Player Matchup

Ymir
Ymir
Doomblade187
Ymir
Level 14
God Stats
10W - 11L
1,451 SR
Queue Stats
15W - 22L
1,337 Elo+
Party 2
Fenrir
Fenrir
Evilcorncob
Fenrir
Level 17
God Stats
5W - 3L
1,456 SR
Queue Stats
17W - 11L
1,499 Elo+
Party 3
Olorun
Olorun
LukiranX
Olorun
Level 15
God Stats
3W - 6L
1,244 SR
Queue Stats
15W - 22L
1,337 Elo+
Party 2
Izanami
Izanami
Screech04
Izanami
Level 9
God Stats
13W - 4L
1,753 SR
Queue Stats
15W - 10L
1,499 Elo+
Party 3
Neith
Neith
darkflare101
Neith
Level 8
God Stats
8W - 8L
1,401 SR
Queue Stats
10W - 12L
1,220 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,378 Elo+

VS

Team Averages
Level 10
1,511 SR
1,489 Elo+
Fenrir
Fenrir
CALLxM3xHAVOC
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
COMMON19
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
JMDohko
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,454 Elo+
Solo
Zeus
Zeus
JustinPlease
Zeus
Level 8
God Stats
51W - 32L
1,555 SR
Queue Stats
72W - 73L
1,491 Elo+
Solo
Odin
Odin
Uncleron99
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 32
11,100
1,233
8,388
16,318
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
16 / 0 / 21
12,170
1,352
14,526
6,507
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
LukiranX
Olorun
17
8 / 3 / 27
9,906
1,101
10,702
8,296
4,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Screech04
Izanami
17
8 / 2 / 25
10,735
1,193
11,127
8,467
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 2 / 29
10,940
1,216
13,756
7,432
2,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 16 / 3
8,141
905
7,895
20,236
14,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
COMMON19
Thanatos
14
2 / 16 / 6
8,816
980
10,238
18,863
7,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
JMDohko
Izanami
15
5 / 5 / 2
10,678
1,186
7,447
10,164
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 7
9,526
1,058
15,928
4,627
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 9 / 6
8,188
910
2,580
10,637
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
35
48
Kills
11
11
Deaths
48
134
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
16
3
0.22
L
Thanatos
COMMON19
Thanatos
2
16
6
0.31
W
5
4
32
5.25
W
Fenrir
16
0
21
26.5
L
Izanami
JMDohko
Izanami
5
5
2
1.2
L
2
2
7
2.75
W
Olorun
LukiranX
Olorun
8
3
27
7.17
W
Izanami
Screech04
Izanami
8
2
25
10.25
L
0
9
6
0.33
W
11
2
29
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,499
Damage
44,088
47,020
Taken
64,527
33,555
Mitigated
37,356
9,765
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,895
2,623
0
700
20,236
14,337
0
7,799
12,437
0
14,554
L
Thanatos
COMMON19
Thanatos
10,238
2,905
0
2,395
18,863
7,092
0
5,098
13,765
0
14,088
W
8,388
1,622
0
928
16,318
18,674
0
4,707
11,451
21,784
0
W
Fenrir
14,526
3,865
0
985
6,507
4,854
0
1,954
4,508
0
16,871
L
Izanami
JMDohko
Izanami
7,447
4,774
0
346
10,164
4,492
0
3,047
7,117
0
42,137
L
15,928
372
99
202
4,627
1,323
0
738
3,889
44,017
0
W
Olorun
LukiranX
Olorun
10,702
6,026
2,183
2,390
8,296
4,081
0
3,181
5,115
16,590
0
W
Izanami
Screech04
Izanami
11,127
6,788
0
100
8,467
3,143
0
3,884
4,459
0
36,690
L
2,580
947
0
206
10,637
10,112
0
2,408
8,229
0
6,375
W
13,756
8,077
152
3,027
7,432
2,803
0
2,202
5,188
0
30,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
45,349
150
Minions Killed
146
1
Camps Cleared
8
818,895
Distance Traveled
685,194
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,141
905
9
1
0
145,818
0
L
Thanatos
8,816
980
10
1
0
157,365
0
W
Ymir
11,100
1,233
26
3
0
154,711
0
W
Fenrir
12,170
1,352
10
1
1
189,073
1
L
Izanami
10,678
1,186
73
8
7
142,468
0
L
Zeus
9,526
1,058
51
6
0
147,547
0
W
Olorun
9,906
1,101
17
2
0
139,015
1
W
Izanami
10,735
1,193
64
7
0
167,602
0
L
Odin
8,188
910
3
0
1
91,996
0
W
Neith
10,940
1,216
33
4
0
168,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role