Player Matchup

Sol
Sol
Badonlkadonk
Sol
Level 28
God Stats
17W - 10L
1,600 SR
Queue Stats
70W - 55L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
EAB0
Ao Kuang
Level 95
God Stats
21W - 9L
1,644 SR
Queue Stats
247W - 225L
1,449 Elo+
Party 1
Scylla
Scylla
LDizzz
Scylla
Level 100
God Stats
1W - 1L
1,536 SR
Queue Stats
96W - 104L
1,502 Elo+
Party 3
Ymir
Ymir
LiIVerga
Ymir
Level 25
God Stats
1W - 2L
1,759 SR
Queue Stats
27W - 32L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
TylerJo03
Guan Yu
Level 58
God Stats
0W - 1L
1,720 SR
Queue Stats
94W - 107L
1,434 Elo+
Party 1
Team Averages
Level 61
1,652 SR
1,460 Elo+

VS

Team Averages
Level 54
1,429 SR
1,446 Elo+
Nu Wa
Nu Wa
Toojes
Nu Wa
Level 49
God Stats
2W - 1L
1,249 SR
Queue Stats
39W - 37L
1,458 Elo+
Party 2
Xbalanque
Xbalanque
asb1013
Xbalanque
Level 60
God Stats
24W - 24L
1,480 SR
Queue Stats
68W - 65L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
girthquake882
Cliodhna
Level 36
God Stats
5W - 7L
1,318 SR
Queue Stats
46W - 43L
1,434 Elo+
Solo
Fafnir
Fafnir
reddevils6363
Fafnir
Level 75
God Stats
3W - 2L
1,459 SR
Queue Stats
71W - 75L
1,411 Elo+
Party 2
Ao Kuang
Ao Kuang
theDangerN00dle
Ao Kuang
Level 51
God Stats
11W - 5L
1,640 SR
Queue Stats
48W - 44L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,510
442
9,365
12,911
3,386
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
EAB0
Ao Kuang
12
1 / 9 / 3
7,719
454
9,335
17,469
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
LDizzz
Scylla
17
7 / 2 / 0
10,794
635
9,103
9,334
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
1 / 3 / 6
7,820
460
4,230
15,635
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TylerJo03
Guan Yu
12
1 / 4 / 2
7,713
454
6,336
14,123
11,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Toojes
Nu Wa
13
3 / 4 / 11
8,740
514
10,919
8,816
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
asb1013
Xbalanque
13
2 / 3 / 6
8,047
473
5,863
11,259
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
girthquake882
Cliodhna
17
13 / 2 / 6
10,249
603
15,067
11,403
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 12
8,293
488
4,133
11,734
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
15
5 / 4 / 4
9,032
531
14,818
16,118
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
13
Kills
24
24
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Ao Kuang
EAB0
Ao Kuang
1
9
3
0.28
L
Scylla
LDizzz
Scylla
7
2
0
3.5
L
Ymir
1
3
6
1.33
W
Nu Wa
Toojes
Nu Wa
3
4
11
2.13
L
Guan Yu
TylerJo03
Guan Yu
1
4
2
0.5
W
Xbalanque
asb1013
Xbalanque
2
3
6
1.67
W
Cliodhna
girthquake882
Cliodhna
13
2
6
8
W
1
1
12
7
W
Ao Kuang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
50,800
69,472
Taken
59,330
32,773
Mitigated
28,583
17,389
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,365
3,101
0
3,389
12,911
3,386
932
1,832
10,961
45,456
0
L
Ao Kuang
EAB0
Ao Kuang
9,335
3,811
0
5,138
17,469
5,558
0
7,884
9,313
43,776
0
L
Scylla
LDizzz
Scylla
9,103
2,013
0
401
9,334
2,721
0
3,746
5,232
83,230
0
L
Ymir
4,230
1,024
695
5,461
15,635
9,792
0
4,593
10,796
21,351
0
W
Nu Wa
Toojes
Nu Wa
10,919
2,279
547
1,232
8,816
2,678
537
5,794
2,838
35,469
0
L
Guan Yu
TylerJo03
Guan Yu
6,336
1,886
265
2,040
14,123
11,316
135
10,724
3,241
0
33,034
W
Xbalanque
asb1013
Xbalanque
5,863
2,274
0
3,764
11,259
3,850
1,034
6,416
4,803
0
57,124
W
Cliodhna
girthquake882
Cliodhna
15,067
3,468
0
5,138
11,403
4,191
0
5,335
5,950
0
74,433
W
4,133
1,060
281
4,515
11,734
12,752
358
7,660
4,002
16,514
0
W
Ao Kuang
14,818
5,591
0
7,995
16,118
5,112
621
6,456
9,111
47,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
44,361
421
Minions Killed
386
0
Camps Cleared
0
1,481,942
Distance Traveled
1,613,043
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,510
442
77
5
0
273,061
2
L
Ao Kuang
7,719
454
74
4
0
292,843
1
L
Scylla
10,794
635
168
10
0
312,779
1
L
Ymir
7,820
460
29
2
0
280,989
4
W
Nu Wa
8,740
514
61
4
0
300,851
7
L
Guan Yu
7,713
454
73
4
0
322,270
3
W
Xbalanque
8,047
473
103
6
0
316,854
3
W
Cliodhna
10,249
603
126
7
0
376,974
3
W
Fafnir
8,293
488
16
1
0
326,301
6
W
Ao Kuang
9,032
531
80
5
0
292,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role