Player Matchup

Jing Wei
Jing Wei
AzulSpirit
Jing Wei
Level 128
God Stats
11W - 11L
1,545 SR
Queue Stats
621W - 577L
1,490 Elo+
Solo
Da Ji
Da Ji
CombatDawn
Da Ji
Level 99
God Stats
3W - 1L
1,630 SR
Queue Stats
178W - 172L
1,497 Elo+
Solo
Zeus
Zeus
Morderkanin
Zeus
Level 98
God Stats
26W - 28L
1,536 SR
Queue Stats
420W - 413L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Terraxus
Gilgamesh
Level 88
God Stats
3W - 1L
1,724 SR
Queue Stats
94W - 94L
1,505 Elo+
Solo
Ares
Ares
grizzlyskate21
Ares
Level 74
God Stats
23W - 28L
1,495 SR
Queue Stats
520W - 483L
1,530 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,504 Elo+

VS

Team Averages
Level 92
1,423 SR
1,513 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Matt2Fast4You
Hercules
Level 84
God Stats
1W - 1L
1,441 SR
Queue Stats
230W - 210L
1,562 Elo+
Solo
Ravana
Ravana
VillaloboZ
Ravana
Level 121
God Stats
19W - 13L
1,629 SR
Queue Stats
566W - 599L
1,498 Elo+
Party 1
Skadi
Skadi
lala12
Skadi
Level 101
God Stats
2W - 6L
1,045 SR
Queue Stats
116W - 110L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzulSpirit
Jing Wei
12
0 / 6 / 4
7,547
503
3,960
11,194
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
15
13 / 1 / 1
9,647
643
11,847
10,034
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 5
8,584
572
9,203
5,101
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Terraxus
Gilgamesh
13
4 / 2 / 2
8,324
555
9,658
9,975
7,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 9
7,161
477
3,749
14,890
10,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 5 / 4
7,724
515
6,450
14,899
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
 
The Morrigan
12
1 / 4 / 1
7,272
485
4,054
7,258
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Matt2Fast4You
Hercules
12
1 / 5 / 1
7,162
477
3,466
14,369
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
VillaloboZ
Ravana
13
4 / 2 / 4
8,055
537
9,798
9,371
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
lala12
Skadi
11
4 / 4 / 6
7,590
506
8,274
9,410
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
15
15
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
5
4
1.4
L
The Morrigan
 
The Morrigan
1
4
1
0.38
W
Jing Wei
AzulSpirit
Jing Wei
0
6
4
0.33
W
Da Ji
13
1
1
13.5
L
Hercules
Matt2Fast4You
Hercules
1
5
1
0.3
W
3
1
5
5.5
W
Gilgamesh
Terraxus
Gilgamesh
4
2
2
2.5
L
Ravana
VillaloboZ
Ravana
4
2
4
3
W
0
5
9
0.9
L
Skadi
lala12
Skadi
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
32,042
51,194
Taken
55,307
26,627
Mitigated
30,066
11,571
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,450
1,740
1,860
3,738
14,899
12,955
351
4,539
10,360
16,627
7,705
L
The Morrigan
 
The Morrigan
4,054
1,429
0
774
7,258
2,761
0
3,155
4,103
40,185
3,982
W
Jing Wei
AzulSpirit
Jing Wei
3,960
1,224
0
803
11,194
2,688
175
1,349
9,845
0
46,617
W
Da Ji
11,847
3,896
0
3,696
10,034
3,920
0
1,393
8,641
0
56,397
L
Hercules
Matt2Fast4You
Hercules
3,466
438
0
2,978
14,369
8,099
95
2,357
12,012
1,561
27,855
W
9,203
1,043
0
2,018
5,101
2,036
795
1,332
3,724
56,408
0
W
Gilgamesh
Terraxus
Gilgamesh
9,658
2,768
0
514
9,975
7,702
365
1,665
7,900
9,353
41,004
L
Ravana
VillaloboZ
Ravana
9,798
3,682
0
3,200
9,371
3,498
0
2,571
6,800
0
52,793
W
3,749
391
2,360
2,180
14,890
10,281
440
3,646
11,150
14,906
0
L
Skadi
lala12
Skadi
8,274
4,089
0
1,708
9,410
2,753
428
2,001
7,409
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
37,803
419
Minions Killed
353
0
Camps Cleared
0
1,421,126
Distance Traveled
1,420,626
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,724
515
30
2
0
244,262
1
L
The Morrigan
7,272
485
99
7
0
266,319
3
W
Jing Wei
7,547
503
97
6
0
281,780
2
W
Da Ji
9,647
643
86
6
0
301,248
3
L
Hercules
7,162
477
62
4
0
290,706
5
W
Zeus
8,584
572
104
7
0
274,450
4
W
Gilgamesh
8,324
555
111
7
0
267,357
2
L
Ravana
8,055
537
103
7
0
352,887
1
W
Ares
7,161
477
21
1
0
296,291
1
L
Skadi
7,590
506
59
4
0
266,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role