Player Matchup

Morgan Le Fay
Morgan Le Fay
Legionarts
Morgan Le Fay
Level 125
God Stats
4W - 5L
1,584 SR
Queue Stats
17W - 22L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
LordGir17
Ao Kuang
Level 119
God Stats
3W - 1L
1,511 SR
Queue Stats
17W - 22L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
SuitedBeaver
Jormungandr
Level 23
God Stats
4W - 3L
1,433 SR
Queue Stats
11W - 17L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Triunt
Jing Wei
Level 147
God Stats
1W - 0L
1,965 SR
Queue Stats
20W - 19L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
xXMurphyTBagXx
Amaterasu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,499 Elo+
Party 2
Team Averages
Level 106
1,599 SR
1,540 Elo+

VS

Team Averages
Level 67
1,650 SR
1,355 Elo+
Vulcan
Vulcan
AlonsoLion24
Vulcan
Level 118
God Stats
3W - 4L
1,888 SR
Queue Stats
207W - 214L
1,486 Elo+
Solo
Hun Batz
Hun Batz
DakareyOnPc
Hun Batz
Level 119
God Stats
6W - 3L
1,794 SR
Queue Stats
358W - 411L
1,437 Elo+
Party 1
Terra
Terra
De-vase-tator
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 3
Cthulhu
Cthulhu
HollowBones1423
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 161L
1,421 Elo+
Party 1
Charybdis
Charybdis
KenseiKz
Charybdis
Level 49
God Stats
6W - 4L
1,570 SR
Queue Stats
23W - 34L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Legionarts
Morgan Le Fay
13
1 / 3 / 3
7,927
495
5,451
7,136
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LordGir17
Ao Kuang
14
6 / 1 / 2
9,163
573
6,254
11,391
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
SuitedBeaver
Jormungandr
13
3 / 0 / 11
9,098
569
4,091
4,657
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Triunt
Jing Wei
18
12 / 1 / 7
11,176
699
22,596
11,874
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
xXMurphyTBagXx
Amaterasu
12
0 / 1 / 1
7,394
462
1,603
7,933
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 1
8,759
547
6,652
7,411
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
DakareyOnPc
Hun Batz
14
3 / 2 / 2
8,265
517
5,837
11,096
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 1
6,997
437
1,275
14,036
5,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 1
8,015
501
5,985
12,246
9,380
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
KenseiKz
Charybdis
11
1 / 8 / 0
7,015
438
2,906
12,831
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
6
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
1
1.25
L
Hun Batz
DakareyOnPc
Hun Batz
3
2
2
2
L
0
7
1
0.07
L
0
3
1
0.17
L
Charybdis
KenseiKz
Charybdis
1
8
0
0.13
W
Morgan Le Fay
Legionarts
Morgan Le Fay
1
3
3
0.83
W
Ao Kuang
LordGir17
Ao Kuang
6
1
2
7
W
Jormungandr
SuitedBeaver
Jormungandr
3
0
11
8.5
W
Jing Wei
Triunt
Jing Wei
12
1
7
15.5
W
Amaterasu
xXMurphyTBagXx
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
22,655
42,991
Taken
57,620
21,121
Mitigated
22,003
14,405
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,652
1,108
0
1,137
7,411
2,608
406
4,848
2,563
62,876
0
L
Hun Batz
DakareyOnPc
Hun Batz
5,837
1,176
0
5,618
11,096
3,171
0
2,616
8,480
0
51,336
L
1,275
483
1,641
1,672
14,036
5,454
357
2,850
11,186
10,494
0
L
5,985
346
0
3,496
12,246
9,380
364
4,258
7,650
45,572
0
L
Charybdis
KenseiKz
Charybdis
2,906
2,106
0
2,591
12,831
1,390
1,770
1,224
11,607
0
32,125
W
Morgan Le Fay
Legionarts
Morgan Le Fay
5,451
0
0
1,257
7,136
2,395
1,292
2,551
4,585
36,307
0
W
Ao Kuang
LordGir17
Ao Kuang
6,254
1,983
0
4,900
11,391
3,886
0
3,994
7,397
44,680
0
W
Jormungandr
SuitedBeaver
Jormungandr
4,091
554
0
688
4,657
3,940
304
1,570
3,087
22,982
0
W
Jing Wei
Triunt
Jing Wei
22,596
15,956
0
5,358
11,874
5,580
4,937
1,972
9,902
0
103,402
W
Amaterasu
xXMurphyTBagXx
Amaterasu
1,603
498
0
2,202
7,933
5,320
1,068
3,825
4,108
0
25,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
39,051
385
Minions Killed
383
0
Camps Cleared
0
1,565,664
Distance Traveled
1,506,572
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,759
547
126
8
0
318,260
0
L
Hun Batz
8,265
517
94
6
0
326,263
6
L
Terra
6,997
437
13
1
0
284,921
0
L
Cthulhu
8,015
501
78
5
0
309,142
0
L
Charybdis
7,015
438
72
5
0
267,986
2
W
Morgan Le Fay
7,927
495
65
4
0
307,432
4
W
Ao Kuang
9,163
573
81
5
0
363,790
4
W
Jormungandr
9,098
569
38
2
0
296,667
0
W
Jing Wei
11,176
699
152
10
0
317,766
1
W
Amaterasu
7,394
462
49
3
0
280,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role