Player Matchup

Kukulkan
Kukulkan
Ferosos
Kukulkan
Level 26
God Stats
49W - 49L
1,523 SR
Queue Stats
121W - 145L
1,425 Elo+
Solo
Loki
Loki
I Hxzy l
Loki
Level 15
God Stats
2W - 1L
1,693 SR
Queue Stats
15W - 8L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
Maine90
Jing Wei
Level 28
God Stats
10W - 5L
1,557 SR
Queue Stats
234W - 270L
1,374 Elo+
Solo
Ratatoskr
Ratatoskr
MartyBeFly
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
SpookyxBlue
Nu Wa
Level 42
God Stats
5W - 3L
1,533 SR
Queue Stats
122W - 104L
1,429 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,441 Elo+

VS

Team Averages
Level 9
1,447 SR
1,455 Elo+
Ares
Ares
Declinedhobo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Geb
Geb
Homeboig
Geb
Level 31
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 12L
1,590 Elo+
Party 3
Neith
Neith
ThanatosXe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ra
Ra
dylanqman
Ra
Level 5
God Stats
1W - 3L
1,210 SR
Queue Stats
2W - 8L
1,184 Elo+
Solo
Nemesis
Nemesis
sophtheloaf7884
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ferosos
Kukulkan
18
12 / 0 / 13
12,405
1,128
11,701
4,404
1,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
19
6 / 2 / 23
12,038
1,094
9,479
10,285
3,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Maine90
Jing Wei
19
11 / 3 / 22
11,785
1,071
20,186
10,759
3,736
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
MartyBeFly
Ratatoskr
18
10 / 5 / 14
11,744
1,068
16,587
11,407
3,728
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 1 / 30
12,188
1,108
21,308
10,542
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 4
10,232
930
6,519
27,042
21,674
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 6 / 4
10,499
954
10,356
17,283
19,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
7 / 4 / 3
12,936
1,176
19,589
12,361
4,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 9 / 3
9,010
819
487
11,668
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 15 / 7
10,004
909
5,256
20,582
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
32
47
Kills
11
11
Deaths
47
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
Kukulkan
Ferosos
Kukulkan
12
0
13
18.5
L
2
6
4
0.67
W
Loki
6
2
23
8.75
W
Jing Wei
Maine90
Jing Wei
11
3
22
7.33
W
Ratatoskr
MartyBeFly
Ratatoskr
10
5
14
3.4
W
8
1
30
23
L
Neith
7
4
3
2.13
L
0
9
3
0.17
L
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,261
Damage
42,207
47,397
Taken
88,936
15,649
Mitigated
58,102
7,639
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,519
1,538
0
424
27,042
21,674
0
11,268
15,774
14,987
0
W
Kukulkan
Ferosos
Kukulkan
11,701
778
0
563
4,404
1,601
0
1,922
2,482
29,191
0
L
10,356
643
0
240
17,283
19,618
0
7,255
10,028
25,398
0
W
Loki
9,479
4,356
16
3,081
10,285
3,198
0
3,617
6,668
0
18,842
W
Jing Wei
Maine90
Jing Wei
20,186
17,442
0
1,571
10,759
3,736
0
4,266
6,493
0
35,572
W
Ratatoskr
MartyBeFly
Ratatoskr
16,587
8,508
18
1,449
11,407
3,728
0
3,187
8,220
0
25,772
W
21,308
7,675
120
821
10,542
3,386
0
4,370
6,172
34,382
0
L
Neith
19,589
4,986
0
2,595
12,361
4,293
0
5,222
7,139
0
70,534
L
487
487
0
0
11,668
3,796
0
3,936
7,732
6,210
0
L
5,256
2,921
0
423
20,582
8,721
0
5,328
15,254
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
52,681
165
Minions Killed
172
4
Camps Cleared
4
984,093
Distance Traveled
812,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,232
930
13
1
0
138,305
0
W
Kukulkan
12,405
1,128
55
5
1
218,359
0
L
Geb
10,499
954
13
1
1
203,873
0
W
Loki
12,038
1,094
27
2
0
193,691
2
W
Jing Wei
11,785
1,071
33
3
2
193,550
0
W
Ratatoskr
11,744
1,068
23
2
1
189,858
0
W
Nu Wa
12,188
1,108
27
2
0
188,635
0
L
Neith
12,936
1,176
115
10
2
194,770
0
L
Ra
9,010
819
9
1
0
124,713
0
L
Nemesis
10,004
909
22
2
1
151,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role