Player Matchup

Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ElderBuffalo873
Cthulhu
Level 68
God Stats
15W - 15L
1,446 SR
Queue Stats
233W - 238L
1,449 Elo+
Solo
Anhur
Anhur
JrJacques
Anhur
Level 129
God Stats
13W - 15L
1,434 SR
Queue Stats
604W - 592L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
TitianDawn79253
Kukulkan
Level 124
God Stats
5W - 2L
1,658 SR
Queue Stats
150W - 123L
1,468 Elo+
Solo
Cliodhna
Cliodhna
pandisaurio
Cliodhna
Level 118
God Stats
4W - 8L
1,382 SR
Queue Stats
491W - 444L
1,468 Elo+
Party 1
Team Averages
Level 109
1,484 SR
1,468 Elo+

VS

Team Averages
Level 105
1,540 SR
1,422 Elo+
Olorun
Olorun
I_SomeMexican_I
Olorun
Level 98
God Stats
5W - 9L
1,433 SR
Queue Stats
355W - 378L
1,363 Elo+
Party 2
Izanami
Izanami
JeremyKyle0616
Izanami
Level 136
God Stats
2W - 9L
1,356 SR
Queue Stats
118W - 125L
1,488 Elo+
Solo
Sol
Sol
Nick2007todd_dew
Sol
Level 66
God Stats
9W - 10L
1,779 SR
Queue Stats
290W - 329L
1,372 Elo+
Party 2
Ratatoskr
Ratatoskr
l0rdp4nc4k3s
Ratatoskr
Level 126
God Stats
12W - 16L
1,542 SR
Queue Stats
397W - 429L
1,441 Elo+
Solo
Nike
Nike
zekethegeek816
Nike
Level 97
God Stats
4W - 5L
1,590 SR
Queue Stats
553W - 579L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 5
6,938
496
2,395
6,798
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 1
6,621
473
3,356
7,520
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
JrJacques
Anhur
13
5 / 2 / 3
7,712
551
9,015
8,228
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
14
3 / 1 / 6
8,274
591
8,626
4,884
1,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
pandisaurio
Cliodhna
14
12 / 2 / 2
8,994
642
11,863
10,225
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,091
507
4,133
10,826
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
6,853
490
1,246
8,842
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 6 / 1
6,643
475
4,049
10,570
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
l0rdp4nc4k3s
Ratatoskr
10
1 / 5 / 1
6,332
452
4,839
12,668
3,669
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 0
7,914
565
6,231
7,907
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
21
Kills
6
6
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
W
0
0
1
0.5
L
2
5
1
0.5
L
1
3
1
0.5
W
Anhur
JrJacques
Anhur
5
2
3
3.25
L
1
6
1
0.25
W
Kukulkan
3
1
6
6
L
Ratatoskr
l0rdp4nc4k3s
Ratatoskr
1
5
1
0.3
W
Cliodhna
pandisaurio
Cliodhna
12
2
2
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
20,498
37,655
Taken
50,813
15,921
Mitigated
16,684
10,777
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,395
187
0
1,088
6,798
4,834
28
1,399
5,399
28,047
0
W
3,356
1,049
0
2,898
7,520
3,085
530
0
7,520
28,929
0
L
4,133
1,610
146
3,558
10,826
2,409
0
713
10,113
33,129
6,648
L
1,246
835
0
2,204
8,842
2,206
1,170
1,898
6,944
0
42,664
W
Anhur
JrJacques
Anhur
9,015
4,910
0
3,672
8,228
2,499
171
1,735
6,493
0
53,470
L
4,049
1,196
0
3,060
10,570
3,567
0
5,366
5,204
33,499
3,810
W
Kukulkan
8,626
2,062
0
1,280
4,884
1,805
551
1,794
3,090
49,628
0
L
Ratatoskr
l0rdp4nc4k3s
Ratatoskr
4,839
1,745
315
2,471
12,668
3,669
0
2,882
9,786
0
20,654
W
Cliodhna
pandisaurio
Cliodhna
11,863
1,735
0
1,839
10,225
3,698
110
2,500
7,725
0
50,865
L
6,231
2,065
0
750
7,907
4,833
0
3,518
4,389
0
44,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
34,833
400
Minions Killed
383
0
Camps Cleared
0
1,336,134
Distance Traveled
1,243,124
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,938
496
49
4
0
286,181
5
W
Cthulhu
6,621
473
61
4
0
270,309
3
L
Olorun
7,091
507
86
6
0
230,808
4
L
Izanami
6,853
490
89
6
0
249,867
0
W
Anhur
7,712
551
89
6
0
223,103
4
L
Sol
6,643
475
76
5
0
244,634
2
W
Kukulkan
8,274
591
113
8
0
259,061
3
L
Ratatoskr
6,332
452
29
2
0
265,802
1
W
Cliodhna
8,994
642
88
6
0
297,480
0
L
Nike
7,914
565
103
7
0
252,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role