Player Matchup

Anhur
Anhur
CrZyRaM
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
556W - 585L
1,509 Elo+
Solo
King Arthur
King Arthur
Hybrid Machina
King Arthur
Level 140
God Stats
39W - 39L
1,566 SR
Queue Stats
549W - 576L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Meecham
Nu Wa
Level 87
God Stats
14W - 5L
1,850 SR
Queue Stats
94W - 73L
1,678 Elo+
Solo
Jormungandr
Jormungandr
TheGreatDane298
Jormungandr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 111L
1,648 Elo+
Party 1
Mulan
Mulan
奉天灬刀疤
Mulan
Level 125
God Stats
1W - 3L
1,281 SR
Queue Stats
145W - 136L
1,581 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,606 Elo+

VS

Team Averages
Level 127
1,616 SR
1,604 Elo+
Athena
Athena
COSMIC FARTZZ
Athena
Level 108
God Stats
1W - 0L
1,523 SR
Queue Stats
153W - 135L
1,565 Elo+
Solo
Sol
Sol
Hookwolf
Sol
Level 143
God Stats
1W - 1L
1,641 SR
Queue Stats
16W - 17L
1,597 Elo+
Solo
Amaterasu
Amaterasu
MA3J0RTK
Amaterasu
Level 129
God Stats
15W - 12L
1,538 SR
Queue Stats
255W - 227L
1,601 Elo+
Solo
Cernunnos
Cernunnos
Ogishi
Cernunnos
Level 137
God Stats
3W - 1L
1,664 SR
Queue Stats
47W - 44L
1,584 Elo+
Solo
Nu Wa
Nu Wa
mizzy21
Nu Wa
Level 120
God Stats
30W - 15L
1,712 SR
Queue Stats
142W - 146L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CrZyRaM
Anhur
18
4 / 6 / 7
11,704
975
21,604
20,852
8,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Hybrid Machina
King Arthur
17
1 / 5 / 6
10,357
863
16,722
21,587
20,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Meecham
Nu Wa
17
0 / 6 / 8
10,520
877
20,420
13,615
5,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheGreatDane298
Jormungandr
18
3 / 3 / 11
11,643
970
15,351
21,359
24,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 12 / 3
12,089
1,007
23,757
31,632
16,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

92

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
12,459
1,038
13,532
24,713
23,611
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 3 / 22
12,661
1,055
34,296
25,136
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
MA3J0RTK
Amaterasu
20
14 / 4 / 13
14,014
1,168
15,591
21,999
15,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
Ogishi
Cernunnos
19
4 / 4 / 18
12,240
1,020
20,965
21,020
9,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
mizzy21
Nu Wa
19
4 / 1 / 21
12,332
1,028
19,807
9,926
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
120
15
Kills
32
32
Deaths
15
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Anhur
CrZyRaM
Anhur
4
6
7
1.25
W
5
3
22
5.33
L
King Arthur
Hybrid Machina
King Arthur
1
5
6
0.8
W
Amaterasu
MA3J0RTK
Amaterasu
14
4
13
5.13
L
Nu Wa
Meecham
Nu Wa
0
6
8
0.67
W
Cernunnos
Ogishi
Cernunnos
4
4
18
3.25
L
Jormungandr
TheGreatDane298
Jormungandr
3
3
11
2.83
W
Nu Wa
mizzy21
Nu Wa
4
1
21
14.5
L
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,854
Damage
104,191
109,045
Taken
102,794
75,031
Mitigated
59,059
15,184
Healing
38,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,532
2,897
0
4,670
24,713
23,611
0
9,304
14,219
25,396
0
L
Anhur
CrZyRaM
Anhur
21,604
9,741
394
4,244
20,852
8,187
0
13,907
6,945
0
48,382
W
34,296
18,381
0
15,780
25,136
7,078
0
7,535
16,830
71,028
0
L
King Arthur
Hybrid Machina
King Arthur
16,722
1,522
0
4,469
21,587
20,747
0
13,186
8,401
0
30,482
W
Amaterasu
MA3J0RTK
Amaterasu
15,591
5,631
0
7,400
21,999
15,850
0
7,411
13,593
0
24,813
L
Nu Wa
Meecham
Nu Wa
20,420
5,143
415
1,820
13,615
5,692
0
8,001
5,614
61,099
0
W
Cernunnos
Ogishi
Cernunnos
20,965
14,706
0
9,583
21,020
9,206
0
6,084
14,133
0
54,394
L
Jormungandr
TheGreatDane298
Jormungandr
15,351
3,682
0
1,212
21,359
24,063
0
14,066
7,293
44,557
0
W
Nu Wa
mizzy21
Nu Wa
19,807
5,421
0
1,562
9,926
3,314
0
2,858
6,692
53,040
0
L
23,757
3,701
0
2,630
31,632
16,342
0
18,475
13,157
0
34,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,313
Gold Earned
63,706
249
Minions Killed
266
4
Camps Cleared
13
1,096,433
Distance Traveled
1,158,051
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,459
1,038
25
2
0
217,780
0
L
Anhur
11,704
975
63
5
2
223,303
1
W
Sol
12,661
1,055
86
7
0
229,589
0
L
King Arthur
10,357
863
23
2
0
235,080
3
W
Amaterasu
14,014
1,168
24
2
3
266,501
0
L
Nu Wa
10,520
877
86
7
0
197,477
0
W
Cernunnos
12,240
1,020
64
5
6
199,442
0
L
Jormungandr
11,643
970
45
4
1
217,624
0
W
Nu Wa
12,332
1,028
67
6
4
244,739
3
L
Mulan
12,089
1,007
32
3
1
222,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role