Player Matchup

Cu Chulainn
Cu Chulainn
KingL0vless
Cu Chulainn
Level 29
God Stats
1W - 2L
1,718 SR
Queue Stats
145W - 70L
1,657 Elo+
Party 1
Anhur
Anhur
MardukGrylak
Anhur
Level 140
God Stats
2W - 3L
1,729 SR
Queue Stats
174W - 92L
1,648 Elo+
Party 1
Janus
Janus
NesciusInThis
Janus
Level 24
God Stats
29W - 12L
1,729 SR
Queue Stats
81W - 21L
1,740 Elo+
Party 1
Team Averages
Level 64
1,725 SR
1,682 Elo+

VS

Team Averages
Level 97
1,415 SR
1,422 Elo+
Danzaburou
Danzaburou
IEatPlants
Danzaburou
Level 83
God Stats
19W - 30L
1,445 SR
Queue Stats
91W - 148L
1,443 Elo+
Party 2
Sobek
Sobek
KnightLaiku
Sobek
Level 103
God Stats
1W - 2L
1,424 SR
Queue Stats
100W - 159L
1,405 Elo+
Party 2
Fenrir
Fenrir
Reaper6171
Fenrir
Level 104
God Stats
1W - 3L
1,377 SR
Queue Stats
67W - 93L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingL0vless
Cu Chulainn
12
3 / 2 / 11
7,737
774
8,342
9,078
7,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 2 / 4
8,851
885
9,980
7,212
2,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 11
7,788
779
9,845
5,529
1,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IEatPlants
Danzaburou
12
2 / 3 / 2
7,149
715
4,007
8,932
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 4
7,438
744
4,289
12,656
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Reaper6171
Fenrir
9
1 / 8 / 3
6,444
644
2,802
13,474
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IEatPlants
Danzaburou
2
3
2
1
W
Cu Chulainn
KingL0vless
Cu Chulainn
3
2
11
4.25
L
2
4
4
1
W
10
2
4
6
W
2
2
11
3.75
L
Fenrir
Reaper6171
Fenrir
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
11,098
21,819
Taken
35,062
11,577
Mitigated
22,046
3,323
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IEatPlants
Danzaburou
4,007
853
0
2,010
8,932
4,228
0
3,740
5,192
0
23,821
W
Cu Chulainn
KingL0vless
Cu Chulainn
8,342
1,969
0
272
9,078
7,033
486
2,982
5,967
5,780
21,201
L
4,289
179
107
2,383
12,656
12,048
0
4,076
8,580
10,746
0
W
9,980
6,690
0
1,125
7,212
2,631
49
782
6,349
0
20,378
W
9,845
1,219
0
1,926
5,529
1,913
345
1,367
4,043
35,012
0
L
Fenrir
Reaper6171
Fenrir
2,802
883
0
1,278
13,474
5,770
0
3,857
9,617
0
6,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
21,031
140
Minions Killed
62
7
Camps Cleared
3
549,069
Distance Traveled
552,799
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,149
715
43
4
3
184,855
3
W
Cu Chulainn
7,737
774
35
4
4
186,329
2
L
Sobek
7,438
744
8
1
0
206,132
1
W
Anhur
8,851
885
36
4
1
164,622
1
W
Janus
7,788
779
69
7
2
198,118
4
L
Fenrir
6,444
644
11
1
0
161,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role