Player Matchup

Xing Tian
Xing Tian
BLINKINYOURAREA
Xing Tian
Level 143
God Stats
1W - 1L
1,676 SR
Queue Stats
136W - 168L
1,413 Elo+
Solo
Hou Yi
Hou Yi
MrCannibalQc
Hou Yi
Level 63
God Stats
4W - 6L
1,236 SR
Queue Stats
21W - 30L
1,238 Elo+
Solo
Zeus
Zeus
Spanks Smurf902
Zeus
Level 26
God Stats
3W - 5L
1,610 SR
Queue Stats
15W - 10L
1,418 Elo+
Solo
Team Averages
Level 77
1,507 SR
1,357 Elo+

VS

Team Averages
Level 55
1,355 SR
1,324 Elo+
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LittleDemon1118
Neith
Level 16
God Stats
1W - 8L
1,038 SR
Queue Stats
5W - 26L
1,006 Elo+
Solo
Scylla
Scylla
xskeetlesx
Scylla
Level 125
God Stats
16W - 20L
1,528 SR
Queue Stats
506W - 444L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLINKINYOURAREA
Xing Tian
11
0 / 2 / 8
7,702
700
4,689
7,941
6,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
3 / 1 / 4
7,901
718
3,977
4,582
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 3
9,035
821
11,312
3,229
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 4 / 3
6,456
587
4,041
11,614
12,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
6,954
632
2,420
6,346
2,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xskeetlesx
Scylla
11
1 / 2 / 2
6,932
630
5,487
6,641
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
W
Xing Tian
BLINKINYOURAREA
Xing Tian
0
2
8
2
L
2
3
1
0.83
W
Hou Yi
3
1
4
5
W
6
0
3
7.5
L
Scylla
xskeetlesx
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,978
Damage
11,948
15,752
Taken
24,601
9,623
Mitigated
16,557
4,914
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,041
431
227
692
11,614
12,057
0
6,216
5,398
8,863
0
W
Xing Tian
BLINKINYOURAREA
Xing Tian
4,689
381
742
1,518
7,941
6,805
0
3,940
4,001
14,981
0
L
2,420
856
139
1,542
6,346
2,159
0
5,009
1,337
0
9,963
W
Hou Yi
3,977
1,927
62
820
4,582
1,680
480
3,829
753
0
17,910
W
11,312
1,600
0
1,772
3,229
1,138
315
2,381
848
40,374
0
L
Scylla
xskeetlesx
Scylla
5,487
0
0
607
6,641
2,341
0
5,459
1,182
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
20,342
126
Minions Killed
73
6
Camps Cleared
3
617,878
Distance Traveled
598,448
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,456
587
10
1
1
222,996
1
W
Xing Tian
7,702
700
9
1
0
210,637
4
L
Neith
6,954
632
21
2
0
167,861
1
W
Hou Yi
7,901
718
33
3
1
197,386
4
W
Zeus
9,035
821
84
8
5
209,855
7
L
Scylla
6,932
630
42
4
2
207,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role