Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Edgeeki
Ares
Level 12
God Stats
9W - 1L
1,836 SR
Queue Stats
15W - 4L
1,707 Elo+
Party 1
Chronos
Chronos
PingadoNZ
Chronos
Level 5
God Stats
1W - 0L
1,113 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Susano
Susano
Rivagesty
Susano
Level 18
God Stats
2W - 2L
1,208 SR
Queue Stats
42W - 37L
1,346 Elo+
Solo
Guan Yu
Guan Yu
ST6 Demon1971
Guan Yu
Level 23
God Stats
6W - 2L
1,740 SR
Queue Stats
70W - 74L
1,310 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,473 Elo+

VS

Team Averages
Level 28
1,542 SR
1,441 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiG_BOI_Ik
Izanami
Level 26
God Stats
2W - 1L
1,846 SR
Queue Stats
68W - 47L
1,444 Elo+
Solo
Chaac
Chaac
Classy_Gamerr
Chaac
Level 26
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Bastet
Bastet
ToXiC vortex158
Bastet
Level 29
God Stats
18W - 20L
1,636 SR
Queue Stats
79W - 102L
1,370 Elo+
Solo
Hel
Hel
b3nja191286
Hel
Level 29
God Stats
1W - 12L
1,282 SR
Queue Stats
128W - 182L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
13 / 1 / 9
13,434
611
20,380
16,287
6,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Edgeeki
Ares
16
6 / 4 / 14
12,535
570
11,003
26,868
23,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
PingadoNZ
Chronos
16
0 / 5 / 5
11,013
501
5,836
15,128
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
Rivagesty
Susano
16
4 / 6 / 6
11,447
520
11,405
20,256
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
17
3 / 7 / 4
11,711
532
13,350
25,518
11,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 2 / 7
11,409
519
11,769
28,628
29,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
BiG_BOI_Ik
Izanami
15
5 / 12 / 3
10,089
459
18,015
20,794
4,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 3
6,638
302
488
2,565
1,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 6 / 7
12,014
546
19,648
20,151
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 4 / 6
11,020
501
9,759
11,755
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
48
26
Kills
22
23
Deaths
26
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
13
1
9
17.5
L
Ymir
 
Ymir
2
2
7
2.75
L
Izanami
BiG_BOI_Ik
Izanami
5
12
3
0.54
L
0
2
3
0.75
W
Ares
Edgeeki
Ares
6
4
14
3.25
W
Chronos
PingadoNZ
Chronos
0
5
5
0.5
W
Susano
Rivagesty
Susano
4
6
6
1.17
W
Guan Yu
3
7
4
0.71
L
11
6
7
2.42
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
59,679
104,057
Taken
83,893
56,394
Mitigated
45,863
31,318
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,380
12,561
0
7,629
16,287
6,687
6,432
2,244
13,950
0
116,707
L
Ymir
 
Ymir
11,769
3,219
1,818
5,019
28,628
29,946
174
3,883
24,745
61,969
0
L
Izanami
BiG_BOI_Ik
Izanami
18,015
13,733
0
3,562
20,794
4,381
0
4,891
15,903
0
76,442
L
488
243
0
294
2,565
1,118
0
813
1,752
0
2,921
W
Ares
Edgeeki
Ares
11,003
978
579
4,389
26,868
23,930
287
4,728
21,863
26,267
0
W
Chronos
PingadoNZ
Chronos
5,836
1,284
0
3,201
15,128
7,063
2,597
4,177
10,575
51,852
3,763
W
Susano
Rivagesty
Susano
11,405
2,446
0
4,235
20,256
6,784
247
3,766
15,950
0
63,937
W
Guan Yu
13,350
6,088
2,134
9,151
25,518
11,930
3,613
8,188
16,584
0
61,520
L
19,648
9,221
0
5,384
20,151
6,458
0
3,608
16,543
0
78,878
L
9,759
1,186
2,207
1,942
11,755
3,960
686
3,752
8,003
44,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
51,170
470
Minions Killed
406
0
Camps Cleared
0
1,978,040
Distance Traveled
1,603,379
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,434
611
150
7
0
404,452
7
L
Ymir
11,409
519
91
4
0
378,625
0
L
Izanami
10,089
459
108
5
0
335,166
3
L
Chaac
6,638
302
6
0
0
96,481
0
W
Ares
12,535
570
15
1
0
377,825
3
W
Chronos
11,013
501
118
5
0
382,674
4
W
Susano
11,447
520
72
3
0
414,729
8
W
Guan Yu
11,711
532
115
5
0
398,360
0
L
Bastet
12,014
546
116
5
0
416,900
0
L
Hel
11,020
501
85
4
0
376,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role