Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EdTony
Amaterasu
Level 100
God Stats
4W - 8L
1,331 SR
Queue Stats
86W - 79L
1,473 Elo+
Solo
Charybdis
Charybdis
S1mply_Ic0nic
Charybdis
Level 108
God Stats
9W - 3L
1,629 SR
Queue Stats
472W - 531L
1,411 Elo+
Solo
Osiris
Osiris
Tehonehit
Osiris
Level 104
God Stats
21W - 24L
1,427 SR
Queue Stats
263W - 285L
1,439 Elo+
Solo
Sylvanus
Sylvanus
alexgluck
Sylvanus
Level 68
God Stats
7W - 2L
1,662 SR
Queue Stats
251W - 230L
1,453 Elo+
Solo
Team Averages
Level 101
1,510 SR
1,455 Elo+

VS

Team Averages
Level 108
1,630 SR
1,381 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CMB_TACO_CMB
Geb
Level 129
God Stats
9W - 5L
1,712 SR
Queue Stats
645W - 660L
1,490 Elo+
Solo
Olorun
Olorun
Cpt__Insano
Olorun
Level 88
God Stats
5W - 8L
1,559 SR
Queue Stats
190W - 237L
1,388 Elo+
Solo
Hel
Hel
Kitzunii
Hel
Level 87
God Stats
1W - 1L
1,824 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Xbalanque
Xbalanque
OzMarkee
Xbalanque
Level 126
God Stats
10W - 4L
1,555 SR
Queue Stats
104W - 126L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 0 / 5
9,364
520
8,877
12,443
9,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
EdTony
Amaterasu
16
4 / 2 / 6
9,335
519
8,348
12,307
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
S1mply_Ic0nic
Charybdis
15
6 / 2 / 6
8,720
484
13,236
15,681
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Tehonehit
Osiris
16
10 / 2 / 8
10,036
558
14,339
14,595
8,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
alexgluck
Sylvanus
14
2 / 2 / 10
8,799
489
7,862
16,894
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 5 / 1
9,647
536
10,438
22,015
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 5
8,211
456
5,847
22,312
7,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
12
2 / 7 / 0
8,593
477
9,408
11,864
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 0
8,084
449
12,138
12,383
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
OzMarkee
Xbalanque
13
0 / 3 / 1
7,589
422
9,810
10,101
2,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
26
Kills
8
8
Deaths
26
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
5
6.5
L
Jing Wei
 
Jing Wei
5
5
1
1.1
L
0
6
5
0.42
L
Olorun
2
7
0
0.29
W
Amaterasu
EdTony
Amaterasu
4
2
6
3.5
L
1
5
0
0.2
L
Xbalanque
OzMarkee
Xbalanque
0
3
1
0.17
W
Charybdis
S1mply_Ic0nic
Charybdis
6
2
6
4.5
W
Osiris
Tehonehit
Osiris
10
2
8
7
W
Sylvanus
alexgluck
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,662
Damage
47,641
71,920
Taken
78,675
49,021
Mitigated
25,810
31,137
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,877
181
0
6,012
12,443
9,011
80
6,298
6,145
61,536
0
L
Jing Wei
 
Jing Wei
10,438
9,302
0
10,768
22,015
6,404
819
1,184
20,479
0
72,860
L
5,847
317
2,090
7,585
22,312
7,781
0
5,820
16,235
20,419
0
L
Olorun
9,408
3,906
336
2,231
11,864
3,833
302
2,991
8,440
39,098
4,798
W
Amaterasu
EdTony
Amaterasu
8,348
2,967
0
3,486
12,307
10,410
630
2,632
9,675
2,071
47,295
L
12,138
1,109
477
3,151
12,383
5,353
129
3,969
8,188
52,587
0
L
Xbalanque
OzMarkee
Xbalanque
9,810
3,372
0
2,367
10,101
2,439
160
3,068
6,962
0
57,573
W
Charybdis
S1mply_Ic0nic
Charybdis
13,236
9,969
0
7,253
15,681
5,572
1,531
4,912
10,769
0
71,228
W
Osiris
Tehonehit
Osiris
14,339
6,370
0
3,766
14,595
8,849
288
5,103
9,492
0
58,900
W
Sylvanus
alexgluck
Sylvanus
7,862
2,662
2,535
8,085
16,894
15,179
509
7,353
9,541
30,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
42,124
477
Minions Killed
400
0
Camps Cleared
0
1,664,280
Distance Traveled
1,565,920
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,364
520
131
7
0
333,684
8
L
Jing Wei
9,647
536
118
7
0
311,005
0
L
Geb
8,211
456
23
1
0
339,257
10
L
Olorun
8,593
477
74
4
0
283,892
0
W
Amaterasu
9,335
519
88
5
0
354,860
3
L
Hel
8,084
449
82
5
0
321,456
2
L
Xbalanque
7,589
422
103
6
0
310,310
3
W
Charybdis
8,720
484
117
7
0
309,325
1
W
Osiris
10,036
558
92
5
0
370,449
0
W
Sylvanus
8,799
489
49
3
0
295,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role