Player Matchup

Chang'e
Chang'e
Babooshkiii
Chang'e
Level 28
God Stats
2W - 1L
1,782 SR
Queue Stats
4W - 2L
1,721 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FoxyRiddle
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
Ganesha
Ganesha
Nephley
Ganesha
Level 26
God Stats
2W - 4L
1,294 SR
Queue Stats
55W - 43L
1,623 Elo+
Solo
Izanami
Izanami
SpedBrycen
Izanami
Level 28
God Stats
8W - 4L
1,646 SR
Queue Stats
69W - 76L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
UmQuan1
Gilgamesh
Level 16
God Stats
3W - 0L
1,842 SR
Queue Stats
18W - 5L
1,746 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,633 Elo+

VS

Team Averages
Level 19
1,533 SR
1,584 Elo+
Charybdis
Charybdis
DueDeck
Charybdis
Level 27
God Stats
2W - 3L
1,529 SR
Queue Stats
149W - 122L
1,578 Elo+
Solo
Kukulkan
Kukulkan
My rt dead
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,647 Elo+
Solo
King Arthur
King Arthur
SSJ4_Kazikai
King Arthur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 9L
1,590 Elo+
Solo
Hun Batz
Hun Batz
Th3Opposition
Hun Batz
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 53L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
vice34rock
Kumbhakarna
Level 17
God Stats
5W - 4L
1,634 SR
Queue Stats
33W - 30L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Babooshkiii
Chang'e
7
2 / 1 / 1
4,358
872
2,730
3,754
1,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
FoxyRiddle
Morgan Le Fay
6
0 / 0 / 1
3,742
748
324
1,198
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Nephley
Ganesha
5
0 / 0 / 4
3,633
727
921
1,984
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
SpedBrycen
Izanami
7
3 / 0 / 2
4,148
830
2,527
1,866
409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
UmQuan1
Gilgamesh
7
4 / 0 / 1
4,417
883
1,891
2,291
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DueDeck
Charybdis
4
0 / 2 / 0
3,118
624
1,282
1,626
259
Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
My rt dead
Kukulkan
7
0 / 1 / 0
3,809
762
489
2,080
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
SSJ4_Kazikai
King Arthur
6
1 / 3 / 0
3,687
737
2,209
3,984
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Th3Opposition
Hun Batz
7
0 / 1 / 1
3,888
778
702
3,402
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
vice34rock
Kumbhakarna
5
0 / 2 / 0
3,319
664
1,081
4,612
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Babooshkiii
Chang'e
2
1
1
2.5
L
Charybdis
DueDeck
Charybdis
0
2
0
0
W
Morgan Le Fay
FoxyRiddle
Morgan Le Fay
0
0
1
0.5
L
Kukulkan
My rt dead
Kukulkan
0
1
0
0
W
Ganesha
Nephley
Ganesha
0
0
4
2
L
King Arthur
SSJ4_Kazikai
King Arthur
1
3
0
0.33
W
Izanami
SpedBrycen
Izanami
3
0
2
4
L
Hun Batz
Th3Opposition
Hun Batz
0
1
1
0.5
W
Gilgamesh
UmQuan1
Gilgamesh
4
0
1
4.5
L
Kumbhakarna
vice34rock
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
5,763
11,093
Taken
15,704
3,906
Mitigated
4,702
4,205
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Babooshkiii
Chang'e
2,730
225
0
1,871
3,754
1,220
0
0
3,517
17,406
0
L
Charybdis
DueDeck
Charybdis
1,282
986
0
150
1,626
259
0
450
1,176
0
10,945
W
Morgan Le Fay
FoxyRiddle
Morgan Le Fay
324
48
0
250
1,198
316
0
409
709
14,431
0
L
Kukulkan
My rt dead
Kukulkan
489
0
0
549
2,080
505
0
94
1,920
17,408
0
W
Ganesha
Nephley
Ganesha
921
98
0
384
1,984
958
0
293
1,691
4,975
0
L
King Arthur
SSJ4_Kazikai
King Arthur
2,209
774
0
501
3,984
1,666
0
2,277
1,707
0
10,446
W
Izanami
SpedBrycen
Izanami
2,527
1,964
0
563
1,866
409
0
788
1,078
0
18,404
L
Hun Batz
Th3Opposition
Hun Batz
702
156
0
1,569
3,402
795
0
525
2,877
0
15,348
W
Gilgamesh
UmQuan1
Gilgamesh
1,891
435
0
1,137
2,291
1,003
0
0
2,291
0
17,710
L
Kumbhakarna
vice34rock
Kumbhakarna
1,081
164
0
666
4,612
1,477
0
523
4,049
6,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,298
Gold Earned
17,821
173
Minions Killed
155
0
Camps Cleared
0
547,002
Distance Traveled
520,773
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,358
872
37
7
0
102,686
1
L
Charybdis
3,118
624
25
5
0
63,387
0
W
Morgan Le Fay
3,742
748
35
7
0
111,026
0
L
Kukulkan
3,809
762
47
9
0
106,858
1
W
Ganesha
3,633
727
0
0
0
93,029
0
L
King Arthur
3,687
737
24
5
0
119,029
2
W
Izanami
4,148
830
51
10
0
100,722
1
L
Hun Batz
3,888
778
44
9
0
118,370
2
W
Gilgamesh
4,417
883
50
10
0
139,539
1
L
Kumbhakarna
3,319
664
15
3
0
113,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role