Player Matchup

Izanami
Izanami
FABDISKO
Izanami
Level 28
God Stats
40W - 22L
1,674 SR
Queue Stats
249W - 288L
1,421 Elo+
Solo
Odin
Odin
RonTheGodMan
Odin
Level 26
God Stats
52W - 41L
1,538 SR
Queue Stats
126W - 130L
1,458 Elo+
Solo
Neith
Neith
Smrfing4Friend
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,842 Elo+
Party 1
Ares
Ares
bestinthebush
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,842 Elo+
Party 1
Cernunnos
Cernunnos
mj2339
Cernunnos
Level 25
God Stats
6W - 3L
1,731 SR
Queue Stats
6W - 3L
1,735 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,659 Elo+

VS

Team Averages
Level 14
1,549 SR
1,477 Elo+
Hun Batz
Hun Batz
Blaphamous
Hun Batz
Level 6
God Stats
0W - 4L
1,308 SR
Queue Stats
5W - 9L
1,551 Elo+
Solo
Janus
Janus
Jeromeister
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,422 Elo+
Solo
Yemoja
Yemoja
Sandlot151
Yemoja
Level 27
God Stats
24W - 28L
1,534 SR
Queue Stats
223W - 206L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
nomack1313
Cu Chulainn
Level 15
God Stats
2W - 4L
1,742 SR
Queue Stats
23W - 39L
1,414 Elo+
Solo
Olorun
Olorun
zurielatr
Olorun
Level 6
God Stats
2W - 1L
1,661 SR
Queue Stats
17W - 18L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FABDISKO
Izanami
18
17 / 3 / 12
12,419
1,380
17,177
8,222
3,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 0 / 20
9,250
1,028
5,518
7,202
8,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 0 / 21
11,040
1,227
29,524
9,522
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 26
10,371
1,152
10,777
11,228
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
mj2339
Cernunnos
17
7 / 0 / 20
9,935
1,104
11,120
7,629
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blaphamous
Hun Batz
14
0 / 10 / 1
7,723
858
3,058
11,547
4,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 2
8,253
917
10,194
13,205
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Sandlot151
Yemoja
14
1 / 3 / 0
9,237
1,026
7,159
10,951
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
nomack1313
Cu Chulainn
14
1 / 10 / 1
8,375
931
10,835
26,360
21,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
zurielatr
Olorun
14
1 / 9 / 2
8,504
945
6,831
16,833
5,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
9
39
Kills
3
3
Deaths
39
99
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blaphamous
Hun Batz
0
10
1
0.05
W
Izanami
FABDISKO
Izanami
17
3
12
7.67
L
0
7
2
0.14
W
3
0
20
13
L
Yemoja
Sandlot151
Yemoja
1
3
0
0.33
W
11
0
21
21.5
W
1
0
26
14
W
Cernunnos
mj2339
Cernunnos
7
0
20
17
L
Cu Chulainn
nomack1313
Cu Chulainn
1
10
1
0.15
L
Olorun
zurielatr
Olorun
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,116
Damage
38,077
43,803
Taken
78,896
35,385
Mitigated
41,290
12,040
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blaphamous
Hun Batz
3,058
1,028
0
0
11,547
4,087
0
939
10,608
0
7,768
W
Izanami
FABDISKO
Izanami
17,177
12,436
0
0
8,222
3,632
0
5,283
2,672
0
39,563
L
10,194
974
0
70
13,205
3,721
0
1,897
11,308
30,624
0
W
5,518
393
0
2,090
7,202
8,866
0
3,835
3,188
0
7,986
L
Yemoja
Sandlot151
Yemoja
7,159
877
1,188
1,038
10,951
6,603
0
1,403
9,548
23,220
0
W
29,524
19,221
0
5,032
9,522
4,412
0
5,791
3,507
0
67,766
W
10,777
160
0
3,779
11,228
15,136
0
6,647
4,139
17,597
0
W
Cernunnos
mj2339
Cernunnos
11,120
5,877
0
1,139
7,629
3,339
0
4,714
2,731
0
23,193
L
Cu Chulainn
nomack1313
Cu Chulainn
10,835
1,169
0
1,327
26,360
21,058
0
4,524
21,836
4,629
14,566
L
Olorun
zurielatr
Olorun
6,831
3,812
166
1,212
16,833
5,821
0
2,014
14,819
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
42,092
200
Minions Killed
143
8
Camps Cleared
3
896,905
Distance Traveled
711,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,723
858
15
2
1
86,988
0
W
Izanami
12,419
1,380
63
7
0
143,542
1
L
Janus
8,253
917
55
6
1
160,478
0
W
Odin
9,250
1,028
15
2
0
203,973
0
L
Yemoja
9,237
1,026
27
3
1
164,891
0
W
Neith
11,040
1,227
70
8
3
180,729
1
W
Ares
10,371
1,152
16
2
3
196,890
0
W
Cernunnos
9,935
1,104
36
4
2
171,771
0
L
Cu Chulainn
8,375
931
17
2
0
153,696
0
L
Olorun
8,504
945
29
3
0
145,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role