Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FRUITCAKE981896
Ymir
Level 96
God Stats
10W - 7L
1,605 SR
Queue Stats
421W - 381L
1,544 Elo+
Party 2
Sol
Sol
LanddSharkk8462
Sol
Level 29
God Stats
5W - 11L
1,468 SR
Queue Stats
168W - 177L
1,456 Elo+
Party 2
Bastet
Bastet
RiceFieldMF
Bastet
Level 157
God Stats
3W - 2L
1,769 SR
Queue Stats
495W - 420L
1,549 Elo+
Party 2
Hachiman
Hachiman
much-mohair0
Hachiman
Level 18
God Stats
3W - 2L
1,570 SR
Queue Stats
6W - 6L
1,497 Elo+
Party 1
Team Averages
Level 92
1,582 SR
1,509 Elo+

VS

Team Averages
Level 69
1,559 SR
1,491 Elo+
Cthulhu
Cthulhu
DenFleeks
Cthulhu
Level 106
God Stats
6W - 4L
1,576 SR
Queue Stats
219W - 201L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
GliIzzyMaster_
Guan Yu
Level 103
God Stats
2W - 4L
1,527 SR
Queue Stats
136W - 128L
1,544 Elo+
Party 3
Artemis
Artemis
WeLuvZeno_
Artemis
Level 48
God Stats
13W - 9L
1,494 SR
Queue Stats
32W - 31L
1,482 Elo+
Party 3
Achilles
Achilles
WillIamSoSmooth
Achilles
Level 52
God Stats
6W - 4L
1,682 SR
Queue Stats
149W - 146L
1,553 Elo+
Party 3
Zeus
Zeus
captainblueface
Zeus
Level 37
God Stats
4W - 3L
1,518 SR
Queue Stats
75W - 102L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
4 / 0 / 1
7,477
623
7,269
7,649
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
4 / 1 / 11
7,166
597
3,914
8,447
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 6
6,951
579
7,608
6,929
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
13
11 / 0 / 6
8,151
679
9,869
6,823
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
much-mohair0
Hachiman
12
7 / 0 / 8
7,663
639
9,636
6,011
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DenFleeks
Cthulhu
7
0 / 5 / 1
4,699
392
3,076
10,261
4,870
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
5,831
486
3,597
11,108
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
WeLuvZeno_
Artemis
7
0 / 6 / 0
4,727
394
3,267
7,609
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
0 / 4 / 0
4,986
416
5,960
12,334
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 9 / 0
5,112
426
2,535
10,194
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
29
Kills
2
2
Deaths
29
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
1
4.5
L
Cthulhu
DenFleeks
Cthulhu
0
5
1
0.1
W
4
1
11
9.5
L
2
5
0
0.4
W
3
1
6
6
W
Bastet
11
0
6
14
L
Artemis
WeLuvZeno_
Artemis
0
6
0
0
L
Achilles
0
4
0
0
L
0
9
0
0
W
Hachiman
much-mohair0
Hachiman
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,296
Damage
18,435
35,859
Taken
51,506
19,992
Mitigated
20,298
14,615
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,269
869
0
2,055
7,649
6,561
0
329
6,671
37,992
0
L
Cthulhu
DenFleeks
Cthulhu
3,076
132
397
1,086
10,261
4,870
0
2,957
7,172
19,536
0
W
3,914
1,136
0
1,561
8,447
6,431
84
2,222
6,182
14,434
0
L
3,597
738
270
3,416
11,108
3,884
0
3,168
7,857
0
26,166
W
7,608
2,696
0
2,927
6,929
2,273
1,739
1,723
5,120
30,481
3,129
W
Bastet
9,869
1,749
0
4,950
6,823
2,885
0
229
6,555
0
44,603
L
Artemis
WeLuvZeno_
Artemis
3,267
992
0
708
7,609
1,458
0
754
6,855
0
14,252
L
Achilles
5,960
1,040
0
4,145
12,334
7,426
0
5,361
6,287
0
26,257
L
2,535
661
0
1,020
10,194
2,660
0
4,922
5,272
21,807
0
W
Hachiman
much-mohair0
Hachiman
9,636
5,166
0
3,122
6,011
1,842
1,033
1,262
4,706
0
44,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
25,355
346
Minions Killed
198
0
Camps Cleared
0
1,155,333
Distance Traveled
1,094,931
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,477
623
86
7
0
227,984
3
L
Cthulhu
4,699
392
21
2
0
224,004
3
W
Ymir
7,166
597
18
2
0
226,816
3
L
Guan Yu
5,831
486
61
5
0
263,665
1
W
Sol
6,951
579
71
6
0
197,647
0
W
Bastet
8,151
679
85
7
0
287,688
1
L
Artemis
4,727
394
31
3
0
211,964
0
L
Achilles
4,986
416
44
4
0
217,120
1
L
Zeus
5,112
426
41
3
0
178,178
4
W
Hachiman
7,663
639
86
7
0
215,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role