Player Matchup

Izanami
Izanami
Mystios
Izanami
Level 108
God Stats
6W - 1L
1,728 SR
Queue Stats
185W - 99L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
guysbeingdudes
Guan Yu
Level 62
God Stats
2W - 1L
1,577 SR
Queue Stats
177W - 97L
1,679 Elo+
Party 2
Baron Samedi
Baron Samedi
sebash
Baron Samedi
Level 65
God Stats
6W - 2L
1,826 SR
Queue Stats
177W - 98L
1,678 Elo+
Party 2
Team Averages
Level 78
1,710 SR
1,677 Elo+

VS

Team Averages
Level 59
1,422 SR
1,664 Elo+
Bacchus
Bacchus
Purrora
Bacchus
Level 143
God Stats
56W - 17L
1,716 SR
Queue Stats
217W - 116L
1,682 Elo+
Party 1
Ymir
Ymir
StickToBots
Ymir
Level 17
God Stats
0W - 1L
1,390 SR
Queue Stats
24W - 7L
1,824 Elo+
Party 1
Mercury
Mercury
marlonscc
Mercury
Level 17
God Stats
1W - 3L
1,161 SR
Queue Stats
55W - 56L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mystios
Izanami
15
4 / 1 / 8
10,802
720
13,751
11,521
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 8
10,277
685
9,325
13,112
16,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
sebash
Baron Samedi
14
4 / 3 / 7
10,074
672
10,867
10,016
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Purrora
Bacchus
12
2 / 3 / 2
8,792
586
8,034
14,150
16,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
9,486
632
11,424
16,001
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
marlonscc
Mercury
13
1 / 7 / 3
8,973
598
7,128
10,700
2,451
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
4
4
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Mystios
Izanami
4
1
8
8
L
Bacchus
Purrora
Bacchus
2
3
2
1
L
1
2
3
1.25
W
4
0
8
8
L
Mercury
marlonscc
Mercury
1
7
3
0.36
W
Baron Samedi
sebash
Baron Samedi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
26,586
34,649
Taken
40,851
25,902
Mitigated
26,168
13,195
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Mystios
Izanami
13,751
8,304
0
1,064
11,521
4,433
2,477
5,712
5,809
0
64,886
L
Bacchus
Purrora
Bacchus
8,034
196
0
3,867
14,150
16,584
0
3,856
9,857
14,462
0
L
11,424
3,245
0
2,696
16,001
7,133
0
4,318
11,290
52,160
0
W
9,325
1,000
2,892
4,820
13,112
16,690
73
7,952
5,160
0
23,583
L
Mercury
marlonscc
Mercury
7,128
1,680
0
430
10,700
2,451
0
2,478
7,984
0
26,638
W
Baron Samedi
sebash
Baron Samedi
10,867
583
1,881
2,538
10,016
4,779
174
6,168
3,848
26,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
27,251
192
Minions Killed
157
6
Camps Cleared
9
880,816
Distance Traveled
890,968
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,802
720
111
7
4
268,635
6
L
Bacchus
8,792
586
8
1
0
304,031
5
L
Ymir
9,486
632
95
6
7
284,930
3
W
Guan Yu
10,277
685
34
2
2
339,739
4
L
Mercury
8,973
598
54
4
2
302,007
10
W
Baron Samedi
10,074
672
47
3
0
272,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role