Player Matchup

Nu Wa
Nu Wa
M00nlitMana
Nu Wa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,267 Elo+
Solo
Cupid
Cupid
ShaolinsShaft
Cupid
Level 23
God Stats
3W - 1L
1,874 SR
Queue Stats
46W - 30L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
Skadi2Hotti
Guan Yu
Level 28
God Stats
3W - 2L
1,903 SR
Queue Stats
5W - 4L
1,479 Elo+
Party 1
Team Averages
Level 19
1,759 SR
1,466 Elo+

VS

Team Averages
Level 51
1,478 SR
1,351 Elo+
Ymir
Ymir
DeadTheColorL
Ymir
Level 25
God Stats
0W - 2L
1,439 SR
Queue Stats
20W - 45L
1,283 Elo+
Solo
Scylla
Scylla
Fue1ed By Fire
Scylla
Level 23
God Stats
10W - 17L
1,305 SR
Queue Stats
21W - 34L
1,333 Elo+
Party 2
Tyr
Tyr
OTrain2003
Tyr
Level 105
God Stats
0W - 1L
1,690 SR
Queue Stats
77W - 92L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,512
751
6,051
6,086
1,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 8
7,723
772
11,051
7,732
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Skadi2Hotti
Guan Yu
12
4 / 0 / 7
7,498
750
8,380
8,510
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,040
604
2,124
10,615
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 0
6,245
625
6,748
7,530
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
5,832
583
5,856
12,708
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
0
0.2
W
4
0
6
7
L
0
4
1
0.13
W
4
1
8
8
W
Guan Yu
Skadi2Hotti
Guan Yu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
14,728
22,328
Taken
30,853
11,788
Mitigated
16,619
12,676
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,124
568
165
3,060
10,615
6,372
0
2,428
7,893
8,637
0
L
6,748
419
0
0
7,530
1,905
0
1,760
5,644
24,390
0
W
6,051
1,215
841
3,384
6,086
1,972
886
2,916
2,747
24,294
0
L
5,856
1,238
0
1,853
12,708
8,342
0
1,863
10,302
0
18,267
W
11,051
6,797
262
1,993
7,732
2,713
1,663
2,604
4,689
0
32,784
W
Guan Yu
Skadi2Hotti
Guan Yu
8,380
1,475
1,929
4,267
8,510
7,103
310
3,735
4,152
0
14,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
18,117
107
Minions Killed
86
7
Camps Cleared
2
553,723
Distance Traveled
477,827
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,040
604
9
1
0
137,458
1
L
Scylla
6,245
625
49
5
1
157,299
3
W
Nu Wa
7,512
751
44
4
2
166,754
4
L
Tyr
5,832
583
28
3
1
183,070
3
W
Cupid
7,723
772
51
5
4
182,818
3
W
Guan Yu
7,498
750
12
1
1
204,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role