Player Matchup

Loki
Loki
Jondon7
Loki
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Artemis
Artemis
Naumnomnom
Artemis
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 30L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Runepage
Baron Samedi
Level 93
God Stats
2W - 1L
1,579 SR
Queue Stats
66W - 52L
1,555 Elo+
Party 2
Thor
Thor
ShuIsGaming
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,500 Elo+
Party 2
Geb
Geb
TheJustReaper
Geb
Level 20
God Stats
12W - 8L
1,417 SR
Queue Stats
31W - 32L
1,390 Elo+
Solo
Team Averages
Level 26
1,499 SR
1,489 Elo+

VS

Team Averages
Level 42
1,434 SR
1,277 Elo+
Baron Samedi
Baron Samedi
Cbooulhu
Baron Samedi
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 40L
1,008 Elo+
Party 1
Chiron
Chiron
CrimsonFalzar
Chiron
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,297 Elo+
Party 1
Achilles
Achilles
PrincePower9999
Achilles
Level 18
God Stats
15W - 19L
1,495 SR
Queue Stats
45W - 56L
1,418 Elo+
Party 3
Da Ji
Da Ji
YangKazoku
Da Ji
Level 8
God Stats
8W - 27L
1,086 SR
Queue Stats
11W - 37L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
werewolfprincess
Cthulhu
Level 26
God Stats
25W - 14L
1,587 SR
Queue Stats
48W - 41L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jondon7
Loki
18
8 / 9 / 13
11,456
1,146
9,413
14,537
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Naumnomnom
Artemis
17
3 / 1 / 15
10,375
1,038
13,986
3,415
1,115
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Runepage
Baron Samedi
19
9 / 2 / 17
12,453
1,245
26,364
14,039
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 8 / 13
10,062
1,006
7,262
15,471
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 2 / 11
11,532
1,153
11,591
13,604
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

199

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbooulhu
Baron Samedi
16
0 / 8 / 5
9,330
933
5,032
13,129
5,885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
16 / 5 / 1
13,609
1,361
22,906
15,117
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
4 / 2 / 13
11,645
1,165
11,612
18,767
19,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
16
0 / 9 / 7
9,100
910
4,714
11,752
5,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 11
10,882
1,088
11,419
16,922
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
27
Kills
22
22
Deaths
27
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cbooulhu
Baron Samedi
0
8
5
0.31
L
16
5
1
3.3
W
Loki
Jondon7
Loki
8
9
13
1.61
W
Artemis
Naumnomnom
Artemis
3
1
15
10.5
L
Achilles
4
2
13
5.25
W
Baron Samedi
Runepage
Baron Samedi
9
2
17
8.75
W
2
8
13
1.06
W
5
2
11
5.25
L
Da Ji
0
9
7
0.39
L
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,616
Damage
55,683
61,066
Taken
75,687
27,716
Mitigated
52,553
9,271
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cbooulhu
Baron Samedi
5,032
904
496
1,072
13,129
5,885
0
8,772
4,357
24,801
0
L
22,906
11,432
689
1,908
15,117
6,298
0
7,959
7,158
0
36,835
W
Loki
Jondon7
Loki
9,413
3,331
0
0
14,537
4,978
0
2,534
11,803
0
24,304
W
Artemis
Naumnomnom
Artemis
13,986
7,354
0
233
3,415
1,115
0
1,221
2,068
0
30,753
L
Achilles
11,612
3,720
618
1,188
18,767
19,050
0
8,697
10,070
0
30,973
W
Baron Samedi
Runepage
Baron Samedi
26,364
2,140
3,583
3,572
14,039
5,128
0
3,271
10,427
58,584
0
W
7,262
2,173
0
0
15,471
5,789
0
3,260
12,012
0
16,803
W
11,591
2,488
0
1,883
13,604
10,706
0
4,829
8,305
24,281
0
L
Da Ji
4,714
1,751
0
30
11,752
5,054
0
4,827
6,925
0
8,944
L
11,419
387
0
3,896
16,922
16,266
0
7,700
9,222
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
54,566
191
Minions Killed
168
5
Camps Cleared
3
886,460
Distance Traveled
837,213
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,330
933
43
4
0
118,891
0
L
Chiron
13,609
1,361
34
3
0
203,464
0
W
Loki
11,456
1,146
26
3
0
175,012
0
W
Artemis
10,375
1,038
31
3
1
145,392
1
L
Achilles
11,645
1,165
49
5
1
230,477
4
W
Baron Samedi
12,453
1,245
106
11
0
201,629
0
W
Thor
10,062
1,006
18
2
1
154,068
0
W
Geb
11,532
1,153
10
1
3
210,359
0
L
Da Ji
9,100
910
4
0
2
78,662
0
L
Cthulhu
10,882
1,088
38
4
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role