Player Matchup

Zeus
Zeus
THI1SGUYJAM3S
Zeus
Level 55
God Stats
13W - 7L
1,556 SR
Queue Stats
32W - 23L
1,496 Elo+
Party 1
Geb
Geb
bizuzi
Geb
Level 102
God Stats
5W - 2L
1,640 SR
Queue Stats
231W - 167L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
cartigrails
Gilgamesh
Level 29
God Stats
6W - 4L
1,659 SR
Queue Stats
26W - 15L
1,624 Elo+
Party 1
Team Averages
Level 62
1,619 SR
1,594 Elo+

VS

Team Averages
Level 35
1,641 SR
1,549 Elo+
Hachiman
Hachiman
Destroyer1030
Hachiman
Level 69
God Stats
12W - 5L
1,732 SR
Queue Stats
274W - 263L
1,574 Elo+
Party 2
Olorun
Olorun
SkidMark1
Olorun
Level 27
God Stats
32W - 19L
1,691 SR
Queue Stats
160W - 139L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
finaling
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
9,418
673
11,739
8,384
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
bizuzi
Geb
14
2 / 2 / 14
10,719
766
9,011
14,741
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
cartigrails
Gilgamesh
15
12 / 5 / 4
11,404
815
11,605
12,056
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Destroyer1030
Hachiman
15
6 / 6 / 6
10,850
775
11,224
16,185
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
SkidMark1
Olorun
13
5 / 8 / 7
10,232
731
8,635
15,653
4,927
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
finaling
Sun Wukong
6
1 / 2 / 3
7,373
527
2,387
4,197
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
12
13
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Destroyer1030
Hachiman
6
6
6
1.5
L
Olorun
SkidMark1
Olorun
5
8
7
1.06
W
2
6
9
1.08
W
Geb
bizuzi
Geb
2
2
14
4.5
W
Gilgamesh
cartigrails
Gilgamesh
12
5
4
2.8
L
Sun Wukong
finaling
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
22,246
35,181
Taken
36,035
29,067
Mitigated
11,829
6,522
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Destroyer1030
Hachiman
11,224
6,626
435
2,104
16,185
4,896
0
10,073
5,835
0
38,030
L
Olorun
SkidMark1
Olorun
8,635
4,610
1,019
2,905
15,653
4,927
273
9,101
6,238
28,458
0
W
11,739
171
0
981
8,384
2,162
567
1,639
6,705
33,553
0
W
Geb
bizuzi
Geb
9,011
944
192
4,371
14,741
16,287
270
4,753
9,792
28,778
0
W
Gilgamesh
cartigrails
Gilgamesh
11,605
2,038
0
978
12,056
10,618
0
2,521
9,377
0
19,500
L
Sun Wukong
finaling
Sun Wukong
2,387
578
0
817
4,197
2,006
0
1,997
2,000
0
3,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,541
Gold Earned
28,455
108
Minions Killed
119
2
Camps Cleared
6
782,217
Distance Traveled
489,976
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,850
775
70
5
4
221,543
4
L
Olorun
10,232
731
48
3
2
196,856
4
W
Zeus
9,418
673
63
5
2
237,314
0
W
Geb
10,719
766
29
2
0
289,472
3
W
Gilgamesh
11,404
815
16
1
0
255,431
0
L
Sun Wukong
7,373
527
1
0
0
71,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role