Player Matchup

Thoth
Thoth
BukNoodle
Thoth
Level 48
God Stats
8W - 6L
1,551 SR
Queue Stats
204W - 178L
1,521 Elo+
Party 3
Nike
Nike
Ryxanny
Nike
Level 101
God Stats
1W - 2L
1,183 SR
Queue Stats
180W - 154L
1,582 Elo+
Party 3
Bastet
Bastet
SnapsEsquire
Bastet
Level 91
God Stats
6W - 3L
1,639 SR
Queue Stats
197W - 187L
1,557 Elo+
Party 1
Loki
Loki
VioletIcarus
Loki
Level 67
God Stats
22W - 18L
1,696 SR
Queue Stats
196W - 185L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
legoslayer10
Jormungandr
Level 26
God Stats
29W - 25L
1,602 SR
Queue Stats
29W - 26L
1,590 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,564 Elo+

VS

Team Averages
Level 35
1,647 SR
1,588 Elo+
Cliodhna
Cliodhna
GreatZephyr
Cliodhna
Level 26
God Stats
13W - 14L
1,631 SR
Queue Stats
67W - 55L
1,622 Elo+
Party 2
Poseidon
Poseidon
Jestrus
Poseidon
Level 62
God Stats
25W - 17L
1,593 SR
Queue Stats
331W - 295L
1,580 Elo+
Party 2
Kuzenbo
Kuzenbo
TenLnTwoWatts
Kuzenbo
Level 21
God Stats
17W - 12L
1,751 SR
Queue Stats
79W - 59L
1,612 Elo+
Party 2
Mulan
Mulan
Testies3
Mulan
Level 37
God Stats
6W - 2L
1,676 SR
Queue Stats
155W - 147L
1,502 Elo+
Solo
Charybdis
Charybdis
haaaqs
Charybdis
Level 29
God Stats
15W - 12L
1,582 SR
Queue Stats
128W - 98L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BukNoodle
Thoth
14
3 / 3 / 2
8,034
618
9,444
6,101
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Ryxanny
Nike
12
3 / 2 / 2
7,551
581
5,465
10,989
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
13
5 / 3 / 3
8,193
630
8,380
12,769
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 0 / 2
7,467
574
2,261
2,456
776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
legoslayer10
Jormungandr
10
1 / 4 / 5
6,612
509
4,332
11,479
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GreatZephyr
Cliodhna
13
3 / 4 / 3
7,781
599
6,477
8,034
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Jestrus
Poseidon
13
0 / 3 / 1
7,303
562
2,158
7,218
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
11
1 / 2 / 7
7,304
562
3,957
11,470
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Testies3
Mulan
13
2 / 4 / 1
7,472
575
6,530
9,990
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
haaaqs
Charybdis
14
6 / 2 / 0
8,259
635
6,895
9,507
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
12
12
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
BukNoodle
Thoth
3
3
2
1.33
L
Cliodhna
GreatZephyr
Cliodhna
3
4
3
1.13
L
Poseidon
Jestrus
Poseidon
0
3
1
0.17
W
Nike
Ryxanny
Nike
3
2
2
2
W
Bastet
5
3
3
2.17
L
Kuzenbo
1
2
7
2.25
L
Mulan
Testies3
Mulan
2
4
1
0.63
W
3
0
2
4
L
Charybdis
haaaqs
Charybdis
6
2
0
3
W
Jormungandr
legoslayer10
Jormungandr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,882
Damage
26,017
43,794
Taken
46,219
16,115
Mitigated
25,694
15,103
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BukNoodle
Thoth
9,444
461
0
1,159
6,101
1,948
0
2,105
3,884
55,940
0
L
Cliodhna
GreatZephyr
Cliodhna
6,477
1,153
0
2,260
8,034
2,846
0
735
7,146
0
43,938
L
Poseidon
Jestrus
Poseidon
2,158
334
0
2,283
7,218
2,281
0
3,963
2,973
50,063
0
W
Nike
Ryxanny
Nike
5,465
1,326
0
3,071
10,989
4,548
0
865
10,082
0
40,926
W
Bastet
8,380
2,992
0
5,437
12,769
5,753
0
992
11,276
0
38,828
L
Kuzenbo
3,957
1,722
0
2,381
11,470
11,031
0
5,692
5,482
15,999
0
L
Mulan
Testies3
Mulan
6,530
995
0
4,143
9,990
6,539
440
141
9,387
5,825
32,116
W
2,261
504
0
1,074
2,456
776
0
187
2,269
0
33,765
L
Charybdis
haaaqs
Charybdis
6,895
3,200
0
4,006
9,507
2,997
398
2,896
6,473
0
72,094
W
Jormungandr
legoslayer10
Jormungandr
4,332
666
1,584
2,778
11,479
3,090
0
2,766
8,606
21,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,857
Gold Earned
38,119
370
Minions Killed
463
0
Camps Cleared
0
1,221,268
Distance Traveled
1,262,792
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,034
618
119
9
0
252,090
4
L
Cliodhna
7,781
599
84
6
0
245,574
0
L
Poseidon
7,303
562
120
9
0
267,818
0
W
Nike
7,551
581
84
6
0
257,499
1
W
Bastet
8,193
630
75
6
0
264,383
2
L
Kuzenbo
7,304
562
27
2
0
258,360
1
L
Mulan
7,472
575
101
8
0
244,054
6
W
Loki
7,467
574
60
5
0
178,376
2
L
Charybdis
8,259
635
131
10
0
246,986
0
W
Jormungandr
6,612
509
32
2
0
268,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role