Player Matchup

Erlang Shen
Erlang Shen
DueDeck
Erlang Shen
Level 27
God Stats
3W - 3L
1,542 SR
Queue Stats
149W - 122L
1,566 Elo+
Solo
Nox
Nox
FoxyRiddle
Nox
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Fenrir
Fenrir
SpedBrycen
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,485 Elo+
Solo
Izanami
Izanami
Th3Opposition
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 53L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
UmQuan1
Gilgamesh
Level 16
God Stats
3W - 0L
1,720 SR
Queue Stats
18W - 5L
1,731 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,558 Elo+

VS

Team Averages
Level 45
1,592 SR
1,602 Elo+
Cthulhu
Cthulhu
ApocaIsBlack
Cthulhu
Level 29
God Stats
22W - 16L
1,540 SR
Queue Stats
123W - 123L
1,441 Elo+
Solo
Aphrodite
Aphrodite
AspenTheGoddess
Aphrodite
Level 12
God Stats
14W - 8L
1,965 SR
Queue Stats
202W - 76L
1,868 Elo+
Party 1
Mulan
Mulan
BeastNine
Mulan
Level 27
God Stats
3W - 9L
1,306 SR
Queue Stats
27W - 34L
1,477 Elo+
Solo
Loki
Loki
Dustania
Loki
Level 23
God Stats
2W - 2L
1,581 SR
Queue Stats
39W - 26L
1,596 Elo+
Solo
Cernunnos
Cernunnos
ItsEpiskey
Cernunnos
Level 136
God Stats
3W - 6L
1,566 SR
Queue Stats
173W - 85L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DueDeck
Erlang Shen
19
4 / 7 / 9
13,679
526
13,981
25,217
27,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 5 / 13
12,796
492
10,492
14,510
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SpedBrycen
Fenrir
20
7 / 5 / 11
14,756
568
14,485
20,726
8,747
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
7 / 3 / 12
15,137
582
20,170
20,977
8,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
UmQuan1
Gilgamesh
20
10 / 4 / 14
14,452
556
23,278
23,878
22,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApocaIsBlack
Cthulhu
17
3 / 6 / 10
11,552
444
13,819
26,536
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
AspenTheGoddess
Aphrodite
18
3 / 6 / 15
12,346
475
21,083
25,400
11,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
BeastNine
Mulan
17
2 / 6 / 7
11,165
429
8,404
17,783
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
20
11 / 6 / 8
13,210
508
12,647
22,151
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ItsEpiskey
Cernunnos
20
5 / 7 / 5
12,926
497
11,360
18,897
6,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
31
Kills
24
24
Deaths
31
59
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApocaIsBlack
Cthulhu
3
6
10
1.33
L
Aphrodite
AspenTheGoddess
Aphrodite
3
6
15
1.75
L
Mulan
BeastNine
Mulan
2
6
7
0.92
W
Erlang Shen
DueDeck
Erlang Shen
4
7
9
1.21
L
Loki
11
6
8
2.5
W
3
5
13
1.9
L
Cernunnos
ItsEpiskey
Cernunnos
5
7
5
1.07
W
Fenrir
SpedBrycen
Fenrir
7
5
11
2.5
W
Izanami
7
3
12
4.33
W
Gilgamesh
UmQuan1
Gilgamesh
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,406
Damage
67,313
105,308
Taken
110,767
73,764
Mitigated
65,941
28,043
Healing
44,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApocaIsBlack
Cthulhu
13,819
433
2,147
8,458
26,536
22,050
99
5,750
20,537
38,620
0
L
Aphrodite
AspenTheGoddess
Aphrodite
21,083
1,126
3,299
13,595
25,400
11,217
976
1,823
23,415
88,467
0
L
Mulan
BeastNine
Mulan
8,404
1,205
0
4,680
17,783
17,058
0
1,700
16,049
0
41,347
W
Erlang Shen
DueDeck
Erlang Shen
13,981
6,087
0
7,255
25,217
27,831
126
6,624
18,113
6,545
60,960
L
Loki
12,647
3,161
0
6,680
22,151
9,092
192
3,897
18,104
0
101,887
W
10,492
707
279
3,699
14,510
5,760
1,554
6,000
8,510
64,025
0
L
Cernunnos
ItsEpiskey
Cernunnos
11,360
4,326
0
5,159
18,897
6,524
1,983
911
17,984
0
88,751
W
Fenrir
SpedBrycen
Fenrir
14,485
4,993
0
6,022
20,726
8,747
570
8,132
12,549
0
112,625
W
Izanami
20,170
15,740
0
8,761
20,977
8,512
6,877
5,913
15,006
0
146,785
W
Gilgamesh
UmQuan1
Gilgamesh
23,278
7,079
0
2,027
23,878
22,914
1,119
10,905
12,779
0
78,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,820
Gold Earned
61,199
670
Minions Killed
554
0
Camps Cleared
0
2,463,244
Distance Traveled
2,434,756
15
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,552
444
32
1
0
508,577
11
L
Aphrodite
12,346
475
142
5
0
459,709
7
L
Mulan
11,165
429
93
4
0
492,957
10
W
Erlang Shen
13,679
526
111
4
0
444,938
4
L
Loki
13,210
508
140
5
0
518,443
5
W
Nox
12,796
492
120
5
0
503,367
0
L
Cernunnos
12,926
497
147
6
0
455,070
6
W
Fenrir
14,756
568
152
6
0
527,810
4
W
Izanami
15,137
582
184
7
0
467,756
2
W
Gilgamesh
14,452
556
103
4
0
519,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role