Player Matchup

Medusa
Medusa
CloudedCurve183
Medusa
Level 4
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
PRicoThaGoat
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Solo
Thanatos
Thanatos
truedeathdealer0
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,565 SR
1,418 Elo+

VS

Team Averages
Level 60
1,391 SR
1,344 Elo+
Hun Batz
Hun Batz
THE Panda Man0
Hun Batz
Level 123
God Stats
1W - 1L
1,220 SR
Queue Stats
341W - 409L
1,435 Elo+
Solo
Tiamat
Tiamat
awesome5533
Tiamat
Level 49
God Stats
3W - 8L
1,452 SR
Queue Stats
34W - 54L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
try_this_one_
Sylvanus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 44L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 0
7,554
504
4,829
15,524
4,074
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 0
8,575
572
9,711
10,130
2,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 0
7,816
521
4,123
10,963
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
12 / 0 / 9
11,791
786
16,093
15,363
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
14
6 / 0 / 15
10,621
708
10,415
6,777
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
try_this_one_
Sylvanus
15
7 / 0 / 15
11,828
789
4,086
9,865
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
25
25
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
0
3
0
0
W
Hun Batz
12
0
9
16.5
W
Tiamat
6
0
15
13.5
L
0
9
0
0
W
Sylvanus
try_this_one_
Sylvanus
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,663
Damage
30,594
36,617
Taken
32,005
9,890
Mitigated
21,737
5,680
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,829
2,534
0
717
15,524
4,074
0
7,056
8,110
0
13,405
L
9,711
1,330
0
1,975
10,130
2,668
0
3,246
6,602
46,238
0
W
Hun Batz
16,093
4,803
9
5,554
15,363
7,075
822
4,987
10,376
0
64,511
W
Tiamat
10,415
571
129
2,095
6,777
4,962
768
974
5,803
23,107
0
L
4,123
183
0
2,988
10,963
3,148
0
3,682
6,881
0
10,110
W
Sylvanus
try_this_one_
Sylvanus
4,086
3,041
3,447
5,325
9,865
9,700
817
4,017
5,848
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
34,240
143
Minions Killed
159
6
Camps Cleared
7
674,313
Distance Traveled
825,992
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,554
504
23
2
0
197,656
1
L
Zeus
8,575
572
98
7
4
243,415
4
W
Hun Batz
11,791
786
92
6
6
300,159
2
W
Tiamat
10,621
708
36
2
0
288,563
0
L
Thanatos
7,816
521
22
1
2
233,242
0
W
Sylvanus
11,828
789
31
2
1
237,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role