Player Matchup

Cliodhna
Cliodhna
Briscke
Cliodhna
Level 78
God Stats
33W - 20L
1,685 SR
Queue Stats
59W - 45L
1,596 Elo+
Solo
Scylla
Scylla
CombatBrah
Scylla
Level 147
God Stats
36W - 37L
1,572 SR
Queue Stats
282W - 256L
1,523 Elo+
Solo
Izanami
Izanami
HoodiePim
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,584 Elo+
Party 2
Ymir
Ymir
RabidGiraffe447
Ymir
Level 107
God Stats
18W - 10L
1,670 SR
Queue Stats
257W - 207L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
zPraticee
Gilgamesh
Level 99
God Stats
15W - 10L
1,693 SR
Queue Stats
304W - 269L
1,503 Elo+
Solo
Team Averages
Level 108
1,624 SR
1,559 Elo+

VS

Team Averages
Level 119
1,608 SR
1,537 Elo+
Ymir
Ymir
LonexWolfx007
Ymir
Level 123
God Stats
2W - 1L
1,931 SR
Queue Stats
158W - 125L
1,589 Elo+
Party 1
Bacchus
Bacchus
MysT Baller
Bacchus
Level 108
God Stats
3W - 6L
1,586 SR
Queue Stats
573W - 584L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Satevo12
Zhong Kui
Level 138
God Stats
3W - 1L
1,672 SR
Queue Stats
306W - 275L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
aramt1001
Jing Wei
Level 148
God Stats
3W - 3L
1,362 SR
Queue Stats
505W - 469L
1,473 Elo+
Party 1
Zeus
Zeus
kagenplayz
Zeus
Level 76
God Stats
3W - 8L
1,490 SR
Queue Stats
299W - 264L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Briscke
Cliodhna
18
10 / 4 / 19
11,749
618
14,205
14,809
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
CombatBrah
Scylla
18
15 / 1 / 13
12,452
655
22,146
8,032
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HoodiePim
Izanami
16
9 / 4 / 13
11,464
603
13,926
15,355
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 18
9,557
503
5,020
17,812
18,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
zPraticee
Gilgamesh
17
5 / 2 / 5
11,220
591
13,234
21,168
16,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,523
501
5,930
20,253
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
MysT Baller
Bacchus
9
3 / 8 / 0
7,282
383
4,770
18,076
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Satevo12
Zhong Kui
17
4 / 4 / 1
10,515
553
15,343
15,117
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
aramt1001
Jing Wei
12
0 / 7 / 4
7,924
417
6,213
14,986
3,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 13 / 4
9,726
512
10,024
16,003
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
40
Kills
13
15
Deaths
40
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Briscke
Cliodhna
10
4
19
4.88
W
Scylla
CombatBrah
Scylla
15
1
13
21.5
W
Izanami
HoodiePim
Izanami
9
4
13
3.88
L
3
8
2
0.5
L
Bacchus
MysT Baller
Bacchus
3
8
0
0.38
W
1
4
18
2.5
L
Zhong Kui
Satevo12
Zhong Kui
4
4
1
1.13
L
Jing Wei
aramt1001
Jing Wei
0
7
4
0.29
L
3
13
4
0.38
W
Gilgamesh
zPraticee
Gilgamesh
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,531
Damage
42,280
77,176
Taken
84,435
50,007
Mitigated
45,397
30,538
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Briscke
Cliodhna
14,205
1,552
0
6,119
14,809
6,180
671
5,107
9,603
0
76,987
W
Scylla
CombatBrah
Scylla
22,146
1,935
0
3,237
8,032
3,285
1,365
4,491
3,494
72,939
0
W
Izanami
HoodiePim
Izanami
13,926
8,189
0
6,638
15,355
5,751
3,572
8,222
7,035
0
76,301
L
5,930
1,231
0
3,826
20,253
10,470
0
4,868
15,112
65,281
0
L
Bacchus
MysT Baller
Bacchus
4,770
258
0
2,708
18,076
10,783
0
5,682
12,197
15,587
0
W
5,020
1,013
202
3,353
17,812
18,265
374
8,659
9,109
23,610
0
L
Zhong Kui
Satevo12
Zhong Kui
15,343
1,475
0
4,743
15,117
13,424
14
4,951
9,480
71,309
0
L
Jing Wei
aramt1001
Jing Wei
6,213
4,350
0
2,082
14,986
3,611
754
2,594
12,392
0
50,125
L
10,024
1,689
0
1,243
16,003
7,109
0
9,971
6,032
50,793
0
W
Gilgamesh
zPraticee
Gilgamesh
13,234
3,595
539
10,450
21,168
16,526
1,434
11,968
8,300
3,744
68,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,442
Gold Earned
44,970
509
Minions Killed
458
0
Camps Cleared
0
1,899,173
Distance Traveled
1,630,343
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,749
618
108
6
0
430,853
1
W
Scylla
12,452
655
105
6
0
387,128
6
W
Izanami
11,464
603
116
6
0
350,531
5
L
Ymir
9,523
501
120
6
0
312,136
3
L
Bacchus
7,282
383
17
1
0
347,784
8
W
Ymir
9,557
503
33
2
0
339,617
4
L
Zhong Kui
10,515
553
156
8
0
322,422
0
L
Jing Wei
7,924
417
79
4
0
377,762
2
L
Zeus
9,726
512
86
5
0
270,239
1
W
Gilgamesh
11,220
591
147
8
0
391,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role