Player Matchup

Jormungandr
Jormungandr
StormPunchD7
Jormungandr
Level 81
God Stats
20W - 16L
1,508 SR
Queue Stats
328W - 291L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
Terraxus
Jing Wei
Level 88
God Stats
2W - 3L
1,411 SR
Queue Stats
94W - 94L
1,500 Elo+
Solo
Guan Yu
Guan Yu
VIPERASSASSIN84
Guan Yu
Level 112
God Stats
2W - 0L
1,650 SR
Queue Stats
205W - 188L
1,524 Elo+
Party 2
Osiris
Osiris
eRaZoul
Osiris
Level 87
God Stats
5W - 10L
1,481 SR
Queue Stats
31W - 43L
1,461 Elo+
Party 1
Vulcan
Vulcan
xxConceited
Vulcan
Level 116
God Stats
6W - 4L
1,648 SR
Queue Stats
398W - 389L
1,448 Elo+
Party 1
Team Averages
Level 97
1,540 SR
1,483 Elo+

VS

Team Averages
Level 107
1,609 SR
1,521 Elo+
Fafnir
Fafnir
AzulSpirit
Fafnir
Level 128
God Stats
5W - 5L
1,571 SR
Queue Stats
621W - 577L
1,490 Elo+
Solo
Zeus
Zeus
Finatic_Chaos
Zeus
Level 82
God Stats
70W - 49L
1,642 SR
Queue Stats
396W - 430L
1,597 Elo+
Party 4
Tsukuyomi
Tsukuyomi
G_leirda
Tsukuyomi
Level 108
God Stats
0W - 1L
1,530 SR
Queue Stats
375W - 433L
1,592 Elo+
Party 4
Chiron
Chiron
UnicIvAN
Chiron
Level 137
God Stats
2W - 1L
1,737 SR
Queue Stats
128W - 120L
1,485 Elo+
Party 3
Sobek
Sobek
Weapon Hex4111
Sobek
Level 79
God Stats
5W - 3L
1,568 SR
Queue Stats
74W - 83L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
StormPunchD7
Jormungandr
17
4 / 1 / 10
11,219
534
12,295
21,374
24,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Terraxus
Jing Wei
18
5 / 0 / 2
11,169
532
12,744
13,488
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 7
11,686
556
16,141
18,984
22,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
eRaZoul
Osiris
18
9 / 1 / 8
11,691
557
12,680
17,351
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
17
2 / 6 / 6
10,551
502
11,176
12,528
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AzulSpirit
Fafnir
16
1 / 7 / 1
10,013
477
6,843
19,194
11,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 6 / 2
9,830
468
15,638
15,393
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
G_leirda
Tsukuyomi
14
4 / 8 / 2
9,566
456
7,524
16,943
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
UnicIvAN
Chiron
16
1 / 3 / 1
9,794
466
15,598
12,458
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
7,472
356
3,969
19,860
16,148
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
28
Kills
10
10
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AzulSpirit
Fafnir
1
7
1
0.21
L
3
6
2
0.67
L
Tsukuyomi
G_leirda
Tsukuyomi
4
8
2
0.63
W
Jormungandr
StormPunchD7
Jormungandr
4
1
10
9
W
Jing Wei
Terraxus
Jing Wei
5
0
2
6
L
Chiron
UnicIvAN
Chiron
1
3
1
0.5
W
8
2
7
5.75
L
1
4
0
0.25
W
Osiris
eRaZoul
Osiris
9
1
8
13
W
Vulcan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,036
Damage
49,572
83,725
Taken
83,848
67,369
Mitigated
45,017
28,969
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AzulSpirit
Fafnir
6,843
1,339
0
7,381
19,194
11,470
83
1,307
16,507
54,089
0
L
15,638
2,197
0
3,476
15,393
4,522
669
6,450
8,488
76,480
0
L
Tsukuyomi
G_leirda
Tsukuyomi
7,524
2,394
0
2,243
16,943
9,076
0
3,830
12,659
0
52,589
W
Jormungandr
StormPunchD7
Jormungandr
12,295
2,994
1,386
5,211
21,374
24,505
281
4,533
16,841
60,779
0
W
Jing Wei
Terraxus
Jing Wei
12,744
10,485
0
6,219
13,488
4,769
6,743
3,417
10,071
0
86,130
L
Chiron
UnicIvAN
Chiron
15,598
4,316
515
3,719
12,458
3,801
0
5,244
7,009
0
81,894
W
16,141
2,838
1,200
6,604
18,984
22,266
399
6,688
12,296
0
60,568
L
3,969
716
0
2,648
19,860
16,148
0
6,138
13,528
23,018
0
W
Osiris
eRaZoul
Osiris
12,680
4,657
0
6,117
17,351
11,032
2,167
5,633
11,718
0
77,617
W
Vulcan
11,176
1,832
0
2,232
12,528
4,797
82
6,179
6,349
66,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
46,675
568
Minions Killed
488
0
Camps Cleared
0
2,013,527
Distance Traveled
1,800,063
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,013
477
100
5
0
320,586
1
L
Zeus
9,830
468
127
6
0
321,360
3
L
Tsukuyomi
9,566
456
77
4
0
377,119
0
W
Jormungandr
11,219
534
95
5
0
375,892
1
W
Jing Wei
11,169
532
156
7
0
412,021
1
L
Chiron
9,794
466
155
7
0
395,434
4
W
Guan Yu
11,686
556
111
5
0
395,067
1
L
Sobek
7,472
356
29
1
0
385,564
9
W
Osiris
11,691
557
101
5
0
435,884
6
W
Vulcan
10,551
502
105
5
0
394,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role