9,590
3,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MagicVolpon3
Cerberus
13
1 / 6 / 6
7,895
658
6,796
17,672
15,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 10 / 2
8,349
696
10,515
11,829
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
elsmosh2001
Ratatoskr
16
4 / 4 / 1
9,633
803
8,426
13,069
7,564
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
29
Kills
9
11
Deaths
29
86
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Acehiru
Sobek
2
3
21
4.17
L
Yemoja
2
3
4
1.33
W
Chiron
14
2
12
10
L
Discordia
0
6
6
0.5
W
6
2
16
7
W
6
1
18
15
L
Cerberus
MagicVolpon3
Cerberus
1
6
6
0.67
L
2
10
2
0.3
W
Amaterasu
XWildLifeX
Amaterasu
1
3
19
3.5
L
Ratatoskr
elsmosh2001
Ratatoskr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
42,220
70,543
Taken
65,955
60,748
Mitigated
45,801
45,724
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Acehiru
Sobek
6,545
336
981
2,065
14,622
18,035
415
6,361
8,261
9,758
0
L
Yemoja
4,886
945
4,518
3,528
13,795
14,925
0
4,929
8,866
9,459
0
W
Chiron
22,694
13,451
4,061
3,735
13,058
6,928
3,731
7,743
5,315
0
44,149
L
Discordia
11,597
1,108
283
677
9,590
3,923
0
3,263
6,327
23,794
0
W
10,552
818
893
3,549
16,632
16,884
519
5,450
11,182
0
17,813
W
11,913
733
18,212
9,720
14,142
7,606
617
9,399
4,743
30,164
0
L
Cerberus
MagicVolpon3
Cerberus
6,796
523
0
4,100
17,672
15,410
0
3,579
14,093
15,610
0
L
10,515
122
87
149
11,829
3,979
0
3,314
8,515
21,917
0
W
Amaterasu
XWildLifeX
Amaterasu
9,086
2,439
532
1,976
12,089
11,295
393
4,841
7,248
0
18,681
L
Ratatoskr
elsmosh2001
Ratatoskr
8,426
907
721
3,119
13,069
7,564
162
3,373
9,696
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
41,948
120
Minions Killed
123
0
Camps Cleared
0
1,201,527
Distance Traveled
967,596
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,293
774
6
1
0
233,017
0
L
Yemoja
8,566
714
13
1
0
204,194
2
W
Chiron
11,588
966
48
4
0
206,406
0
L
Discordia
7,505
625
23
2
0
198,306
2
W
Tyr
9,879
823
21
2
0
233,931
0
W
Hel
10,281
857
32
3
0
257,554
3
L
Cerberus
7,895
658
32
3
0
202,609
2
L
Janus
8,349
696
24
2
0
176,081
0
W
Amaterasu
8,774
731
13
1
0
270,619
0
L
Ratatoskr
9,633
803
31
3
0
186,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role