Player Matchup

Merlin
Merlin
OneEyedGoat-
Merlin
Level 106
God Stats
20W - 18L
1,530 SR
Queue Stats
385W - 439L
1,559 Elo+
Solo
Xbalanque
Xbalanque
TazReacts
Xbalanque
Level 143
God Stats
8W - 5L
1,715 SR
Queue Stats
194W - 194L
1,553 Elo+
Party 2
Vamana
Vamana
zyzy99
Vamana
Level 124
God Stats
12W - 8L
1,623 SR
Queue Stats
185W - 183L
1,553 Elo+
Party 2
Team Averages
Level 124
1,623 SR
1,555 Elo+

VS

Team Averages
Level 94
1,540 SR
1,515 Elo+
Cernunnos
Cernunnos
Dylannnznznzn
Cernunnos
Level 65
God Stats
2W - 3L
1,688 SR
Queue Stats
31W - 36L
1,482 Elo+
Solo
Janus
Janus
HyperzUS
Janus
Level 148
God Stats
2W - 4L
1,335 SR
Queue Stats
91W - 93L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
LocatedSummer
Cthulhu
Level 69
God Stats
4W - 4L
1,597 SR
Queue Stats
53W - 72L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 12
12,380
652
13,628
13,458
4,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TazReacts
Xbalanque
18
11 / 3 / 6
14,007
737
25,932
16,358
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
zyzy99
Vamana
15
5 / 4 / 11
12,954
682
18,081
28,066
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dylannnznznzn
Cernunnos
14
1 / 9 / 3
11,284
594
15,564
21,361
8,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
HyperzUS
Janus
17
5 / 7 / 3
13,122
691
16,812
19,045
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
16
4 / 2 / 1
12,810
674
9,890
24,288
30,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
10
10
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dylannnznznzn
Cernunnos
1
9
3
0.28
L
Janus
HyperzUS
Janus
5
7
3
0.93
L
Cthulhu
4
2
1
2.25
W
Merlin
2
3
12
2.67
W
Xbalanque
TazReacts
Xbalanque
11
3
6
4.67
W
Vamana
zyzy99
Vamana
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
42,266
57,882
Taken
64,694
29,981
Mitigated
47,554
20,434
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dylannnznznzn
Cernunnos
15,564
7,693
805
3,027
21,361
8,874
1,068
3,625
17,332
0
32,118
L
Janus
HyperzUS
Janus
16,812
123
0
2,217
19,045
7,856
158
3,392
15,200
71,426
0
L
Cthulhu
9,890
419
278
3,992
24,288
30,824
186
7,000
16,545
31,911
0
W
Merlin
13,628
593
641
4,552
13,458
4,898
0
7,854
5,604
47,117
0
W
Xbalanque
TazReacts
Xbalanque
25,932
7,279
0
1,827
16,358
5,982
2,621
8,084
8,274
0
75,955
W
Vamana
zyzy99
Vamana
18,081
7,137
0
13,414
28,066
19,101
0
11,592
16,474
0
37,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
37,216
197
Minions Killed
192
9
Camps Cleared
7
1,092,108
Distance Traveled
996,551
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,284
594
45
2
0
293,566
3
L
Janus
13,122
691
113
6
6
344,765
2
L
Cthulhu
12,810
674
34
2
1
358,220
3
W
Merlin
12,380
652
57
3
4
370,043
1
W
Xbalanque
14,007
737
109
6
1
350,750
1
W
Vamana
12,954
682
31
2
4
371,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role