Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
GlowFlow420
Nike
Level 67
God Stats
30W - 28L
1,760 SR
Queue Stats
170W - 127L
1,601 Elo+
Party 2
Khepri
Khepri
Lateex
Khepri
Level 156
God Stats
4W - 3L
1,561 SR
Queue Stats
220W - 170L
1,597 Elo+
Party 2
Ah Puch
Ah Puch
Two11
Ah Puch
Level 38
God Stats
1W - 0L
1,736 SR
Queue Stats
10W - 5L
1,561 Elo+
Solo
Jing Wei
Jing Wei
ºNαofumiº
Jing Wei
Level 39
God Stats
1W - 1L
1,311 SR
Queue Stats
109W - 54L
1,616 Elo+
Solo
Team Averages
Level 65
1,573 SR
1,575 Elo+

VS

Team Averages
Level 75
1,515 SR
1,397 Elo+
Xbalanque
Xbalanque
BergRL
Xbalanque
Level 38
God Stats
1W - 1L
1,562 SR
Queue Stats
22W - 28L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
EdgedBeast
Cthulhu
Level 29
God Stats
1W - 3L
1,551 SR
Queue Stats
12W - 13L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoDz Militia
Tsukuyomi
Level 115
God Stats
0W - 1L
1,366 SR
Queue Stats
28W - 30L
1,422 Elo+
Party 1
Bastet
Bastet
iiKnod-
Bastet
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,345 Elo+
Party 1
Chaac
Chaac
iiStets-
Chaac
Level 67
God Stats
3W - 8L
1,597 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
18 / 1 / 14
12,842
1,167
25,729
14,884
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 4 / 17
8,893
808
6,971
10,076
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Lateex
Khepri
16
7 / 1 / 21
11,320
1,029
7,038
12,848
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Two11
Ah Puch
16
5 / 1 / 11
10,164
924
8,572
7,898
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ºNαofumiº
Jing Wei
16
5 / 1 / 15
10,182
926
10,438
11,133
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BergRL
Xbalanque
12
0 / 10 / 2
6,678
607
7,650
12,826
4,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
EdgedBeast
Cthulhu
12
2 / 7 / 3
7,892
717
9,848
13,110
7,952
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GoDz Militia
Tsukuyomi
12
0 / 9 / 5
7,238
658
7,171
16,199
9,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
iiKnod-
Bastet
15
6 / 5 / 0
9,890
899
13,602
11,695
4,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
iiStets-
Chaac
12
0 / 7 / 6
6,976
634
7,619
14,678
15,318
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
38
Kills
8
8
Deaths
38
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
18
1
14
25
L
Xbalanque
BergRL
Xbalanque
0
10
2
0.1
L
Cthulhu
EdgedBeast
Cthulhu
2
7
3
0.5
W
3
4
17
2.88
L
Tsukuyomi
GoDz Militia
Tsukuyomi
0
9
5
0.28
W
Khepri
Lateex
Khepri
7
1
21
17.5
W
Ah Puch
Two11
Ah Puch
5
1
11
10.5
L
Bastet
iiKnod-
Bastet
6
5
0
1.2
L
Chaac
iiStets-
Chaac
0
7
6
0.43
W
Jing Wei
ºNαofumiº
Jing Wei
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,748
Damage
45,890
56,839
Taken
68,508
44,680
Mitigated
41,769
21,547
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
25,729
8,172
0
7,054
14,884
9,312
462
3,509
11,200
42,126
2,879
L
Xbalanque
BergRL
Xbalanque
7,650
4,477
0
780
12,826
4,497
0
6,985
5,671
0
20,796
L
Cthulhu
EdgedBeast
Cthulhu
9,848
536
275
878
13,110
7,952
1
9,790
3,194
13,151
0
W
6,971
317
0
1,080
10,076
10,115
309
1,546
8,357
4,186
14,858
L
Tsukuyomi
GoDz Militia
Tsukuyomi
7,171
1,513
155
1,050
16,199
9,350
0
8,880
7,138
0
18,091
W
Khepri
Lateex
Khepri
7,038
818
0
3,633
12,848
17,644
1
3,729
8,675
11,752
0
W
Ah Puch
Two11
Ah Puch
8,572
558
0
4,648
7,898
3,130
1,767
701
7,067
32,128
0
L
Bastet
iiKnod-
Bastet
13,602
2,538
0
2,371
11,695
4,652
0
7,098
4,506
0
28,508
L
Chaac
iiStets-
Chaac
7,619
248
0
2,359
14,678
15,318
0
9,104
5,262
1,072
19,776
W
Jing Wei
ºNαofumiº
Jing Wei
10,438
7,811
0
5,132
11,133
4,479
2,189
1,176
9,545
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,401
Gold Earned
38,674
247
Minions Killed
137
11
Camps Cleared
6
1,070,823
Distance Traveled
998,997
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,842
1,167
63
6
6
221,778
0
L
Xbalanque
6,678
607
41
4
3
172,193
0
L
Cthulhu
7,892
717
13
1
0
197,358
1
W
Nike
8,893
808
28
3
1
186,609
0
L
Tsukuyomi
7,238
658
21
2
0
208,604
1
W
Khepri
11,320
1,029
7
1
0
229,014
2
W
Ah Puch
10,164
924
66
6
0
219,170
3
L
Bastet
9,890
899
38
3
3
215,571
0
L
Chaac
6,976
634
24
2
0
205,271
0
W
Jing Wei
10,182
926
83
8
4
214,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role