Player Matchup

Nike
Nike
iim mediocre
Nike
Level 29
God Stats
10W - 6L
1,817 SR
Queue Stats
62W - 73L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
iim meh
Kukulkan
Level 37
God Stats
5W - 11L
1,355 SR
Queue Stats
34W - 48L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
iimadequate
Cthulhu
Level 27
God Stats
3W - 6L
1,375 SR
Queue Stats
6W - 10L
1,271 Elo+
Party 1
Apollo
Apollo
iimaight
Apollo
Level 7
God Stats
2W - 5L
1,252 SR
Queue Stats
5W - 7L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tantenton123
Tsukuyomi
Level 59
God Stats
26W - 34L
1,519 SR
Queue Stats
93W - 124L
1,352 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,347 Elo+

VS

Team Averages
Level 19
1,554 SR
1,354 Elo+
Izanami
Izanami
Samurai2274
Izanami
Level 17
God Stats
3W - 2L
1,261 SR
Queue Stats
5W - 3L
1,368 Elo+
Solo
Olorun
Olorun
ViciiVonDoom
Olorun
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
71W - 86L
1,292 Elo+
Solo
Fenrir
Fenrir
austinator29
Fenrir
Level 29
God Stats
9W - 5L
1,946 SR
Queue Stats
96W - 103L
1,378 Elo+
Solo
Neith
Neith
panchonavajas
Neith
Level 7
God Stats
1W - 5L
1,216 SR
Queue Stats
3W - 8L
1,394 Elo+
Solo
Heimdallr
Heimdallr
scabino
Heimdallr
Level 25
God Stats
8W - 9L
1,656 SR
Queue Stats
143W - 188L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,100
592
2,820
6,688
3,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
iim meh
Kukulkan
12
2 / 0 / 4
6,770
564
4,372
2,006
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iimadequate
Cthulhu
11
4 / 1 / 9
6,955
580
5,624
9,235
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
iimaight
Apollo
10
5 / 2 / 4
6,393
533
5,476
6,450
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
tantenton123
Tsukuyomi
13
12 / 1 / 0
8,141
678
6,993
9,659
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Samurai2274
Izanami
8
2 / 5 / 1
5,484
457
5,050
8,269
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
0 / 5 / 1
5,969
497
2,442
9,015
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
2 / 5 / 0
6,239
520
2,805
9,791
2,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 3
4,825
402
3,251
5,054
1,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
scabino
Heimdallr
10
2 / 6 / 3
6,144
512
3,835
9,131
3,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
25
Kills
6
6
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Samurai2274
Izanami
2
5
1
0.5
L
Olorun
0
5
1
0.1
L
Fenrir
2
5
0
0.4
W
2
2
4
2
W
Kukulkan
iim meh
Kukulkan
2
0
4
4
W
Cthulhu
iimadequate
Cthulhu
4
1
9
8.5
W
Apollo
iimaight
Apollo
5
2
4
3.5
L
0
5
3
0.3
L
Heimdallr
scabino
Heimdallr
2
6
3
0.58
W
Tsukuyomi
tantenton123
Tsukuyomi
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,285
Damage
17,383
34,038
Taken
41,260
16,071
Mitigated
12,206
11,705
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Samurai2274
Izanami
5,050
3,178
0
1,757
8,269
2,049
118
2,116
6,153
0
16,026
L
Olorun
2,442
967
47
2,987
9,015
3,159
108
3,381
5,282
28,086
3,948
L
Fenrir
2,805
726
0
2,662
9,791
2,744
0
1,462
8,255
0
20,919
W
2,820
536
0
483
6,688
3,668
608
0
6,688
5,466
27,072
W
Kukulkan
iim meh
Kukulkan
4,372
135
0
745
2,006
691
0
1,071
935
28,272
0
W
Cthulhu
iimadequate
Cthulhu
5,624
299
0
1,996
9,235
6,308
0
153
9,082
18,751
0
W
Apollo
iimaight
Apollo
5,476
3,059
0
1,938
6,450
1,820
776
333
6,117
0
32,039
L
3,251
1,378
0
402
5,054
1,106
35
1,714
3,340
0
14,632
L
Heimdallr
scabino
Heimdallr
3,835
2,681
0
1,912
9,131
3,148
311
1,635
7,496
0
26,398
W
Tsukuyomi
tantenton123
Tsukuyomi
6,993
1,653
852
5,691
9,659
3,584
0
617
9,042
0
42,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
28,661
299
Minions Killed
205
0
Camps Cleared
0
1,211,581
Distance Traveled
1,008,173
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,484
457
36
3
0
215,052
1
L
Olorun
5,969
497
65
5
0
196,828
0
L
Fenrir
6,239
520
40
3
0
192,357
1
W
Nike
7,100
592
79
7
0
236,327
3
W
Kukulkan
6,770
564
56
5
0
235,371
5
W
Cthulhu
6,955
580
23
2
0
255,741
5
W
Apollo
6,393
533
60
5
0
197,269
2
L
Neith
4,825
402
15
1
0
199,411
1
L
Heimdallr
6,144
512
49
4
0
204,525
0
W
Tsukuyomi
8,141
678
81
7
0
286,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role