Player Matchup

Ymir
Ymir
Alfred1205
Ymir
Level 45
God Stats
3W - 4L
1,464 SR
Queue Stats
47W - 66L
1,285 Elo+
Party 1
Ares
Ares
DOOMTROOPER360
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Loki
Loki
haYwaY0912
Loki
Level 9
God Stats
10W - 10L
1,518 SR
Queue Stats
47W - 59L
1,341 Elo+
Party 1
Sol
Sol
jorgegarcia18
Sol
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
18W - 36L
1,270 Elo+
Party 1
Izanami
Izanami
swamprnr02
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,250 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,265 Elo+

VS

Team Averages
Level 20
1,535 SR
1,405 Elo+
King Arthur
King Arthur
Equinox98
King Arthur
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,322 Elo+
Solo
Cliodhna
Cliodhna
Ventry F1
Cliodhna
Level 25
God Stats
6W - 1L
1,674 SR
Queue Stats
10W - 7L
1,346 Elo+
Solo
Merlin
Merlin
ZayTooFyeee
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 2
Yemoja
Yemoja
x LlMBO
Yemoja
Level 16
God Stats
1W - 0L
1,547 SR
Queue Stats
5W - 9L
1,390 Elo+
Party 2
Hel
Hel
xAstrophelx
Hel
Level 27
God Stats
3W - 7L
1,451 SR
Queue Stats
6W - 12L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,510
395
2,042
9,301
9,448
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 1
6,900
363
2,258
12,372
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
12 / 3 / 0
9,296
489
10,515
11,770
4,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 2
7,318
385
1,824
12,205
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
swamprnr02
Izanami
14
2 / 3 / 4
8,727
459
10,028
10,821
3,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Equinox98
King Arthur
15
2 / 2 / 3
9,630
507
6,927
10,298
5,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cliodhna
Ventry F1
Cliodhna
17
16 / 2 / 1
10,963
577
15,857
12,182
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
0 / 2 / 10
8,484
447
9,337
7,916
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
x LlMBO
Yemoja
13
1 / 2 / 1
8,199
432
2,428
8,613
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 6
7,524
396
5,026
14,301
12,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
19
19
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
1
3
1
0.5
W
King Arthur
Equinox98
King Arthur
2
2
3
1.75
W
Cliodhna
Ventry F1
Cliodhna
16
2
1
8.25
W
Merlin
0
2
10
2.5
L
12
3
0
4
L
0
9
2
0.11
L
Izanami
swamprnr02
Izanami
2
3
4
1.33
W
Yemoja
x LlMBO
Yemoja
1
2
1
0.75
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
39,575
56,469
Taken
53,310
30,642
Mitigated
35,845
5,602
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,042
147
118
794
9,301
9,448
156
3,165
5,970
29,588
0
L
2,258
138
0
1,019
12,372
8,539
85
3,120
9,104
17,608
0
W
King Arthur
Equinox98
King Arthur
6,927
27
0
3,499
10,298
5,273
1,025
1,865
8,433
0
48,442
W
Cliodhna
Ventry F1
Cliodhna
15,857
3,670
0
4,214
12,182
4,541
84
2,008
10,174
0
77,878
W
Merlin
9,337
410
154
1,473
7,916
3,111
1,910
716
7,200
48,011
0
L
10,515
4,592
0
210
11,770
4,500
0
795
10,975
0
39,351
L
1,824
635
0
1,398
12,205
4,158
497
3,623
8,222
21,635
1,923
L
Izanami
swamprnr02
Izanami
10,028
6,400
0
2,063
10,821
3,997
1,214
5,507
5,204
0
68,829
W
Yemoja
x LlMBO
Yemoja
2,428
677
1,722
796
8,613
10,080
618
619
7,994
29,122
0
W
5,026
120
2,525
4,361
14,301
12,840
1,294
693
13,608
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
44,800
337
Minions Killed
425
0
Camps Cleared
0
1,612,148
Distance Traveled
1,655,463
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,510
395
58
3
0
332,934
1
L
Ares
6,900
363
40
2
0
319,119
1
W
King Arthur
9,630
507
96
5
0
330,843
4
W
Cliodhna
10,963
577
128
7
0
422,712
1
W
Merlin
8,484
447
88
5
0
315,172
0
L
Loki
9,296
489
49
3
0
360,859
0
L
Sol
7,318
385
59
3
0
274,522
1
L
Izanami
8,727
459
131
7
0
324,714
0
W
Yemoja
8,199
432
54
3
0
243,707
0
W
Hel
7,524
396
59
3
0
343,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role