Player Matchup

Ganesha
Ganesha
HugoLmao
Ganesha
Level 144
God Stats
1W - 0L
1,330 SR
Queue Stats
50W - 22L
1,698 Elo+
Party 2
Zeus
Zeus
Jxboogiex0720
Zeus
Level 160
God Stats
12W - 3L
1,648 SR
Queue Stats
419W - 404L
1,511 Elo+
Solo
Tyr
Tyr
Kirwen
Tyr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
SOLAIRESLAUGHTER
Fafnir
Level 158
God Stats
1W - 0L
1,297 SR
Queue Stats
37W - 21L
1,612 Elo+
Party 2
Bastet
Bastet
THELASTBARATHEON
Bastet
Level 143
God Stats
2W - 0L
1,716 SR
Queue Stats
16W - 10L
1,540 Elo+
Party 2
Team Averages
Level 128
1,498 SR
1,572 Elo+

VS

Team Averages
Level 129
1,463 SR
1,552 Elo+
Rama
Rama
Kemono Oni
Rama
Level 155
God Stats
6W - 5L
1,313 SR
Queue Stats
156W - 105L
1,572 Elo+
Party 1
Artio
Artio
MizPreserves
Artio
Level 149
God Stats
6W - 12L
1,327 SR
Queue Stats
1,084W - 845L
1,562 Elo+
Party 1
Vamana
Vamana
NomadHokie
Vamana
Level 160
God Stats
17W - 18L
1,562 SR
Queue Stats
1,437W - 1,153L
1,557 Elo+
Party 1
Chronos
Chronos
Santos--420
Chronos
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 207L
1,522 Elo+
Party 3
Tyr
Tyr
WildNomad17
Tyr
Level 65
God Stats
6W - 8L
1,613 SR
Queue Stats
195W - 196L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HugoLmao
Ganesha
18
0 / 2 / 22
10,252
683
6,945
19,674
26,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 14
11,032
735
23,398
15,460
7,903
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Kirwen
Tyr
19
4 / 4 / 10
11,035
736
5,937
14,504
16,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 17
11,361
757
11,571
25,519
36,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 3 / 9
13,120
875
27,974
18,575
10,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
10,770
718
12,503
12,574
4,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 8 / 10
9,961
664
10,632
21,429
23,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
NomadHokie
Vamana
18
5 / 5 / 6
11,375
758
16,469
21,114
21,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
Santos--420
Chronos
18
4 / 3 / 11
10,927
728
22,057
16,339
6,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 4 / 12
10,633
709
17,850
19,244
18,469
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
24
Kills
17
17
Deaths
24
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
HugoLmao
Ganesha
0
2
22
5.5
W
6
5
14
2.6
L
3
4
7
1.63
W
Tyr
Kirwen
Tyr
4
4
10
2.25
L
2
8
10
0.88
L
Vamana
NomadHokie
Vamana
5
5
6
1.6
W
2
3
17
3.5
L
Chronos
Santos--420
Chronos
4
3
11
3.17
W
12
3
9
5.5
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
79,511
93,732
Taken
90,700
98,366
Mitigated
73,844
36,375
Healing
39,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
HugoLmao
Ganesha
6,945
1,080
2,221
2,441
19,674
26,386
484
6,598
13,076
29,504
0
W
23,398
1,614
2,264
3,251
15,460
7,903
1,385
3,482
11,978
53,770
0
L
12,503
11,294
0
1,268
12,574
4,178
2,524
4,263
8,311
0
30,396
W
Tyr
Kirwen
Tyr
5,937
1,164
1,181
2,657
14,504
16,878
840
6,274
8,230
0
10,422
L
10,632
1,151
9,730
5,680
21,429
23,770
0
9,078
12,351
14,848
0
L
Vamana
NomadHokie
Vamana
16,469
7,789
2,456
8,017
21,114
21,367
991
7,709
13,405
554
31,337
W
11,571
3,963
2,658
8,075
25,519
36,735
420
10,482
15,037
18,669
0
L
Chronos
Santos--420
Chronos
22,057
9,702
1,084
4,902
16,339
6,060
1,730
10,757
5,582
37,600
0
W
27,974
7,318
3,624
8,003
18,575
10,464
1,851
6,332
12,243
0
44,226
L
17,850
2,079
1,797
4,087
19,244
18,469
454
10,107
9,137
0
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
53,666
164
Minions Killed
152
0
Camps Cleared
0
1,339,230
Distance Traveled
1,351,822
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,252
683
0
0
0
282,124
0
W
Zeus
11,032
735
67
4
0
224,292
0
L
Rama
10,770
718
55
4
0
241,234
0
W
Tyr
11,035
736
29
2
0
276,776
3
L
Artio
9,961
664
10
1
0
255,957
0
L
Vamana
11,375
758
27
2
0
273,600
1
W
Fafnir
11,361
757
23
2
0
258,003
0
L
Chronos
10,927
728
45
3
0
277,886
1
W
Bastet
13,120
875
45
3
0
298,035
3
L
Tyr
10,633
709
15
1
0
303,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role