Player Matchup

Artemis
Artemis
BorisVD
Artemis
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 8L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
FrivolousSky635
Sun Wukong
Level 27
God Stats
2W - 3L
1,210 SR
Queue Stats
65W - 109L
1,286 Elo+
Solo
Zeus
Zeus
Святойалкаш1
Zeus
Level 7
God Stats
30W - 27L
1,541 SR
Queue Stats
42W - 53L
1,360 Elo+
Solo
Team Averages
Level 13
1,344 SR
1,312 Elo+

VS

Team Averages
Level 55
1,440 SR
1,351 Elo+
Neith
Neith
Lapusa
Neith
Level 11
God Stats
2W - 4L
1,297 SR
Queue Stats
5W - 12L
1,140 Elo+
Solo
Nu Wa
Nu Wa
MomotoMi
Nu Wa
Level 27
God Stats
5W - 3L
1,368 SR
Queue Stats
69W - 86L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Randomguy105
Cthulhu
Level 128
God Stats
7W - 3L
1,655 SR
Queue Stats
193W - 223L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BorisVD
Artemis
11
1 / 12 / 5
8,169
584
2,441
13,475
4,727
Sun Wukong
FrivolousSky635
Sun Wukong
11
0 / 6 / 6
8,061
576
6,095
15,420
6,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 7 / 1
10,058
718
18,317
10,930
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lapusa
Neith
14
8 / 5 / 13
10,745
768
9,863
7,776
2,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MomotoMi
Nu Wa
15
6 / 1 / 14
10,482
749
10,928
9,842
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Randomguy105
Cthulhu
15
11 / 3 / 11
11,470
819
12,767
16,138
15,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
25
25
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
BorisVD
Artemis
1
12
5
0.29
L
Sun Wukong
FrivolousSky635
Sun Wukong
0
6
6
0.5
W
Neith
Lapusa
Neith
8
5
13
2.9
W
Nu Wa
MomotoMi
Nu Wa
6
1
14
13
W
Cthulhu
Randomguy105
Cthulhu
11
3
11
5.5
L
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,853
Damage
33,558
39,825
Taken
33,756
14,530
Mitigated
22,870
5,059
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BorisVD
Artemis
2,441
1,511
0
331
13,475
4,727
0
8,551
4,924
0
13,005
L
Sun Wukong
FrivolousSky635
Sun Wukong
6,095
977
0
3,170
15,420
6,316
0
9,009
6,411
0
26,761
W
Neith
Lapusa
Neith
9,863
5,704
742
1,085
7,776
2,949
1,348
5,214
2,264
0
23,099
W
Nu Wa
MomotoMi
Nu Wa
10,928
4,456
54
2,350
9,842
4,537
1,311
5,906
3,510
44,180
0
W
Cthulhu
Randomguy105
Cthulhu
12,767
710
718
3,229
16,138
15,384
207
6,077
9,610
29,108
0
L
18,317
1,958
0
1,558
10,930
3,487
0
7,331
3,599
49,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
32,697
124
Minions Killed
155
4
Camps Cleared
6
631,866
Distance Traveled
727,357
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,169
584
18
1
0
160,177
0
L
Sun Wukong
8,061
576
35
3
2
245,751
4
W
Neith
10,745
768
33
2
0
198,670
0
W
Nu Wa
10,482
749
85
6
4
258,044
0
W
Cthulhu
11,470
819
37
3
2
270,643
2
L
Zeus
10,058
718
71
5
2
225,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role