Player Matchup

Bacchus
Bacchus
DragonStar1995
Bacchus
Level 105
God Stats
2W - 3L
1,825 SR
Queue Stats
254W - 352L
1,306 Elo+
Solo
Mulan
Mulan
ShoK BeAsT
Mulan
Level 29
God Stats
2W - 5L
1,258 SR
Queue Stats
46W - 70L
1,198 Elo+
Party 2
Sol
Sol
SolvedAcorn395
Sol
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 71L
1,106 Elo+
Party 2
Ne Zha
Ne Zha
UnkindlyKnight6
Ne Zha
Level 59
God Stats
0W - 4L
1,065 SR
Queue Stats
148W - 181L
1,240 Elo+
Party 2
Jing Wei
Jing Wei
XCapDripyGX
Jing Wei
Level 68
God Stats
1W - 5L
1,461 SR
Queue Stats
195W - 173L
1,339 Elo+
Solo
Team Averages
Level 56
1,422 SR
1,238 Elo+

VS

Team Averages
Level 63
1,353 SR
1,287 Elo+
Medusa
Medusa
CaII Me Caboose
Medusa
Level 36
God Stats
4W - 4L
1,316 SR
Queue Stats
65W - 96L
1,261 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrazyCorey
Tsukuyomi
Level 40
God Stats
8W - 12L
1,431 SR
Queue Stats
69W - 97L
1,277 Elo+
Party 1
Yemoja
Yemoja
EROD1
Yemoja
Level 48
God Stats
5W - 8L
1,256 SR
Queue Stats
122W - 134L
1,263 Elo+
Party 1
Agni
Agni
IHI 3 C T II X
Agni
Level 120
God Stats
3W - 2L
1,524 SR
Queue Stats
116W - 130L
1,338 Elo+
Party 1
Baba Yaga
Baba Yaga
whatthefeezy
Baba Yaga
Level 70
God Stats
1W - 2L
1,238 SR
Queue Stats
156W - 172L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,811
387
4,713
12,288
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
10
0 / 4 / 1
6,568
438
1,510
8,115
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 1 / 2
7,487
499
2,124
6,824
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 1
7,251
483
6,326
9,356
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
XCapDripyGX
Jing Wei
10
0 / 6 / 0
6,399
427
4,594
9,626
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,226
482
8,080
9,263
3,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CrazyCorey
Tsukuyomi
14
4 / 2 / 1
8,397
560
6,947
7,242
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
EROD1
Yemoja
12
5 / 0 / 6
8,412
561
5,123
7,116
4,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 0
8,501
567
8,581
9,135
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
whatthefeezy
Baba Yaga
14
0 / 1 / 1
7,862
524
2,043
6,149
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Tsukuyomi
CrazyCorey
Tsukuyomi
4
2
1
2.25
L
0
5
0
0
W
Yemoja
EROD1
Yemoja
5
0
6
8
W
7
1
0
7
L
Mulan
0
4
1
0.13
L
1
1
2
2
L
4
2
1
2.25
L
Jing Wei
XCapDripyGX
Jing Wei
0
6
0
0
W
Baba Yaga
whatthefeezy
Baba Yaga
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,267
Damage
30,774
46,209
Taken
38,905
24,286
Mitigated
15,920
7,187
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,080
4,176
0
972
9,263
3,235
765
2,368
6,895
0
49,865
W
Tsukuyomi
CrazyCorey
Tsukuyomi
6,947
2,188
0
1,737
7,242
2,762
1,673
369
6,873
0
41,513
L
4,713
325
70
1,818
12,288
11,271
58
3,648
8,640
12,983
0
W
Yemoja
EROD1
Yemoja
5,123
1,430
3,172
1,764
7,116
4,879
351
2,255
4,861
19,955
0
W
8,581
904
96
2,216
9,135
2,698
0
531
8,604
58,743
0
L
Mulan
1,510
243
0
352
8,115
4,385
0
632
7,483
0
22,987
L
2,124
310
0
1,502
6,824
2,384
1,014
4,723
2,101
38,757
0
L
6,326
1,642
0
2,769
9,356
3,327
0
3,215
6,141
0
26,143
L
Jing Wei
XCapDripyGX
Jing Wei
4,594
3,351
0
676
9,626
2,919
108
3,529
6,097
0
35,901
W
Baba Yaga
whatthefeezy
Baba Yaga
2,043
164
0
1,847
6,149
2,346
390
1,314
4,835
51,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
40,398
269
Minions Killed
368
0
Camps Cleared
0
1,431,335
Distance Traveled
1,441,184
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,226
482
69
5
0
287,490
8
W
Tsukuyomi
8,397
560
81
5
0
272,529
2
L
Bacchus
5,811
387
14
1
0
289,898
4
W
Yemoja
8,412
561
28
2
0
287,540
0
W
Agni
8,501
567
93
6
0
319,286
1
L
Mulan
6,568
438
56
4
0
253,918
0
L
Sol
7,487
499
82
5
0
293,260
0
L
Ne Zha
7,251
483
43
3
0
312,367
0
L
Jing Wei
6,399
427
74
5
0
281,892
1
W
Baba Yaga
7,862
524
97
6
0
274,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role