Player Matchup

Cthulhu
Cthulhu
Djfonzzo
Cthulhu
Level 126
God Stats
11W - 6L
1,486 SR
Queue Stats
395W - 424L
1,315 Elo+
Solo
Artemis
Artemis
NZR0 GREASY
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,256 Elo+
Solo
Osiris
Osiris
Olympusdeciple
Osiris
Level 160
God Stats
2W - 1L
1,343 SR
Queue Stats
35W - 37L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
Scarlettfawn
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 53L
1,270 Elo+
Solo
Nemesis
Nemesis
kamaleonpe
Nemesis
Level 143
God Stats
1W - 0L
1,455 SR
Queue Stats
43W - 56L
1,281 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,283 Elo+

VS

Team Averages
Level 77
1,618 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Daeglanator
Hera
Level 64
God Stats
2W - 2L
1,851 SR
Queue Stats
116W - 113L
1,412 Elo+
Party 1
Chiron
Chiron
Glyphion_1023
Chiron
Level 109
God Stats
11W - 8L
1,614 SR
Queue Stats
311W - 293L
1,391 Elo+
Party 1
Serqet
Serqet
Jaderuss1021
Serqet
Level 71
God Stats
4W - 3L
1,626 SR
Queue Stats
304W - 441L
1,284 Elo+
Solo
Hun Batz
Hun Batz
xBlazexFyrex
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djfonzzo
Cthulhu
20
10 / 2 / 18
14,965
831
21,500
23,320
31,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
NZR0 GREASY
Artemis
20
12 / 4 / 11
14,337
797
17,456
14,883
6,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 16
13,610
756
14,836
31,279
35,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ao Kuang
Scarlettfawn
Ao Kuang
16
2 / 13 / 11
10,871
604
6,484
23,266
12,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
kamaleonpe
Nemesis
16
2 / 7 / 9
10,886
605
9,381
16,703
7,702
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
1 / 6 / 14
10,988
610
8,793
15,587
6,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 6 / 14
12,999
722
28,115
13,457
6,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 4 / 10
13,821
768
33,264
20,116
10,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
15
0 / 8 / 11
9,835
546
3,401
14,582
9,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
xBlazexFyrex
Hun Batz
19
5 / 7 / 12
11,443
636
13,562
21,175
13,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
94
31
Kills
33
33
Deaths
31
65
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
14
1.33
L
13
6
14
3.33
W
Cthulhu
Djfonzzo
Cthulhu
10
2
18
9.5
L
14
4
10
4.75
L
Serqet
0
8
11
0.69
W
Artemis
NZR0 GREASY
Artemis
12
4
11
4.38
W
5
7
16
1.86
W
Ao Kuang
Scarlettfawn
Ao Kuang
2
13
11
0.58
W
Nemesis
kamaleonpe
Nemesis
2
7
9
0.93
L
Hun Batz
xBlazexFyrex
Hun Batz
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,657
Damage
87,135
109,451
Taken
84,917
94,828
Mitigated
46,264
32,923
Healing
24,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,793
2,806
2,282
3,234
15,587
6,634
219
5,536
10,051
133
25,551
L
28,115
8,996
0
689
13,457
6,203
118
5,295
8,162
40,035
0
W
Cthulhu
Djfonzzo
Cthulhu
21,500
1,521
3,946
4,458
23,320
31,902
360
4,004
19,316
52,182
0
L
33,264
7,100
4,265
8,466
20,116
10,506
874
7,675
12,441
0
64,103
L
Serqet
3,401
1,595
417
713
14,582
9,550
36
7,235
7,347
0
7,556
W
Artemis
NZR0 GREASY
Artemis
17,456
7,243
982
4,177
14,883
6,745
3,852
6,558
8,223
0
38,571
W
14,836
2,661
2,495
9,331
31,279
35,803
308
5,031
25,982
20,198
21,809
W
Ao Kuang
Scarlettfawn
Ao Kuang
6,484
650
0
1,604
23,266
12,676
616
7,286
15,980
11,126
0
W
Nemesis
kamaleonpe
Nemesis
9,381
2,814
1,911
4,019
16,703
7,702
832
5,369
11,118
0
17,714
L
Hun Batz
xBlazexFyrex
Hun Batz
13,562
3,891
1,399
3,018
21,175
13,371
68
8,880
12,295
0
24,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,669
Gold Earned
59,086
189
Minions Killed
171
0
Camps Cleared
0
1,629,603
Distance Traveled
1,496,469
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,988
610
25
1
0
301,631
1
L
Hera
12,999
722
34
2
0
298,878
0
W
Cthulhu
14,965
831
74
4
0
377,351
3
L
Chiron
13,821
768
83
5
0
350,748
5
L
Serqet
9,835
546
11
1
0
232,948
0
W
Artemis
14,337
797
48
3
0
317,772
1
W
Osiris
13,610
756
30
2
0
311,376
0
W
Ao Kuang
10,871
604
8
0
0
292,494
0
W
Nemesis
10,886
605
29
2
0
330,610
0
L
Hun Batz
11,443
636
18
1
0
312,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role