Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Morderkanin
Aphrodite
Level 98
God Stats
26W - 19L
1,556 SR
Queue Stats
420W - 413L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Sx1tama
Amaterasu
Level 89
God Stats
18W - 16L
1,613 SR
Queue Stats
151W - 141L
1,531 Elo+
Solo
Da Ji
Da Ji
VillaloboZ
Da Ji
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
566W - 599L
1,490 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,503 Elo+

VS

Team Averages
Level 99
1,606 SR
1,413 Elo+
Ganesha
Ganesha
ItsOdin x
Ganesha
Level 129
God Stats
2W - 2L
1,650 SR
Queue Stats
308W - 295L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Koberhofer
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,592 SR
Queue Stats
18W - 31L
1,370 Elo+
Party 1
Hachiman
Hachiman
MDetective
Hachiman
Level 123
God Stats
7W - 11L
1,491 SR
Queue Stats
101W - 133L
1,382 Elo+
Party 1
Bastet
Bastet
lamParagon
Bastet
Level 80
God Stats
2W - 3L
1,572 SR
Queue Stats
17W - 21L
1,421 Elo+
Party 1
Hel
Hel
popcarn123
Hel
Level 96
God Stats
0W - 1L
1,725 SR
Queue Stats
19W - 25L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 2
7,035
541
3,919
5,341
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
10
1 / 0 / 5
6,175
475
8,567
14,208
9,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Morderkanin
Aphrodite
12
1 / 1 / 4
7,076
544
7,081
7,360
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Sx1tama
Amaterasu
13
3 / 0 / 2
7,682
591
5,734
9,432
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
14
7 / 0 / 0
8,115
624
5,087
8,153
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItsOdin x
Ganesha
8
0 / 1 / 1
5,564
428
4,473
9,539
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Koberhofer
Morgan Le Fay
11
0 / 3 / 0
6,023
463
6,634
6,472
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MDetective
Hachiman
10
0 / 2 / 0
5,625
433
4,530
6,549
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
lamParagon
Bastet
11
1 / 4 / 0
6,358
489
5,188
10,323
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
5,108
393
6,088
10,542
4,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Ganesha
ItsOdin x
Ganesha
0
1
1
0.5
L
Morgan Le Fay
Koberhofer
Morgan Le Fay
0
3
0
0
L
Hachiman
MDetective
Hachiman
0
2
0
0
W
Aphrodite
Morderkanin
Aphrodite
1
1
4
3
W
Amaterasu
Sx1tama
Amaterasu
3
0
2
4
W
Da Ji
7
0
0
7
L
Bastet
lamParagon
Bastet
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
26,913
44,494
Taken
43,425
23,866
Mitigated
18,223
23,768
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,919
3,068
0
500
5,341
1,442
46
547
4,794
0
35,695
W
Sylvanus
 
Sylvanus
8,567
2,714
1,604
4,712
14,208
9,897
262
4,774
9,404
21,200
7,314
L
Ganesha
ItsOdin x
Ganesha
4,473
436
0
1,483
9,539
6,739
0
4,870
4,669
16,195
0
L
Morgan Le Fay
Koberhofer
Morgan Le Fay
6,634
327
0
1,063
6,472
2,234
0
1,186
5,286
36,898
0
L
Hachiman
MDetective
Hachiman
4,530
2,031
0
2,410
6,549
1,561
0
1,399
5,150
0
32,259
W
Aphrodite
Morderkanin
Aphrodite
7,081
1,336
3,371
5,008
7,360
3,047
162
3,739
3,581
40,824
0
W
Amaterasu
Sx1tama
Amaterasu
5,734
2,732
0
4,452
9,432
6,606
1,528
5,750
3,211
0
45,844
W
Da Ji
5,087
1,170
0
4,121
8,153
2,874
0
1,844
6,309
0
45,675
L
Bastet
lamParagon
Bastet
5,188
1,465
0
4,596
10,323
2,716
0
1,063
9,260
0
41,228
L
6,088
668
1,225
4,911
10,542
4,973
0
6,029
4,513
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
28,678
378
Minions Killed
283
0
Camps Cleared
0
1,322,047
Distance Traveled
1,183,062
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,035
541
79
6
0
254,205
3
W
Sylvanus
6,175
475
44
3
0
238,487
0
L
Ganesha
5,564
428
10
1
0
242,445
2
L
Morgan Le Fay
6,023
463
68
5
0
221,645
1
L
Hachiman
5,625
433
69
5
0
232,765
3
W
Aphrodite
7,076
544
83
6
0
248,273
4
W
Amaterasu
7,682
591
86
7
0
266,858
1
W
Da Ji
8,115
624
86
7
0
314,224
2
L
Bastet
6,358
489
87
7
0
252,819
3
L
Hel
5,108
393
49
4
0
233,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role