Player Matchup

Kukulkan
Kukulkan
AlamedaPardo
Kukulkan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2
Bacchus
Bacchus
Daab0mb
Bacchus
Level 155
God Stats
18W - 11L
1,502 SR
Queue Stats
137W - 155L
1,402 Elo+
Solo
Neith
Neith
MitchButkis
Neith
Level 85
God Stats
71W - 104L
1,351 SR
Queue Stats
870W - 977L
1,362 Elo+
Solo
Nemesis
Nemesis
UnfeignedCarp4
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Achilles
Achilles
lalineitor
Achilles
Level 114
God Stats
1W - 0L
1,881 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2
Team Averages
Level 99
1,547 SR
1,343 Elo+

VS

Team Averages
Level 120
1,518 SR
1,387 Elo+
Chaac
Chaac
Doot_And_Boom
Chaac
Level 67
God Stats
17W - 9L
1,670 SR
Queue Stats
112W - 104L
1,435 Elo+
Party 1
Thanatos
Thanatos
TitillatedTurtle
Thanatos
Level 160
God Stats
28W - 22L
1,486 SR
Queue Stats
542W - 561L
1,335 Elo+
Solo
Fafnir
Fafnir
Wasabi_Pow101
Fafnir
Level 122
God Stats
0W - 4L
1,482 SR
Queue Stats
67W - 77L
1,401 Elo+
Party 1
Medusa
Medusa
dari_ninja
Medusa
Level 158
God Stats
13W - 9L
1,487 SR
Queue Stats
204W - 255L
1,457 Elo+
Solo
He Bo
He Bo
gusihulk992
He Bo
Level 95
God Stats
10W - 13L
1,466 SR
Queue Stats
267W - 316L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlamedaPardo
Kukulkan
14
4 / 3 / 4
8,322
757
6,905
6,695
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Daab0mb
Bacchus
14
4 / 0 / 9
8,714
792
6,855
8,029
7,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 4
6,991
636
7,256
8,694
3,396
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 4
9,208
837
5,550
8,866
3,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
lalineitor
Achilles
13
2 / 1 / 5
7,473
679
5,473
9,745
12,766
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
7,398
673
10,734
12,534
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 1
6,750
614
1,986
6,125
2,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 3 / 3
7,012
637
3,879
9,205
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
dari_ninja
Medusa
14
4 / 1 / 2
8,271
752
8,322
8,001
3,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
7,659
696
6,621
6,339
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
14
Kills
7
7
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlamedaPardo
Kukulkan
4
3
4
2
W
Bacchus
Daab0mb
Bacchus
4
0
9
8.5
L
1
4
4
0.75
W
1
2
4
1.5
L
1
3
1
0.5
W
3
1
4
5
L
0
3
3
0.5
L
Medusa
dari_ninja
Medusa
4
1
2
5
L
1
3
2
0.67
W
Achilles
lalineitor
Achilles
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
31,542
42,029
Taken
42,204
30,022
Mitigated
25,602
12,172
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlamedaPardo
Kukulkan
6,905
479
0
0
6,695
2,648
312
814
5,742
23,406
0
W
Bacchus
Daab0mb
Bacchus
6,855
317
1,273
2,081
8,029
7,700
0
2,136
5,454
18,101
0
L
10,734
1,118
0
2,884
12,534
10,689
0
3,277
9,257
0
29,189
W
7,256
2,264
0
2,059
8,694
3,396
306
1,881
6,681
0
18,889
L
1,986
189
0
958
6,125
2,135
175
1,952
4,173
0
4,110
W
5,550
1,823
269
4,749
8,866
3,512
635
3,501
5,156
0
39,320
L
3,879
1,047
0
2,159
9,205
7,179
1
2,619
6,586
8,795
0
L
Medusa
dari_ninja
Medusa
8,322
4,018
0
3,454
8,001
3,267
1
3,118
4,883
0
33,315
L
6,621
104
17
1,243
6,339
2,332
0
3,177
3,162
30,425
0
W
Achilles
lalineitor
Achilles
5,473
1,470
0
1,741
9,745
12,766
20
2,303
7,308
0
11,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
37,090
202
Minions Killed
192
6
Camps Cleared
10
991,614
Distance Traveled
968,575
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,322
757
56
5
0
173,613
1
W
Bacchus
8,714
792
26
2
0
243,281
5
L
Chaac
7,398
673
48
4
1
200,945
1
W
Neith
6,991
636
17
2
0
167,072
3
L
Thanatos
6,750
614
6
1
0
181,922
3
W
Nemesis
9,208
837
79
7
6
207,460
1
L
Fafnir
7,012
637
12
1
1
200,275
0
L
Medusa
8,271
752
64
6
6
191,360
1
L
He Bo
7,659
696
62
6
2
194,073
2
W
Achilles
7,473
679
24
2
0
200,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role