Player Matchup

Mulan
Mulan
JSEpablo
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
Kiwii UwU5243
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,613 Elo+
Party 1
King Arthur
King Arthur
MeminPilin
King Arthur
Level 7
God Stats
5W - 5L
1,537 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 1
Thoth
Thoth
axel0310
Thoth
Level 24
God Stats
0W - 1L
1,205 SR
Queue Stats
48W - 26L
1,562 Elo+
Party 1
Merlin
Merlin
x3nriquex
Merlin
Level 18
God Stats
19W - 14L
1,642 SR
Queue Stats
38W - 28L
1,555 Elo+
Party 1
Team Averages
Level 15
1,477 SR
1,507 Elo+

VS

Team Averages
Level 21
1,800 SR
1,546 Elo+
Terra
Terra
ChronoMaster00
Terra
Level 16
God Stats
3W - 0L
1,779 SR
Queue Stats
55W - 40L
1,517 Elo+
Party 2
Ra
Ra
DarkDeku341
Ra
Level 17
God Stats
10W - 3L
1,798 SR
Queue Stats
65W - 42L
1,538 Elo+
Party 2
Chaac
Chaac
Master420xx
Chaac
Level 29
God Stats
11W - 4L
2,035 SR
Queue Stats
64W - 61L
1,636 Elo+
Party 3
Merlin
Merlin
MxReaper831
Merlin
Level 24
God Stats
9W - 5L
1,862 SR
Queue Stats
37W - 30L
1,558 Elo+
Party 3
Bastet
Bastet
heavyTF2man
Bastet
Level 18
God Stats
2W - 3L
1,526 SR
Queue Stats
74W - 51L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JSEpablo
Mulan
15
0 / 10 / 2
8,930
812
2,744
17,299
6,692
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 12 / 2
9,410
855
8,898
18,393
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MeminPilin
King Arthur
16
3 / 2 / 1
10,125
920
6,431
19,394
20,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
axel0310
Thoth
16
0 / 7 / 2
9,203
837
7,135
13,566
4,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
x3nriquex
Merlin
17
1 / 5 / 3
10,377
943
17,592
17,345
5,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

44

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
10,604
964
4,430
17,527
14,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 2 / 20
12,084
1,099
18,096
11,372
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 0 / 11
12,140
1,104
25,493
13,061
9,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
5 / 0 / 20
11,200
1,018
19,554
7,804
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
17
4 / 1 / 11
10,065
915
11,073
4,396
1,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
113
5
Kills
36
36
Deaths
5
10
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
8
2
20
9
L
Mulan
JSEpablo
Mulan
0
10
2
0.1
L
1
12
2
0.17
W
15
0
11
20.5
L
King Arthur
MeminPilin
King Arthur
3
2
1
1.75
W
Merlin
5
0
20
15
L
Thoth
axel0310
Thoth
0
7
2
0.14
W
Bastet
4
1
11
9.5
L
Merlin
x3nriquex
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
78,646
85,997
Taken
54,160
43,739
Mitigated
33,379
2,079
Healing
21,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,430
1,196
1,991
3,759
17,527
14,198
0
5,506
11,481
11,494
0
W
18,096
1,170
3,026
5,593
11,372
4,732
0
7,140
4,232
41,851
0
L
Mulan
JSEpablo
Mulan
2,744
372
0
78
17,299
6,692
0
7,533
9,592
0
9,367
L
8,898
2,951
0
130
18,393
6,493
0
10,410
7,644
0
21,622
W
25,493
4,482
0
3,698
13,061
9,572
0
5,055
7,082
0
44,620
L
King Arthur
MeminPilin
King Arthur
6,431
930
0
0
19,394
20,814
0
9,000
10,111
723
17,695
W
Merlin
19,554
1,384
322
1,867
7,804
3,121
0
3,940
3,864
35,120
0
L
Thoth
axel0310
Thoth
7,135
597
0
487
13,566
4,087
0
6,901
6,421
21,669
0
W
Bastet
11,073
2,645
0
981
4,396
1,756
0
3,209
1,187
0
16,538
L
Merlin
x3nriquex
Merlin
17,592
442
122
1,262
17,345
5,653
0
7,000
10,149
55,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
56,093
194
Minions Killed
180
3
Camps Cleared
3
959,460
Distance Traveled
1,100,353
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,604
964
18
2
0
220,267
0
W
Ra
12,084
1,099
55
5
1
219,693
0
L
Mulan
8,930
812
21
2
0
169,005
0
L
Ne Zha
9,410
855
32
3
0
164,702
0
W
Chaac
12,140
1,104
63
6
1
244,916
0
L
King Arthur
10,125
920
24
2
0
231,456
2
W
Merlin
11,200
1,018
31
3
0
211,189
0
L
Thoth
9,203
837
37
3
2
207,602
1
W
Bastet
10,065
915
13
1
1
204,288
2
L
Merlin
10,377
943
80
7
1
186,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role