Player Matchup

Ymir
Ymir
JSEpablo
Ymir
Level 12
God Stats
2W - 2L
1,296 SR
Queue Stats
10W - 13L
1,395 Elo+
Party 2
Izanami
Izanami
Kiwii UwU5243
Izanami
Level 13
God Stats
4W - 2L
1,543 SR
Queue Stats
15W - 12L
1,706 Elo+
Party 2
King Arthur
King Arthur
MeminPilin
King Arthur
Level 6
God Stats
5W - 5L
1,595 SR
Queue Stats
7W - 10L
1,483 Elo+
Party 2
Ratatoskr
Ratatoskr
axel0310
Ratatoskr
Level 24
God Stats
2W - 1L
1,547 SR
Queue Stats
48W - 26L
1,591 Elo+
Party 2
Merlin
Merlin
x3nriquex
Merlin
Level 18
God Stats
19W - 14L
1,786 SR
Queue Stats
38W - 28L
1,588 Elo+
Party 2
Team Averages
Level 15
1,553 SR
1,553 Elo+

VS

Team Averages
Level 16
1,456 SR
1,383 Elo+
Guan Yu
Guan Yu
DaGeminiGo-Yard
Guan Yu
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
69W - 82L
1,412 Elo+
Party 1
Chang'e
Chang'e
Donpackages
Chang'e
Level 15
God Stats
23W - 23L
1,479 SR
Queue Stats
36W - 43L
1,442 Elo+
Solo
Neith
Neith
J_Torres506
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Solo
Da Ji
Da Ji
itzDevanThaDood
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,412 Elo+
Party 1
Rama
Rama
proprodaddy
Rama
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 3 / 16
12,886
991
2,996
17,062
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
20
1 / 5 / 22
12,238
941
17,682
9,889
3,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MeminPilin
King Arthur
20
6 / 4 / 15
13,428
1,033
12,019
16,820
16,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
axel0310
Ratatoskr
19
8 / 3 / 13
13,587
1,045
17,171
12,462
4,097
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
x3nriquex
Merlin
20
17 / 3 / 14
16,793
1,292
28,810
12,304
4,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 11
12,653
973
13,387
25,048
37,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Donpackages
Chang'e
16
0 / 2 / 1
9,710
747
221
1,688
480
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 9
12,711
978
17,963
18,324
6,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 11 / 4
13,715
1,055
15,559
19,798
11,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 8 / 7
12,645
973
13,784
20,211
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
34
Kills
18
18
Deaths
34
80
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
11
1.06
L
Chang'e
Donpackages
Chang'e
0
2
1
0.25
W
Ymir
2
3
16
3.33
L
3
5
9
1.5
W
Izanami
1
5
22
2.4
W
King Arthur
MeminPilin
King Arthur
6
4
15
3.38
W
Ratatoskr
axel0310
Ratatoskr
8
3
13
4.83
L
9
11
4
1
L
3
8
7
0.81
W
Merlin
x3nriquex
Merlin
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,678
Damage
60,914
68,537
Taken
85,069
41,353
Mitigated
62,901
7,471
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,387
1,608
1,570
4,186
25,048
37,989
0
8,213
16,835
1,564
24,694
L
Chang'e
Donpackages
Chang'e
221
0
0
87
1,688
480
0
704
984
2,066
0
W
Ymir
2,996
533
544
2,671
17,062
12,080
0
452
16,610
13,660
0
L
17,963
10,727
0
1,000
18,324
6,108
0
8,940
9,384
0
48,107
W
Izanami
17,682
14,852
0
57
9,889
3,424
0
0
9,889
0
29,125
W
King Arthur
MeminPilin
King Arthur
12,019
1,450
0
31
16,820
16,973
0
301
15,859
5,676
31,454
W
Ratatoskr
axel0310
Ratatoskr
17,171
6,066
0
200
12,462
4,097
0
179
12,283
0
31,455
L
15,559
4,020
0
500
19,798
11,418
0
7,535
12,263
0
19,116
L
13,784
11,571
0
2,925
20,211
6,906
0
8,742
11,469
0
49,845
W
Merlin
x3nriquex
Merlin
28,810
1,090
794
3,174
12,304
4,779
0
315
11,989
73,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,932
Gold Earned
61,434
252
Minions Killed
181
10
Camps Cleared
2
1,086,564
Distance Traveled
812,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,653
973
26
2
0
236,913
0
L
Chang'e
9,710
747
2
0
1
26,099
0
W
Ymir
12,886
991
21
2
2
201,233
0
L
Neith
12,711
978
63
5
1
201,710
0
W
Izanami
12,238
941
31
2
1
185,833
1
W
King Arthur
13,428
1,033
48
4
0
224,153
2
W
Ratatoskr
13,587
1,045
41
3
6
255,849
1
L
Da Ji
13,715
1,055
8
1
0
161,159
1
L
Rama
12,645
973
82
6
0
186,426
0
W
Merlin
16,793
1,292
111
9
1
219,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role