Player Matchup

Odin
Odin
Cobragto
Odin
Level 46
God Stats
3W - 4L
1,719 SR
Queue Stats
20W - 23L
1,528 Elo+
Party 2
Neith
Neith
Halomustard
Neith
Level 16
God Stats
5W - 7L
1,591 SR
Queue Stats
27W - 34L
1,514 Elo+
Party 2
Chaac
Chaac
MagicEmu
Chaac
Level 65
God Stats
10W - 5L
1,680 SR
Queue Stats
25W - 30L
1,524 Elo+
Party 2
Anubis
Anubis
Monkuin
Anubis
Level 73
God Stats
9W - 8L
1,682 SR
Queue Stats
27W - 31L
1,531 Elo+
Party 2
Mercury
Mercury
Ryangui
Mercury
Level 44
God Stats
4W - 5L
1,656 SR
Queue Stats
19W - 29L
1,482 Elo+
Party 2
Team Averages
Level 49
1,666 SR
1,516 Elo+

VS

Team Averages
Level 101
1,764 SR
1,740 Elo+
Ganesha
Ganesha
AppleBiscuits
Ganesha
Level 124
God Stats
27W - 3L
1,730 SR
Queue Stats
660W - 295L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
SteGreggles
Gilgamesh
Level 154
God Stats
24W - 4L
1,781 SR
Queue Stats
484W - 198L
1,752 Elo+
Party 1
Cerberus
Cerberus
Taylor5384
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 43L
1,740 Elo+
Party 1
Tyr
Tyr
TrueMudkip
Tyr
Level 128
God Stats
13W - 4L
1,947 SR
Queue Stats
493W - 185L
1,712 Elo+
Party 1
Bellona
Bellona
Turticus
Bellona
Level 69
God Stats
11W - 3L
1,860 SR
Queue Stats
379W - 126L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 9 / 6
9,253
925
9,701
15,937
8,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 7
9,438
944
8,635
9,242
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
MagicEmu
Chaac
16
2 / 4 / 6
9,736
974
13,679
13,317
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Monkuin
Anubis
15
3 / 8 / 4
9,811
981
6,945
11,775
6,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Ryangui
Mercury
15
1 / 9 / 5
9,021
902
8,831
14,049
4,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

137

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 0 / 33
11,035
1,104
19,639
4,907
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SteGreggles
Gilgamesh
18
7 / 2 / 13
11,467
1,147
8,152
10,784
5,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Taylor5384
Cerberus
18
4 / 3 / 18
11,319
1,132
4,036
11,907
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
17 / 1 / 12
12,978
1,298
16,530
10,803
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Turticus
Bellona
18
8 / 2 / 16
11,299
1,130
12,152
14,246
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
128
8
Kills
36
36
Deaths
8
28
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
33
16.5
L
Odin
1
9
6
0.44
L
1
6
7
0.75
L
Chaac
MagicEmu
Chaac
2
4
6
1.25
L
Anubis
Monkuin
Anubis
3
8
4
0.63
L
Mercury
Ryangui
Mercury
1
9
5
0.39
W
Gilgamesh
SteGreggles
Gilgamesh
7
2
13
6.75
W
Cerberus
Taylor5384
Cerberus
4
3
18
4.33
W
17
1
12
23
W
Bellona
Turticus
Bellona
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
60,509
64,320
Taken
52,647
33,264
Mitigated
36,641
5,730
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
19,639
1,220
0
16
4,907
2,752
0
40
4,736
41,328
0
L
Odin
9,701
1,844
26
260
15,937
8,368
0
7,804
8,133
0
16,861
L
8,635
2,853
0
367
9,242
2,516
0
2,331
6,911
0
27,421
L
Chaac
MagicEmu
Chaac
13,679
2,414
0
3,743
13,317
12,280
0
4,306
9,011
229
33,384
L
Anubis
Monkuin
Anubis
6,945
410
0
1,148
11,775
6,074
0
6,159
5,616
37,162
0
L
Mercury
Ryangui
Mercury
8,831
3,730
0
186
14,049
4,026
0
3,079
10,970
0
20,621
W
Gilgamesh
SteGreggles
Gilgamesh
8,152
2,861
1,579
1,823
10,784
5,110
0
2,034
8,517
4
17,014
W
Cerberus
Taylor5384
Cerberus
4,036
419
0
1,870
11,907
12,788
0
2,362
9,286
22,394
0
W
16,530
1,449
0
2,244
10,803
7,012
0
1,688
8,839
0
32,443
W
Bellona
Turticus
Bellona
12,152
6,625
0
1,115
14,246
8,979
0
1,050
12,933
0
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,259
Gold Earned
58,098
184
Minions Killed
177
3
Camps Cleared
14
954,421
Distance Traveled
1,015,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,035
1,104
0
0
0
201,067
0
L
Odin
9,253
925
17
2
0
184,996
0
L
Neith
9,438
944
29
3
1
180,488
0
L
Chaac
9,736
974
45
5
1
203,829
0
L
Anubis
9,811
981
74
7
0
161,471
0
L
Mercury
9,021
902
19
2
1
223,637
0
W
Gilgamesh
11,467
1,147
28
3
7
188,608
1
W
Cerberus
11,319
1,132
63
6
0
178,671
0
W
Tyr
12,978
1,298
61
6
5
236,358
0
W
Bellona
11,299
1,130
25
3
2
211,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role