Player Matchup

Cthulhu
Cthulhu
camiloxd1
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fercho230896
Tsukuyomi
Level 27
God Stats
16W - 8L
1,645 SR
Queue Stats
65W - 85L
1,366 Elo+
Party 2
Hades
Hades
juampa25896
Hades
Level 30
God Stats
24W - 20L
1,501 SR
Queue Stats
63W - 77L
1,376 Elo+
Party 2
Heimdallr
Heimdallr
xlSkynelx
Heimdallr
Level 16
God Stats
4W - 0L
1,792 SR
Queue Stats
21W - 21L
1,355 Elo+
Party 1
Olorun
Olorun
xlmobazanelx
Olorun
Level 14
God Stats
2W - 4L
1,247 SR
Queue Stats
22W - 28L
1,335 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,359 Elo+

VS

Team Averages
Level 20
1,526 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CrAzY AccUr4Cy
Skadi
Level 24
God Stats
7W - 17L
1,388 SR
Queue Stats
111W - 141L
1,340 Elo+
Solo
Agni
Agni
JadChaa
Agni
Level 18
God Stats
10W - 5L
1,660 SR
Queue Stats
36W - 34L
1,377 Elo+
Solo
Ymir
Ymir
SmellyKitty4U
Ymir
Level 14
God Stats
2W - 1L
1,566 SR
Queue Stats
11W - 22L
1,406 Elo+
Solo
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 17
God Stats
22W - 31L
1,513 SR
Queue Stats
32W - 47L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
camiloxd1
Cthulhu
11
1 / 0 / 1
7,162
448
2,725
9,000
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
fercho230896
Tsukuyomi
14
7 / 1 / 8
8,820
551
10,191
7,548
2,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
15 / 0 / 6
10,550
659
15,758
11,242
5,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
xlSkynelx
Heimdallr
11
0 / 3 / 3
6,683
418
2,189
7,523
2,763
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
12
1 / 3 / 1
7,363
460
3,402
5,512
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 1
8,135
508
10,266
11,950
6,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 1
8,091
506
5,386
4,411
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
JadChaa
Agni
11
0 / 5 / 0
6,333
396
4,891
10,107
3,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 12 / 0
5,704
357
1,383
13,526
5,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
14
4 / 5 / 0
8,347
522
4,703
11,705
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
7
7
Deaths
25
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
1
1
1
1.5
L
Agni
JadChaa
Agni
0
5
0
0
L
0
12
0
0
L
Thanatos
4
5
0
0.8
W
Cthulhu
camiloxd1
Cthulhu
1
0
1
1.5
W
Tsukuyomi
fercho230896
Tsukuyomi
7
1
8
11
W
15
0
6
18
W
Heimdallr
xlSkynelx
Heimdallr
0
3
3
0.5
W
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
26,629
40,825
Taken
51,699
20,964
Mitigated
22,261
14,481
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,266
1,485
0
6,299
11,950
6,359
0
4,262
7,688
0
54,241
L
5,386
2,306
0
1,127
4,411
1,530
0
1,107
3,304
0
48,841
L
Agni
JadChaa
Agni
4,891
679
0
1,540
10,107
3,271
0
5,417
4,690
40,446
0
L
1,383
682
0
0
13,526
5,911
0
7,700
5,826
11,799
0
L
Thanatos
4,703
1,472
0
7,836
11,705
5,190
0
3,399
8,306
0
51,285
W
Cthulhu
camiloxd1
Cthulhu
2,725
297
77
1,157
9,000
8,768
248
177
8,823
20,986
0
W
Tsukuyomi
fercho230896
Tsukuyomi
10,191
4,237
0
2,198
7,548
2,364
0
1,094
6,454
0
43,509
W
15,758
4,789
42
8,285
11,242
5,193
1,308
4,874
6,368
64,341
0
W
Heimdallr
xlSkynelx
Heimdallr
2,189
1,304
0
1,095
7,523
2,763
671
129
7,394
0
32,918
W
Olorun
3,402
1,578
0
1,627
5,512
1,876
359
0
5,512
39,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
36,610
356
Minions Killed
372
0
Camps Cleared
0
1,530,318
Distance Traveled
1,483,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,135
508
99
6
0
350,159
5
L
Skadi
8,091
506
109
7
0
306,305
0
L
Agni
6,333
396
56
4
0
289,713
0
L
Ymir
5,704
357
11
1
0
231,886
0
L
Thanatos
8,347
522
97
6
0
305,442
0
W
Cthulhu
7,162
448
27
2
0
331,009
1
W
Tsukuyomi
8,820
551
70
4
0
355,680
0
W
Hades
10,550
659
121
8
0
288,085
1
W
Heimdallr
6,683
418
75
5
0
308,927
0
W
Olorun
7,363
460
63
4
0
246,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role