Player Matchup

Discordia
Discordia
SLR Mvtt
Discordia
Level 27
God Stats
8W - 8L
1,563 SR
Queue Stats
98W - 117L
1,422 Elo+
Party 2
Kali
Kali
Smrfing4Friend
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,807 Elo+
Party 1
Zeus
Zeus
YourRealFaja
Zeus
Level 28
God Stats
161W - 97L
1,621 SR
Queue Stats
203W - 177L
1,534 Elo+
Party 2
Bellona
Bellona
bestinthebush
Bellona
Level 4
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 0L
1,807 Elo+
Party 1
Cernunnos
Cernunnos
mj2339
Cernunnos
Level 25
God Stats
6W - 3L
1,670 SR
Queue Stats
6W - 3L
1,696 Elo+
Party 1
Team Averages
Level 18
1,609 SR
1,653 Elo+

VS

Team Averages
Level 20
1,581 SR
1,509 Elo+
Cerberus
Cerberus
MrBiscuíts
Cerberus
Level 27
God Stats
31W - 29L
1,575 SR
Queue Stats
86W - 71L
1,526 Elo+
Solo
Geb
Geb
Rocketsoda11
Geb
Level 4
God Stats
1W - 4L
1,332 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Yemoja
Yemoja
Sandlot151
Yemoja
Level 27
God Stats
24W - 28L
1,546 SR
Queue Stats
223W - 206L
1,490 Elo+
Solo
Izanami
Izanami
StarLipe
Izanami
Level 17
God Stats
4W - 1L
1,950 SR
Queue Stats
62W - 34L
1,716 Elo+
Solo
Tyr
Tyr
XcrinaleX
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SLR Mvtt
Discordia
13
0 / 0 / 0
7,296
811
258
86
28
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 6
11,237
1,249
15,381
13,680
4,894
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 7
9,891
1,099
18,028
4,954
1,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
1 / 3 / 6
9,096
1,011
6,274
12,149
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
mj2339
Cernunnos
16
4 / 0 / 6
9,783
1,087
9,367
3,895
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

267

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrBiscuíts
Cerberus
14
1 / 1 / 5
9,150
1,017
7,514
17,092
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 6 / 2
7,671
852
1,472
8,063
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
Sandlot151
Yemoja
15
1 / 2 / 5
9,535
1,059
5,007
7,420
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
StarLipe
Izanami
15
3 / 4 / 3
9,903
1,100
13,860
10,250
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 3
8,272
919
3,183
9,715
7,596
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
16
Kills
6
6
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MrBiscuíts
Cerberus
1
1
5
3.5
L
0
6
2
0.17
W
Discordia
SLR Mvtt
Discordia
0
0
0
0
L
Yemoja
Sandlot151
Yemoja
1
2
5
1.75
W
7
2
6
5
L
Izanami
StarLipe
Izanami
3
4
3
1.13
L
1
3
3
0.83
W
4
1
7
7.5
W
Bellona
1
3
6
1.33
W
Cernunnos
mj2339
Cernunnos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
31,036
34,764
Taken
52,540
16,299
Mitigated
37,674
7,358
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MrBiscuíts
Cerberus
7,514
723
718
5,095
17,092
16,227
0
6,039
11,053
19,692
0
L
1,472
279
0
228
8,063
3,717
0
2,652
5,411
5,164
0
W
Discordia
SLR Mvtt
Discordia
258
35
0
0
86
28
0
86
0
2,832
0
L
Yemoja
Sandlot151
Yemoja
5,007
867
2,578
520
7,420
5,970
0
3,324
4,096
14,617
0
W
15,381
7,354
0
4,529
13,680
4,894
0
4,902
8,778
0
32,341
L
Izanami
StarLipe
Izanami
13,860
9,124
0
848
10,250
4,164
0
3,252
6,998
0
62,498
L
3,183
868
0
182
9,715
7,596
0
3,019
6,696
0
8,528
W
18,028
1,646
0
219
4,954
1,457
0
2,502
2,452
40,658
0
W
Bellona
6,274
1,749
934
746
12,149
8,567
0
4,008
8,141
0
10,901
W
Cernunnos
mj2339
Cernunnos
9,367
5,453
0
930
3,895
1,353
0
2,495
1,400
0
32,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
44,531
164
Minions Killed
184
7
Camps Cleared
5
733,170
Distance Traveled
766,536
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,150
1,017
32
4
1
183,868
3
L
Geb
7,671
852
9
1
0
92,760
1
W
Discordia
7,296
811
2
0
0
22,681
0
L
Yemoja
9,535
1,059
20
2
1
162,403
0
W
Kali
11,237
1,249
28
3
4
217,006
1
L
Izanami
9,903
1,100
109
12
3
164,875
0
L
Tyr
8,272
919
14
2
0
162,630
0
W
Zeus
9,891
1,099
83
9
0
153,512
1
W
Bellona
9,096
1,011
6
1
1
172,626
1
W
Cernunnos
9,783
1,087
45
5
2
167,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role