Player Matchup

Apollo
Apollo
StarkFairchild
Apollo
Level 69
God Stats
0W - 1L
1,248 SR
Queue Stats
10W - 26L
1,228 Elo+
Party 1
Ra
Ra
TheRoyal_Ginger
Ra
Level 28
God Stats
1W - 2L
1,432 SR
Queue Stats
34W - 66L
1,206 Elo+
Party 1
Ne Zha
Ne Zha
lor_of_light64
Ne Zha
Level 112
God Stats
1W - 1L
1,730 SR
Queue Stats
100W - 130L
1,226 Elo+
Party 1
Team Averages
Level 70
1,470 SR
1,220 Elo+

VS

Team Averages
Level 66
1,375 SR
1,266 Elo+
Danzaburou
Danzaburou
ELSHAARAWY92300
Danzaburou
Level 123
God Stats
2W - 0L
1,613 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo
Merlin
Merlin
Spartan939
Merlin
Level 18
God Stats
5W - 8L
1,268 SR
Queue Stats
36W - 61L
1,248 Elo+
Party 2
Mercury
Mercury
waterlogger
Mercury
Level 56
God Stats
11W - 15L
1,245 SR
Queue Stats
110W - 150L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 6
9,769
651
7,533
16,650
7,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 10 / 8
10,759
717
8,794
14,201
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
11 / 6 / 4
11,922
795
10,679
15,266
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELSHAARAWY92300
Danzaburou
17
12 / 2 / 12
13,130
875
17,472
12,987
4,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Spartan939
Merlin
16
9 / 6 / 14
12,830
855
9,900
9,847
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
waterlogger
Mercury
14
6 / 9 / 14
11,485
766
10,106
15,415
6,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
16
Kills
27
27
Deaths
17
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ELSHAARAWY92300
Danzaburou
12
2
12
9
W
Merlin
Spartan939
Merlin
9
6
14
2.67
L
3
11
6
0.55
L
2
10
8
0.6
L
11
6
4
2.17
W
Mercury
waterlogger
Mercury
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
37,478
46,117
Taken
38,249
19,811
Mitigated
14,696
8,700
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ELSHAARAWY92300
Danzaburou
17,472
7,628
0
3,736
12,987
4,451
882
3,886
9,101
0
68,775
W
Merlin
Spartan939
Merlin
9,900
1,051
0
1,089
9,847
3,703
1,433
2,954
6,893
26,795
1,005
L
7,533
3,702
143
2,107
16,650
7,555
0
3,001
13,649
0
23,121
L
8,794
570
864
792
14,201
5,033
0
4,333
9,868
28,652
0
L
10,679
3,822
178
4,616
15,266
7,223
0
2,976
12,290
0
36,873
W
Mercury
waterlogger
Mercury
10,106
6,339
0
386
15,415
6,542
475
2,726
12,689
0
22,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
37,445
131
Minions Killed
164
4
Camps Cleared
11
668,855
Distance Traveled
671,927
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,130
875
95
6
8
256,690
4
W
Merlin
12,830
855
38
3
1
198,730
0
L
Apollo
9,769
651
40
3
1
208,743
0
L
Ra
10,759
717
54
4
0
191,315
2
L
Ne Zha
11,922
795
37
2
3
268,797
1
W
Mercury
11,485
766
31
2
2
216,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role