Player Matchup

Ra
Ra
Fxtreme95
Ra
Level 32
God Stats
1W - 4L
1,278 SR
Queue Stats
21W - 27L
1,248 Elo+
Party 1
Bellona
Bellona
GorgeousGlobe1
Bellona
Level 29
God Stats
14W - 17L
1,461 SR
Queue Stats
108W - 128L
1,379 Elo+
Solo
Geb
Geb
Theking_FF
Geb
Level 15
God Stats
1W - 2L
1,233 SR
Queue Stats
11W - 13L
1,272 Elo+
Party 1
Team Averages
Level 25
1,324 SR
1,299 Elo+

VS

Team Averages
Level 66
1,542 SR
1,216 Elo+
Anubis
Anubis
ItsSavagePyro
Anubis
Level 148
God Stats
57W - 39L
1,570 SR
Queue Stats
160W - 161L
1,419 Elo+
Solo
Apollo
Apollo
Monsterxfive
Apollo
Level 25
God Stats
5W - 10L
1,376 SR
Queue Stats
20W - 32L
1,037 Elo+
Solo
Izanami
Izanami
Zartan100
Izanami
Level 26
God Stats
3W - 1L
1,680 SR
Queue Stats
35W - 43L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,527
595
6,785
11,861
3,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 8 / 1
8,764
548
4,112
15,866
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 4 / 2
9,780
611
5,816
15,995
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
12,353
772
16,916
10,575
5,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
1 / 2 / 4
9,187
574
2,832
5,366
1,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Zartan100
Izanami
17
8 / 1 / 6
12,616
789
12,587
7,168
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
2
8
1
0.31
W
9
1
5
11.5
W
Apollo
1
2
4
1.5
L
1
4
2
0.5
W
Izanami
Zartan100
Izanami
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
32,335
43,722
Taken
23,109
24,293
Mitigated
9,848
9,019
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
704
1,106
2,990
11,861
3,355
0
5,255
6,606
51,411
0
L
4,112
796
325
2,473
15,866
7,815
0
7,288
8,578
0
12,677
W
16,916
611
0
6,876
10,575
5,039
1,035
6,092
4,483
60,880
0
W
Apollo
2,832
2,030
28
650
5,366
1,759
343
2,803
2,563
0
6,577
L
5,816
902
418
1,707
15,995
13,123
0
4,640
11,355
14,953
0
W
Izanami
Zartan100
Izanami
12,587
8,771
0
3,299
7,168
3,050
1,208
4,075
3,093
0
66,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
34,156
127
Minions Killed
204
2
Camps Cleared
12
796,777
Distance Traveled
670,486
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,527
595
89
6
2
277,807
2
L
Bellona
8,764
548
17
1
0
203,542
0
W
Anubis
12,353
772
95
6
3
259,716
2
W
Apollo
9,187
574
10
1
0
157,988
2
L
Geb
9,780
611
21
1
0
315,428
0
W
Izanami
12,616
789
99
6
9
252,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role