Player Matchup

Yemoja
Yemoja
CaptainAntelope
Yemoja
Level 85
God Stats
6W - 11L
1,547 SR
Queue Stats
6W - 12L
1,635 Elo+
Party 1
Hachiman
Hachiman
CozyFetus
Hachiman
Level 126
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 13L
1,582 Elo+
Party 1
Nox
Nox
GodlyFetus
Nox
Level 89
God Stats
0W - 1L
1,233 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Poizen2yourblood
Gilgamesh
Level 83
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 1
Team Averages
Level 96
1,533 SR
1,570 Elo+

VS

Team Averages
Level 129
1,555 SR
1,556 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MAY0NNAlS3
Hercules
Level 121
God Stats
13W - 6L
1,607 SR
Queue Stats
151W - 100L
1,606 Elo+
Party 2
Bastet
Bastet
frogwaffleimp
Bastet
Level 121
God Stats
3W - 0L
1,612 SR
Queue Stats
184W - 123L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,471
747
5,361
8,458
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
CozyFetus
Hachiman
12
2 / 5 / 0
7,099
710
5,889
7,699
2,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 1
6,991
699
2,426
5,180
2,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
11
0 / 3 / 0
6,584
658
6,878
8,068
3,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 0 / 2
8,845
885
2,347
6,067
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
 
Athena
12
1 / 0 / 3
7,691
769
5,044
9,998
5,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
MAY0NNAlS3
Hercules
11
2 / 2 / 1
7,632
763
5,279
9,993
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 3
9,280
928
10,862
9,213
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
2
3
W
Athena
 
Athena
1
0
3
2.5
L
0
2
1
0.25
L
Hachiman
CozyFetus
Hachiman
2
5
0
0.4
L
0
3
1
0.17
W
Hercules
MAY0NNAlS3
Hercules
2
2
1
1.25
L
Gilgamesh
0
3
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
23,532
29,405
Taken
35,271
13,910
Mitigated
19,259
5,767
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,347
437
0
1,549
6,067
2,245
3,160
1,896
4,171
29,525
0
W
Athena
 
Athena
5,044
1,223
60
3,653
9,998
5,763
0
2,953
7,045
19,431
0
L
5,361
689
1,320
1,558
8,458
5,547
0
2,767
5,691
20,415
0
L
Hachiman
CozyFetus
Hachiman
5,889
3,772
0
1,166
7,699
2,270
0
1,166
6,533
0
22,581
L
2,426
225
0
570
5,180
2,193
0
1,879
3,301
20,516
0
W
Hercules
MAY0NNAlS3
Hercules
5,279
1,569
0
2,951
9,993
6,240
286
2,581
7,412
0
16,200
L
Gilgamesh
6,878
1,185
0
1,153
8,068
3,900
0
2,016
6,052
1,201
15,291
W
10,862
3,323
0
4,481
9,213
5,011
930
1,542
7,671
0
33,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
33,448
153
Minions Killed
165
8
Camps Cleared
13
686,425
Distance Traveled
842,740
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,845
885
66
7
4
200,092
3
W
Athena
7,691
769
29
3
3
201,115
3
L
Yemoja
7,471
747
37
4
1
175,625
0
L
Hachiman
7,099
710
38
4
3
153,994
1
L
Nox
6,991
699
47
5
3
174,369
3
W
Hercules
7,632
763
19
2
0
195,331
2
L
Gilgamesh
6,584
658
31
3
1
182,437
1
W
Bastet
9,280
928
51
5
6
246,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role